Posi Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, -7, D:1) a frilled lizard corpse (skeletalised by now) (10, -4, D:1) a hobgoblin corpse (skeletalised by now) (12, -4, D:1) a bat corpse (skeletalised by now) (14, -7, D:1) a +0 whip (17, 23, D:1) a +0 dagger a stone (18, 6, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (22, 26, D:1) a +0 rapier (24, 24, D:1) a hobgoblin skeleton (28, 13, D:1) a bat corpse (skeletalised by now) (34, 3, D:1) a +0 short sword (40, 4, D:1) a bat skeleton (43, 11, D:1) a +0 dagger a kobold skeleton (44, -11, D:1) a +0 dagger a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (44, 7, D:1) a +0 hand axe (48, 9, D:1) an orb of attunement (49, 30, D:1) a +0 sling Level 2 of the Dungeon (1, 4, D:2) a scarab talisman (2, 9, D:2) a +0 dagger (7, -3, D:2) a quokka corpse (skeletalised by now) (10, 28, D:2) a howler monkey corpse (skeletalised by now) (19, 29, D:2) a +0 leather armour (23, 24, D:2) a ball python corpse (skeletalised by now) (26, 2, D:2) a +0 club a goblin skeleton (29, 2, D:2) a +0 dagger (31, 2, D:2) a bat skeleton (40, 22, D:2) a +0 short sword a +0 robe (47, 3, D:2) the +2 quarterstaff "Volistroh" {vamp, rC+ Will+ Str+9 Int-5} rC+: It protects you from cold. Will+: It increases your willpower. Str+9: It affects your strength (+9). Int-5: It affects your intelligence (-5). It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 4, D:3) a +0 hand axe (2, 4, D:3) a +0 hand axe (2, 5, D:3) a +0 flail a +0 scale mail (5, 4, D:3) a +0 robe a +0 dagger (6, 5, D:3) an adder skeleton (17, 25, D:3) a +0 dagger an orc corpse (skeletalised by now) (18, 6, D:3) a +0 club a goblin skeleton (18, 24, D:3) a +0 flail (18, 25, D:3) a +0 flail (25, 4, D:3) a +0 short sword (29, 29, D:3) a +0 spear (34, 19, D:3) a +0 dagger (34, 21, D:3) a +0 whip (46, 0, D:3) a +0 club a gnoll skeleton (47, 0, D:3) a +0 whip a gnoll skeleton (48, 0, D:3) a +0 halberd (49, 10, D:3) a ball python corpse (skeletalised by now) (49, 15, D:3) a sanguine talisman (50, 0, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Fez Poma's Book Shoppe a parchment of Dispersal (226 gold) a parchment of Dispel Undead (162 gold) a parchment of Stone Arrow (129 gold) a parchment of Frozen Ramparts (129 gold) a parchment of Construct Spike Launcher (97 gold) a parchment of Fortress Blast (226 gold) a parchment of Animate Dead (162 gold) a parchment of Disjunction (291 gold) (0, 0, D:4) a +0 scale mail (4, -11, D:4) an adder corpse (skeletalised by now) (5, 21, D:4) a quokka skeleton (7, 9, D:4) a +0 club (10, -4, D:4) 5 boomerangs (16, -13, D:4) an adder corpse (skeletalised by now) (18, 26, D:4) 3 flux baubles Level 5 of the Dungeon (0, 0, D:5) a +0 club a yak skeleton (1, 5, D:5) an iguana skeleton (2, 4, D:5) an adder skeleton (2, 6, D:5) a +0 spear (4, -27, D:5) a +0 quarterstaff (6, -26, D:5) a +0 rapier (14, 5, D:5) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (19, -1, D:5) the +0 cloak of the Imp {+Inv} +Inv: It lets you turn invisible. It cannot be enchanted further. (38, -7, D:5) an iguana skeleton (44, -15, D:5) a +0 robe Level 6 of the Dungeon (1, 14, D:6) a +0 short sword (7, 22, D:6) a bullfrog skeleton (9, 1, D:6) a sanguine talisman (15, 28, D:6) a +0 scale mail (19, 12, D:6) a +0 short sword (20, 11, D:6) a +0 war axe a +0 leather armour a +0 falchion (21, 