Prancer Level 1 of the Dungeon (0, 0, D:1) 6 stones (12, -23, D:1) a +0 club (13, -24, D:1) a staff of alchemy (21, -5, D:1) a +0 ring mail (22, -14, D:1) a +0 robe (23, -53, D:1) a +0 robe (23, -45, D:1) 6 boomerangs (23, -2, D:1) a +0 dagger a rat skeleton a goblin skeleton (24, -25, D:1) a +0 leather armour (26, -51, D:1) 6 poisoned darts (28, -9, D:1) 5 stones (30, -6, D:1) a +0 spear (31, -7, D:1) a +0 rapier (33, -52, D:1) 8 stones (33, -25, D:1) a frilled lizard skeleton (38, 7, D:1) a +0 robe (41, -3, D:1) a +0 club (47, -27, D:1) a +0 short sword (52, -22, D:1) 6 poisoned darts (56, -31, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (57, -25, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (0, 30, D:2) a +0 scale mail (1, 34, D:2) a +0 dagger (9, 53, D:2) a frilled lizard corpse (skeletalised by now) (10, 28, D:2) a +0 quarterstaff (13, 6, D:2) a ball python skeleton (13, 8, D:2) a +0 dagger 4 stones a kobold skeleton (14, 6, D:2) a +0 dagger 4 stones a kobold skeleton (14, 29, D:2) a +0 sling (18, 15, D:2) a +0 dagger 5 stones a kobold skeleton (18, 24, D:2) 6 stones (19, 39, D:2) a +0 dagger a goblin skeleton (20, 16, D:2) a +1 whip of venom 9 stones the +1 ring mail of Plasticity {rF+ Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (25, 27, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a potion of might (1, -2, D:3) 16 gold pieces (3, -4, D:3) a quokka corpse (3, 1, D:3) a +0 hand axe