Prancer Level 1 of the Dungeon (2, -8, D:1) a potion of heal wounds (8, -14, D:1) a +0 club a goblin skeleton (16, -35, D:1) a +0 club (16, -33, D:1) a +0 dagger a goblin skeleton (17, -33, D:1) a ball python skeleton (17, -32, D:1) a +0 dagger (19, -33, D:1) a frilled lizard skeleton (20, -23, D:1) a +0 leather armour (23, 12, D:1) a hobgoblin corpse (skeletalised by now) (29, -13, D:1) a ball python skeleton a frilled lizard skeleton (30, -1, D:1) a bat skeleton a hobgoblin skeleton (31, -26, D:1) a +0 dagger (32, -2, D:1) a hobgoblin skeleton (35, 8, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (35, 9, D:1) a +0 short sword (45, -15, D:1) a jackal corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (53, -40, D:1) an orb of mayhem (54, -20, D:1) 5 silver javelins Level 2 of the Dungeon [Shop] Qeogam's Antique Armour Shoppe a +0 leather armour (46 gold) a +0 ring mail (92 gold) a +0 scale mail (92 gold) a +0 scale mail (92 gold) a +3 plate armour of death (920 gold) a +1 leather armour of poison resistance (253 gold) the +3 leather armour of Satup {-Tele Will+ Dex+6} (809 gold) -Tele: It prevents most forms of teleportation. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 chain mail (138 gold) (1, -30, D:2) a +0 club a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (2, -31, D:2) a +0 mace a +0 animal skin a +0 helmet a +0 club the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (2, -29, D:2) a +0 club (3, -32, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (3, -18, D:2) a +0 ring mail (5, 18, D:2) a +0 club a +0 sling (11, -28, D:2) a +0 whip (15, -15, D:2) a +0 spear 3 stones a kobold corpse (skeletalised by now) (15, 8, D:2) 6 curare-tipped darts (22, -1, D:2) 2 boomerangs (26, 12, D:2) a +0 mace (27, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (38, -22, D:2) a +0 hand axe of electrocution (40, 4, D:2) a rat corpse (skeletalised by now) (60, -2, D:2) a +0 dagger a kobold skeleton Level 3 of the Dungeon [Shop] Igig's Weapon Emporium a +0 dagger (24 gold) a +0 mace (36 gold) 5 poisoned darts (36 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1408 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. a +0 quarterstaff (60 gold) a +0 dagger (24 gold) 6 poisoned darts (43 gold) 4 poisoned darts (28 gold) a +0 club (6 gold) (0, 0, D:3) a +0 dagger a kobold corpse (6, -1, D:3) a +0 dagger (9, 9, D:3) a +0 dagger (15, 21, D:3) a +0 trident (23, 32, D:3) a +0 dagger an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (35, 3, D:3) a +0 ring mail (35, 9, D:3) a rat skeleton (38, 6, D:3) a rat skeleton (48, 31, D:3) a +0 flail a +0 chain mail the human corpse of Terence (skeletalised by now) (51, 8, D:3) a +0 club a +0 club a goblin skeleton (52, 9, D:3) a +0 dagger (53, 10, D:3) a +0 dagger Level 4 of the Dungeon