12, D:6) a +0 war axe a +0 chain mail (24, 24, D:6) a +0 robe (25, 3, D:6) a +0 dagger (35, 24, D:6) a +0 giant spiked club an ogre skeleton (45, -1, D:6) a +0 dagger of speed a stone a kobold corpse (skeletalised by now) (50, 0, D:6) a +0 scale mail Level 7 of the Dungeon (9, 9, D:7) a +0 leather armour (9, 19, D:7) a +0 whip a +0 flail (10, 19, D:7) a +0 whip (28, 28, D:7) a +0 rapier (30, -3, D:7) a +0 club (31, -3, D:7) a +0 dagger a +0 dagger 4 stones (33, -3, D:7) a +0 short sword (35, -4, D:7) a +0 war axe a +0 robe a +0 short sword (35, -3, D:7) a +3 great sword a +0 robe a +0 short sword a +0 robe (35, -2, D:7) a +0 short sword (36, -3, D:7) a +5 mace a +0 robe (38, 30, D:7) a +4 quarterstaff of chaos (39, 27, D:7) a +0 hammer (53, 8, D:7) a +0 hand axe of venom a +0 chain mail (54, 8, D:7) a +0 club a +0 short sword a +0 chain mail a +0 trident a +0 leather armour (56, 18, D:7) a +5 morningstar a +0 robe (56, 22, D:7) a +4 great sword a +0 robe a +0 heavy falchion a +0 robe (57, 18, D:7) a +2 falchion a +0 robe (57, 22, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Wonn's Serpentskin Sales a scroll of poison (unknown) (72 gold) a scroll of poison (unknown) (72 gold) the serpent talisman "Gouhipog" {rF- Dex+3} (484 gold) [serpent talisman] rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). the Compilation of the Great Work (952 gold) Spells Type Level a - Alistair's Intoxication Alchemy 5 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 c - Eringya's Noxious Bog Alchemy 6 d - Fulsome Fusillade Conjuration/Alchemy 8 a staff of alchemy (unknown) (425 gold) the Vellum of the Old World (952 gold) Spells Type Level a - Alistair's Walking Alembic Alchemy/Forgecraft 5 b - Detonation Catalyst Fire/Alchemy 5 c - Sculpt Simulacrum Ice/Alchemy 6 d - Fulsome Fusillade Conjuration/Alchemy 8 a +1 falchion of venom (180 gold) (0, 0, D:8) a +0 club (16, -17, D:8) a +0 giant club a +0 giant club (24, -7, D:8) a +0 flail a +0 whip a +0 flail (32, -5, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (32, -4, D:8) a +5 sling a +0 club (32, -3, D:8) a +0 dagger of holy wrath a +0 robe (41, -34, D:8) a +0 hand axe (47, -26, D:8) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (48, -26, D:8) a +0 dagger a +0 robe (49, -14, D:8) a +0 rapier (50, -32, D:8) a +0 scimitar a +0 chain mail (50, -31, D:8) a +0 dagger a +0 mace (51, -32, D:8) a +0 dagger a +0 scale mail (53, -30, D:8) a +0 whip a +0 club a +0 leather armour (54, -30, D:8) a +0 flail a +0 halberd Level 9 of the Dungeon (2, -2, D:9) a +0 dagger a +0 robe (3, -2, D:9) a +0 dagger a +0 robe of willpower (3, -1, D:9) a +0 battleaxe a +0 chain mail (4, -9, D:9) a parchment of Forge Lightning Spire (18, 13, D:9) a +0 plate armour (19, -2, D:9) a +0 orcbow (26, 11, D:9) a +0 rapier (28, 24, D:9) a +1 dagger of venom (57, -10, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (9, 26, D:10) a +0 orcbow (38, 24, D:10) a +0 short sword a +0 whip a +0 leather armour (39, 23, D:10) a +0 club a +0 ring mail (39, 24, D:10) a +0 whip a +0 hand axe a +0 plate armour (45, 3, D:10) a +0 robe Level 11 of the Dungeon the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 gold pieces (0, 1, Lair:1) 35 gold pieces (0, 2, Lair:1) 12 gold pieces (1, 0, Lair:1) 25 gold pieces (1, 2, Lair:1) 14 gold pieces (2, 1, Lair:1) 9 gold pieces