Prancer Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, -38, D:1) a +0 club a kobold corpse (skeletalised by now) (1, -37, D:1) a ball python corpse (skeletalised by now) (4, -7, D:1) a frilled lizard corpse (skeletalised by now) (6, -24, D:1) 6 boomerangs (10, 3, D:1) a rat skeleton (11, 2, D:1) a hobgoblin skeleton (15, -2, D:1) a parchment of Ensorcelled Hibernation (15, 0, D:1) a +0 dagger a stone a kobold skeleton (18, 1, D:1) a bat skeleton (21, -22, D:1) a bat skeleton (25, -36, D:1) a rat skeleton (25, -34, D:1) a rat skeleton (26, -34, D:1) a +0 dagger (26, -2, D:1) a +0 short sword a kobold skeleton (30, -13, D:1) a staff of cold (32, -15, D:1) a ball python corpse (skeletalised by now) (48, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, -7, D:2) a +0 whip a kobold corpse (skeletalised by now) (8, 10, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (13, 20, D:2) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (14, 12, D:2) a frilled lizard skeleton (17, 28, D:2) a ball python corpse (skeletalised by now) (18, -1, D:2) a hobgoblin skeleton (18, 32, D:2) a ball python corpse (skeletalised by now) (20, -2, D:2) an adder skeleton (22, -7, D:2) a +0 hand axe (28, 29, D:2) a +0 club (29, 32, D:2) a +0 dagger (39, 4, D:2) a +0 dagger (42, 28, D:2) a +0 dagger (42, 35, D:2) a quokka corpse (skeletalised by now) (44, 12, D:2) a +0 short sword a stone (47, 23, D:2) a rat corpse (skeletalised by now) (50, 7, D:2) a ball python skeleton Level 3 of the Dungeon (13, 6, D:3) a +0 plate armour (14, -6, D:3) a rat skeleton (15, -4, D:3) 6 poisoned darts (23, -12, D:3) an adder corpse (skeletalised by now) (23, -6, D:3) a +0 robe (26, -1, D:3) a +0 pair of gloves (40, -12, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (42, 36, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (46, -12, D:3) a ball python corpse (skeletalised by now) (48, -4, D:3) a +0 chain mail (56, 27, D:3) a +0 glaive (57, 22, D:3) a +0 chain mail (57, 30, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (58, 22, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) (59, -2, D:3) a +0 hand axe a +0 leather armour a +0 hand axe a +0 dagger a +0 robe a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (59, 22, D:3) a +0 club a +0 club a +0 dagger a +0 animal skin a +0 helmet a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (60, 22, D:3) a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 sling a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (61, 22, D:3) a +0 club Level 4 of the Dungeon [Shop] Daudukk's Armour Emporium a +0 robe (10 gold) a +0 ring mail (48 gold) a +3 chain mail of willpower (336 gold) a +2 pair of boots of rampaging (258 gold) a +0 robe (10 gold) a +0 scale mail (48 gold) the +8 crystal plate armour "Nopidit" {rCorr Stlth+} (1328 gold) rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 helmet (54 gold) the +2 helmet of Grot {-Tele +Inv rN++ Int-2} (333 gold) -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rN++: It greatly protects you from negative energy. Int-2: It affects your intelligence (-2). It cannot be enchanted further. [Shop] Byrarefe's Weapon Emporium 4 javelins (168 gold) a +0 morningstar (84 gold) a +0 club (7 gold) the +5 broad axe "Bariosaw" {freeze, *Slow rN+ rCorr Dex+3} (821 gold) *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 glaive (140 gold) a +0 short sword (42 gold) 6 javelins (252 gold) a +0 partisan (98 gold) a +0 rapier (77 gold) 5 poisoned darts (42 gold) a +3 mace (280 gold) a +0 dagger (28 gold) [Shop] Oramuq's Antique Weapon Emporium a +4 trident of freezing (679 gold) a +0 whip (60 gold) the +10 orcbow "Soezoogg" {chaos, Will+ rCorr Str+3 SInv} (2061 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 great sword (240 gold) a +0 dagger (48 gold) a +0 halberd (96 gold) [Shop] Niskemeg's Distillery a potion of enlightenment (70 gold) a potion of might (56 gold) a potion of invisibility (112 gold) a potion of heal wounds (112 gold) a potion of attraction (42 gold) a potion of haste (unknown) (140 gold) a potion of attraction (42 gold) a potion of mutation (112 gold) (23, 4, D:4) a +0 club (29, 19, D:4) a jackal corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, 0, D:4) a +0 pair of boots (32, 2, D:4) a +0 whip (33, 27, D:4) a hound corpse (skeletalised by now) (33, 33, D:4) a hobgoblin corpse (skeletalised by now) (34, 37, D:4) a +0 dagger (38, 9, D:4) a +0 robe a +0 dagger (38, 41, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (40, 6, D:4) a +0 dagger an orc skeleton (46, 0, D:4) a +0 spear a gnoll skeleton (48, 0, D:4) a +0 robe a +0 whip a +0 robe a +0 dagger (51, -3, D:4) a hobgoblin skeleton (55, 