Prancer Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (0, 18, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (1, 18, D:1) a quokka corpse (skeletalised by now) (1, 20, D:1) a ball python corpse (skeletalised by now) (11, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, -20, D:1) a hobgoblin corpse (skeletalised by now) (14, 10, D:1) a bat corpse (skeletalised by now) (15, -24, D:1) a +0 flail (15, -18, D:1) a bat corpse (skeletalised by now) (18, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (19, -14, D:1) a frilled lizard corpse (skeletalised by now) (19, -9, D:1) a bat corpse (skeletalised by now) (21, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, -22, D:1) an inkwell talisman (27, -9, D:1) a +0 dagger (27, 12, D:1) a +0 robe (30, -11, D:1) a bat skeleton (33, -26, D:1) a bat corpse (skeletalised by now) (44, 7, D:1) a +0 club 3 atropa-tipped darts Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (1, -1, D:2) a ball python skeleton (1, 13, D:2) a bat corpse (skeletalised by now) (8, -25, D:2) a rat corpse (skeletalised by now) (13, -25, D:2) 4 poisoned darts (17, -8, D:2) a frilled lizard skeleton (27, 4, D:2) a +0 dagger a goblin skeleton (27, 7, D:2) a ball python skeleton (28, -23, D:2) a quokka skeleton (29, -14, D:2) a hobgoblin corpse (skeletalised by now) (33, 10, D:2) a +0 leather armour (38, -25, D:2) a frilled lizard skeleton (44, -21, D:2) a +0 dagger (47, -2, D:2) a +0 short sword (49, -29, D:2) a jackal corpse (skeletalised by now) (49, 11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 4 boomerangs (7, 5, D:3) a +0 spear (12, 3, D:3) a +0 whip (14, 6, D:3) a +0 dagger a kobold corpse (skeletalised by now) (17, 9, D:3) a hobgoblin corpse (skeletalised by now) (17, 31, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (17, 32, D:3) a hobgoblin corpse (skeletalised by now) (18, 10, D:3) a +0 dagger (27, 21, D:3) a frilled lizard skeleton (28, 30, D:3) a +0 dagger a +0 sling (31, 50, D:3) a +0 robe (35, -1, D:3) a stone (36, -5, D:3) a stone (36, 5, D:3) a +0 whip (38, -1, D:3) a stone (38, 0, D:3) a stone (38, 1, D:3) a stone (39, 0, D:3) a stone (39, 1, D:3) a stone (40, -2, D:3) a stone (40, -1, D:3) a large rock (40, 1, D:3) a stone (40, 4, D:3) a stone (41, -1, D:3) a stone (43, 4, D:3) a stone (50, -2, D:3) a +0 leather armour (50, 7, D:3) an adder corpse (skeletalised by now) (50, 30, D:3) a +0 rapier (51, 6, D:3) a bat corpse (skeletalised by now) (51, 43, D:3) a +2 short sword of freezing Level 4 of the Dungeon [Shop] Emnoru's Jewellery Shoppe the medusa talisman of Qolaut {Rampage Fly rCorr Str-2} (396 gold) [medusa talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). a ring of poison resistance (unknown) (260 gold) a +6 ring of intelligence (unknown) (468 gold) an amulet of dissipation (unknown) (390 gold) an amulet of regeneration (unknown) (390 gold) a +4 ring of slaying (unknown) (468 gold) an amulet of reflection (unknown) (390 gold) a +6 ring of intelligence (unknown) (468 gold) [Shop] Aklaloir's Assorted Antiques a lightning rod (4/4) (840 gold) a +2 sling of flaming (308 gold) a phantom mirror (840 gold) a lightning rod (4/4) (840 gold) [Shop] Ynunic's Armour Emporium a +0 leather armour (20 gold) a +0 pair of gloves (45 gold) a +1 robe of fire resistance (129 gold) a +0 leather armour (20 gold) a +0 chain mail (60 gold) a +0 chain mail (60 gold) a +0 leather armour (20 gold) a +0 pair of gloves of infusion (115 gold) (4, -4, D:4) a +0 club (5, -18, D:4) a black bear corpse (skeletalised by now) (10, -11, D:4) a +0 club (11, 12, D:4) a +0 war axe a +0 sling (12, -10, D:4) a ball python skeleton (12, 12, D:4) a ball python skeleton (20, -13, D:4) the +2 scale mail of the Six Hells {rPois Slay+2 SInv} rPois: It protects you from poison. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. It cannot be enchanted further. (26, -5, D:4) a +0 dagger (28, 27, D:4) a +0 chain mail (33, 33, D:4) a +0 giant club an ogre corpse (skeletalised by now) (40, -11, D:4) 4 boomerangs (51, 23, D:4) a +3 quarterstaff of chaos (54, 24, D:4) a +0 hammer (55, -4, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (1, 14, D:5) a +0 broad axe (9, 13, D:5) a +0 robe (11, 17, D:5) an iguana corpse (skeletalised by now) (17, -6, D:5) a +1 hand axe of venom (42, 1, D:5) a +0 war axe (50, 14, D:5) a +0 mace (51, -2, D:5) a +0 hand axe a +0 scale mail (53, 7, D:5) a staff of necromancy Level 6 of the Dungeon (0, 0, D:6) a +0 robe (12, 10, D:6) a gnoll skeleton (12, 16, D:6) a gnoll skeleton (14, -8, D:6) an adder corpse (23, 20, D:6) a +0 dagger a +0 robe an orc corpse (23, 22, D:6) a +0 whip an orc corpse (24, 22, D:6) a +0 flail (28, 23, D:6) a +0 leather armour (31, 20, D:6) a +0 ring mail (43, 28, D:6) a +0 giant club an ogre corpse (53, 25, D:6) a +0 chain mail (53, 26, D:6) 4 boomerangs the Ecumenical Temple a sewer (0, 0, Sewer) a potion of haste (1, 3, Sewer) a brain worm corpse