Prancer Level 1 of the Dungeon (1, 1, D:1) a jackal corpse (skeletalised by now) (2, 6, D:1) a +0 trident (6, -14, D:1) an inkwell talisman (8, -28, D:1) a +0 dagger (11, 5, D:1) a +0 mace (13, 20, D:1) a +0 dagger (13, 21, D:1) a +0 club a ball python corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (14, -11, D:1) a ball python skeleton (26, -23, D:1) a +0 whip a kobold corpse (skeletalised by now) (26, -13, D:1) a hobgoblin corpse (skeletalised by now) (27, -28, D:1) a ball python corpse (skeletalised by now) (29, 9, D:1) a rat skeleton a quokka skeleton (30, 9, D:1) a hobgoblin skeleton (39, 9, D:1) a hobgoblin corpse (skeletalised by now) (51, -6, D:1) a +0 leather armour (51, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, 13, D:2) a +0 leather armour (2, 0, D:2) a +0 dagger (3, -10, D:2) a +0 dagger (6, -15, D:2) a +0 dagger (9, 13, D:2) a +0 club (12, 7, D:2) a +0 whip 3 stones (14, 8, D:2) a +0 robe (15, 7, D:2) 2 poisoned darts (29, -17, D:2) a +0 trident (34, -16, D:2) a stone a +0 club a kobold skeleton (34, -5, D:2) 4 stones a +0 dagger a kobold skeleton (35, 0, D:2) a +0 whip (35, 9, D:2) a +0 club a goblin skeleton (37, -11, D:2) a +0 leather armour (44, 6, D:2) 3 boomerangs Level 3 of the Dungeon (4, -8, D:3) a +0 trident (11, -8, D:3) a +0 quarterstaff (19, 12, D:3) a +0 ring mail (22, -12, D:3) a +0 helmet (22, 6, D:3) a +0 dagger a goblin skeleton (22, 14, D:3) a +0 club (24, 3, D:3) a +2 helmet (26, -18, D:3) a +2 short sword of electrocution 2 poisoned darts a +0 chain mail (34, 4, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (4, 9, D:4) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (10, -10, D:4) a +0 leather armour (10, 10, D:4) a hobgoblin corpse (skeletalised by now) (14, -8, D:4) a +0 club a +0 sling a goblin skeleton (16, -24, D:4) a hobgoblin corpse (skeletalised by now) (28, -4, D:4) a quokka skeleton (37, -34, D:4) a quill talisman (37, -24, D:4) a +0 falchion (38, 13, D:4) a +0 ring mail (42, 9, D:4) a +0 flail of protection (42, 14, D:4) a ball python corpse (skeletalised by now) (43, -30, D:4) a +0 hand axe a +0 leather armour an orc skeleton (43, 12, D:4) a ball python corpse (skeletalised by now) (44, -30, D:4) a +0 hand axe a +0 leather armour a +0 mace a +0 flail a +0 flail a +0 ring mail an adder skeleton an orc skeleton (46, -1, D:4) a +0 short sword a +0 ring mail (47, -1, D:4) a +0 short sword a +0 chain mail (48, -22, D:4) a +0 pair of boots (48, -1, D:4) a +0 club an orc skeleton (48, 7, D:4) an iguana skeleton (51, -32, D:4) a +0 whip a +0 leather armour an orc skeleton (51, -31, D:4) a +0 mace a +0 scale mail (53, -32, D:4) a +0 short sword (53, -9, D:4) a +0 dagger a goblin skeleton (54, -31, D:4) a +0 trident a boomerang an orc skeleton (55, -31, D:4) a +0 mace an orc skeleton (56, 0, D:4) a +0 club (57, 6, D:4) a +0 whip a +0 ring mail an orc skeleton (58, -12, D:4) a ball python skeleton Level 5 of the Dungeon (22, -13, D:5) 12 gold pieces (23, -5, D:5) a +0 spear (37, 9, D:5) 2 poisoned darts (44, 6, D:5) a +0 chain mail (45, -7, D:5) a +2 flail of protection a +0 scale mail (46, 20, D:5) a +0 flail (51, 20, D:5) a hound corpse (skeletalised by now) (55, 8, D:5) an adder corpse (skeletalised by now) (61, 8, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) the +7 whip of Ezalli {freeze, *Slow +Blink Stlth+} *Slow: It may slow you when you take damage. +Blink: It lets you blink. Stlth+: It makes you more stealthy. It cannot be enchanted further. (3, -5, D:6) a +0 robe a +0 dagger an orc skeleton (4, -7, D:6) a +0 trident a +1 leather armour of cold resistance (4, -6, D:6) a +0 flail (4, -5, D:6) a +0 dagger a +0 robe (4, 21, D:6) a +0 sling (5, -6, D:6) a +0 flail a +0 chain mail an orc skeleton (11, 27, D:6) a +0 robe (15, -11, D:6) a +0 ring mail of poison resistance (18, 30, D:6) a bullfrog corpse (skeletalised by now) (21, 7, D:6) a +0 leather armour (24, -10, D:6) a +0 falchion (25, -12, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 shortbow an orc corpse (skeletalised by now) a centaur corpse (skeletalised by now) (25, -11, D:6) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 ring mail an adder corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, -10, D:6) a +0 chain mail a +0 hand axe (26, -1, D:6) a +0 spear (27, -4, D:6) a +0 scale mail (32, -13, D:6) a +0 mace (35, 3, D:6) a +0 hand axe a +0 dagger a +0 robe (36, 3, D:6) a +0 club 3 boomerangs (53, -7, D:6) a staff of earth Level 7 of the Dungeon (0, 1, D:7) a +0 pair of boots (14, 32, D:7) a yak skeleton a yak skeleton (28, 24, D:7) a +0 scale mail (31, 16, D:7) a +0 partisan (36, 16, D:7) a +0 dagger a +0 robe an orc skeleton (36, 17, D:7) a +0 hand axe an orc skeleton (37, 17, D:7) a +0 flail an orc skeleton (46, 1, D:7) a +1 short sword of draining a +0 robe a +0 short sword a +0 robe a +0 morningstar a +0 mace a +0 robe (49, 6, D:7) a +5 dagger a +0 robe Level 8 of the Dungeon [Shop] Axkinut's Antique Armour Boutique a +1 chain mail of cold resistance (522 gold) the +1 chain mail of the Enchanting Gods {-Tele +Inv rPois SInv} (765 gold) -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. the +3 chain mail of Tender Moments {^Contam rC- rCorr Str+7} (1035 gold) ^Contam: It causes magical contamination when unequipped. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). It cannot be enchanted further. a +1 pair of boots of flying (478 gold) a +0 pair of boots of rampaging (333 gold) a +0 ring mail (116 gold) a +0 leather armour (58 gold) a +4 chain mail of resonance (957 gold) a +1 helmet (333 gold) the sphere of Battle (2320 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. a +0 leather armour (58 gold) (0, 0, D:8) a +0 flail (22, 12, D:8) a +3 mace a +0 robe (29, 6, D:8) a +2 flail a +0 robe a +3 spear a +0 robe (29, 7, D:8) a +0 halberd a +0 robe (31, 20, D:8) an inkwell talisman (37, 5, D:8) a scarf of harm (unseen) (37, 6, D:8) a lightning rod (4/4) the Ecumenical Temple