6, D:4) a +0 club a goblin skeleton (57, 38, D:4) a +0 ring mail (61, 31, D:4) a +1 hand axe of draining a +0 chain mail a +0 dagger a +0 scale mail an orc skeleton (62, 31, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (62, 33, D:4) a +0 short sword a kobold corpse (skeletalised by now) (62, 48, D:4) a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (63, 31, D:4) a +0 hand axe a +0 leather armour a ball python skeleton (63, 48, D:4) a +0 club Level 5 of the Dungeon [Shop] Radetuss's Book Boutique a parchment of Sigil of Binding (96 gold) a parchment of Soul Splinter (44 gold) a parchment of Scorch (63 gold) a parchment of Foxfire (44 gold) a parchment of Inner Flame (96 gold) a parchment of Conjure Ball Lightning (275 gold) (5, 2, D:5) a +0 scale mail (9, -19, D:5) a +0 robe a +0 dagger (10, -32, D:5) a +0 sling (10, 1, D:5) a +0 ring mail (11, -18, D:5) 5 poisoned darts a +0 scale mail a +0 rapier (12, 3, D:5) a parchment of Searing Ray (13, 7, D:5) a +0 ring mail (14, -25, D:5) a +0 giant club an ogre skeleton (15, -9, D:5) a +0 kite shield (16, -1, D:5) a jackal skeleton (19, -33, D:5) a +0 whip a +0 whip a gnoll skeleton an iguana skeleton a gnoll skeleton (24, -28, D:5) a +0 flail an orc corpse (skeletalised by now) (24, -27, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (28, -17, D:5) a hound skeleton (28, -10, D:5) a quokka skeleton (29, -16, D:5) a +0 leather armour a +0 club an orc skeleton (30, -16, D:5) a +0 whip a +0 leather armour a +0 hand axe an orc skeleton (30, -15, D:5) a +0 short sword an orc skeleton (32, -3, D:5) a +2 rapier of venom a +0 leather armour (36, -14, D:5) a +0 trident Level 6 of the Dungeon [Shop] Gomiwn's Antique Weapon Shoppe a +0 dagger (34 gold) a +6 scimitar of distortion (799 gold) the +8 Wrath of Trog {antimagic, *Rage Rampage} (1360 gold) It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. a +2 shortbow of draining (295 gold) a +0 hand axe (51 gold) a +0 longbow (187 gold) a +0 dire flail (85 gold) the +9 short sword "Newtbane" {heavy, rC- Int+3 SInv} (1035 gold) rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:6) a steam dragon corpse (skeletalised by now) (1, -4, D:6) a +0 spear a gnoll corpse (skeletalised by now) (2, -4, D:6) a +0 whip a +0 club a +0 spear of entangling a +0 ring mail a gnoll skeleton (9, -31, D:6) a hound corpse (skeletalised by now) (9, 14, D:6) a +0 pair of boots (12, 11, D:6) a +0 flail a +0 club a gnoll corpse (skeletalised by now) (13, -13, D:6) a black bear skeleton (13, 11, D:6) a +0 spear a gnoll corpse (skeletalised by now) (13, 12, D:6) a +0 spear (28, -28, D:6) a +0 plate armour (32, 2, D:6) a +0 trident (35, -26, D:6) a +0 club a +0 dagger a +0 mace a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, -9, D:6) a rat skeleton (35, -8, D:6) a rat skeleton (36, -11, D:6) a +0 dagger (37, -26, D:6) a +0 club (37, -25, D:6) a +0 dagger a boomerang a +0 leather armour an orc corpse (skeletalised by now) (37, 6, D:6) a potion of moonshine a +0 short sword an orc skeleton (38, -3, D:6) a +0 heavy mace (42, -5, D:6) a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) (42, 0, D:6) a +0 spear (49, -13, D:6) the +8 long sword "Byrih" {freeze, *Rage rElec rF+ Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 7 of the Dungeon (6, 47, D:7) a +0 ring mail (13, 36, D:7) a parchment of Gloom (14, 35, D:7) 3 poisoned darts (17, 33, D:7) a +0 robe a +0 dagger (18, 24, D:7) a +0 troll leather armour a troll skeleton a bullfrog skeleton (18, 25, D:7) a +0 hand axe a +0 chain mail a +0 short sword of speed a +0 hand axe a +0 plate armour a +0 glaive an orc skeleton an orc skeleton (19, 7, D:7) a +0 quarterstaff (28, 26, D:7) a +3 short sword 5 stones a kobold corpse (skeletalised by now) (32, 31, D:7) a +0 dagger 6 poisoned darts a +0 short sword (33, 31, D:7) a +0 club a +0 whip 4 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (34, 31, D:7) a +0 short sword a +0 dagger 8 stones a kobold corpse (skeletalised by now) (39, 46, D:7) a +0 club (42, 35, D:7) an iguana corpse (skeletalised by now) (48, 42, D:7) a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a parchment of Searing Ray (0, 2, D:8) a +0 short sword (1, -6, D:8) a +0 whip an orc corpse (2, -6, D:8) a +0 dagger a +0 robe (2, -5, D:8) a +0 whip a +0 whip a +0 dagger of draining 6 poisoned darts a kobold corpse (3, -5, D:8) a +0 club a +0 dagger 6 poisoned darts a kobold corpse a kobold corpse (4, -5, D:8) a +0 whip 2 stones (4, -4, D:8) a +1 short sword of venom (5, 0, D:8) a +0 giant spiked club a +0 giant club (7, 3, D:8) a scroll of enchant armour (9, -9, D:8) 19 gold pieces (11, -8, D:8) 7 gold pieces the Ecumenical Temple