Prancer Level 1 of the Dungeon [Shop] Givio's Weapon Boutique a +0 sling (16 gold) a +0 sling (16 gold) a +4 dagger of venom (268 gold) a throwing net (33 gold) the +11 quarterstaff of Law {reap, Fly rElec Str+2 SInv} (929 gold) Fly: It grants you flight. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. 2 poisoned darts (13 gold) the +9 quarterstaff of Division {speed, *Corrode rElec Str+5} (867 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 club (5 gold) a +0 hand axe (33 gold) a +0 hand axe (33 gold) (0, 0, D:1) a +0 scale mail (8, -9, D:1) a +0 kite shield (9, -12, D:1) a +0 short sword a kobold skeleton (13, -11, D:1) a hobgoblin skeleton (15, -16, D:1) a +0 ring mail (28, 13, D:1) a ball python skeleton (31, 26, D:1) a rat corpse (skeletalised by now) (40, -9, D:1) a ball python skeleton (42, -9, D:1) a bat skeleton (45, 3, D:1) a rat corpse (skeletalised by now) (46, 2, D:1) a +0 hand axe (51, 10, D:1) 3 atropa-tipped darts (54, -2, D:1) a +0 short sword (55, 7, D:1) a ball python corpse (skeletalised by now) (56, 7, D:1) a jackal corpse (skeletalised by now) (57, 7, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, -5, D:2) a potion of heal wounds (1, -4, D:2) a scroll of identify (1, -3, D:2) a parchment of Freeze (2, -5, D:2) 9 gold pieces (2, -4, D:2) a parchment of Animate Dead (2, -3, D:2) a scroll of blinking (3, -5, D:2) the +1 leather armour "Buipihafosk" {Will+ Str-5 Slay+2} Will+: It increases your willpower. Str-5: It affects your strength (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (unseen) (3, -4, D:2) a parchment of Fugue of the Fallen (3, -3, D:2) a potion of enlightenment (10, -14, D:2) 6 large rocks (26, 24, D:2) a +0 trident (29, 15, D:2) a +0 war axe (30, 11, D:2) a +0 sling (32, 8, D:2) a +0 dagger a kobold skeleton (33, 17, D:2) a +0 flail (34, -6, D:2) a +0 long sword (34, 5, D:2) a +0 leather armour (40, -5, D:2) a +0 leather armour (43, -16, D:2) a +0 dagger (54, 9, D:2) a +0 club (57, -8, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (60, -11, D:2) a +0 dagger (60, -1, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (4, 28, D:3) a quokka skeleton (5, 7, D:3) a +0 whip (12, 29, D:3) a black bear skeleton (17, 34, D:3) a +0 dagger a kobold skeleton (20, 5, D:3) a +0 dagger (20, 16, D:3) a +0 dagger (29, 9, D:3) a +0 flail (30, 24, D:3) a +0 hand axe (30, 25, D:3) a +0 hand axe an orc skeleton (32, -7, D:3) a +0 short sword 2 stones (32, 9, D:3) a +0 dagger (33, 3, D:3) a staff of alchemy (35, 7, D:3) a hobgoblin skeleton (35, 40, D:3) a +0 club (38, 25, D:3) a +0 sling (40, 12, D:3) a +0 short sword a +0 ring mail an orc skeleton (56, -8, D:3) a +0 mace a +0 leather armour (56, 24, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 4 gold pieces (3, 2, D:4) 8 gold pieces (11, 2, D:4) a +0 tower shield (13, 6, D:4) a dart slug corpse