Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 10800841806949868565 7 Posi the Tinkerer (level 2, -1/19 HPs) Began as a Gnoll Forgewright on Feb 12, 2026. Slain by Terence ... wielding a +0 flail of protection (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:54 (655 turns). Posi the Tinkerer (Gnoll Forgewright) Turns: 655, Time: 00:00:54 Health: -1/19 AC: 2 Str: 9 XL: 2 Next: 4% Magic: 3/7 EV: 12 Int: 14 God: Gold: 21 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - 2 potions of haste {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Ranged Weapons + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 7.0 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.3 Invocations + Level 0.2 Evocations + Level 0.2 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 46% 2d4 1% 2 Launch Clockwork Bee Frge 23% N/A 3% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 36% 4 Forge Lightning Spire Air/Frge 13% 3d4 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Terence shouts! The grapnel guides your strike. You hit Terence but do no damage. Terence is moderately wounded. Terence misses you. You closely miss Terence. Terence is moderately wounded. You encounter a ball python. Terence hits you but does no damage. The kinetic grapnel hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. You hit Terence. Terence is severely wounded. Terence barely misses you. Terence hits you with a +0 flail of protection! You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * You encounter a frilled lizard. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail of protection and wearing a +0 scale mail (severely wounded, 79% to hit) The kinetic grapnel hits Terence but does no damage. Terence is severely wounded. Terence misses you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail of protection and wearing a +0 scale mail (severely wounded, 79% to hit) The kinetic grapnel hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail of protection. You die... Terence says, "Win and live. Lose and die. It's the rule of life." # .## #######..# #.....<.. #......# #....l.# #...@..# #..@...# ∆ #∆ +......# #.##......# #..<.###### #.........# #.#####.#.# #.#+# #.. ∆g... ∆ You could see Terence and a frilled lizard. Vanquished Creatures A ball python (D:1) 2 bats A goblin (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Posi the Gnoll Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 381 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 643 | D:2 | Encountered Terence 655 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic D:2: layout_basic, dreamdust_ecumenical_altar_angels_and_demons, uniq_robin, uniq_natasha, uniq_terence, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 11 Melee: Mace || 11 Cast: Kinetic Grapnel || 13 Armour: Robe || 7 Dodge: Dodged || 9