Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12957520127089736625 14 Potentate the Magician (level 2, -1/21 HPs) Began as a Djinni Hedge Wizard on July 13, 2026. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:55 (308 turns). Potentate the Magician (Djinni Hedge Wizard) Turns: 308, Time: 00:02:56 Health: -1/21 AC: 3 Str: 9 XL: 2 Next: 60% Gold: 0 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) d - a +0 cloak (worn) Potions d - a potion of heal wounds {unknown} Skills: + Level 2.2 Dodging + Level 1.7 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 26% N/A 6% 2 c - Call Imp Summ 26% N/A 6% 2 d - Grave Claw Necr 26% 2d8 6% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 12% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal attacks as it pursues you! The jackal misses you. The jackal attacks as it pursues you! The jackal barely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal misses you. The jackal bites you but does no damage. The jackal misses you. The jackal attacks as it pursues you! The jackal closely misses you. Your cerulean imp barely misses the jackal. The jackal attacks as it pursues you! The jackal barely misses you. Your cerulean imp hits the jackal but does no damage. The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you but does no damage. The jackal misses you. Your cerulean imp closely misses the jackal. Your cerulean imp closely misses the jackal. The jackal closely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the jackal but does no damage. The jackal bites you but does no damage. The endoplasm barely misses you. Your cerulean imp completely misses the jackal. The jackal barely misses you. The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... #.####...#..#.# .# #......#.#.##.##.# ######.#......... #.###.###.####### #.....#.........# ######..........# . ##..).......# ..########.......5...# ..)........#..r.@Jh..# ..†.......##......h..# .....r....############ .....†....# ..####.#### ... .... .... $.... You could see an endoplasm, 2 jackals, a rat and a friendly cerulean imp (summoned). Vanquished Creatures 3 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 frilled lizards (D:1) A goblin (D:1) 3 kobolds (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Potentate the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Potentate set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 167 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 304 | D:1 | HP: 1/21 [jackal (3)] 308 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic Action || total ---------------------------++------- Attack: Normal || 2 Melee: Dagger || 2 Cast: Magic Dart || 28 Grave Claw || 2 Call Imp || 1 Armour: Robe || 17 Dodge: Dodged || 28