Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14790413594200166351 2 Prexot314 the Tinkerer (level 1, -1/19 HPs) Began as a Merfolk Forgewright on Sept 5, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:41 (89 turns). Prexot314 the Tinkerer (Merfolk Forgewright) Turns: 89, Time: 00:01:42 Health: -1/19 AC: 20 Str: 10 XL: 1 Next: 40% Magic: 1/3 EV: 2 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - melded +0 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (nimble swimmer 2), (mertail) a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (melded) Scrolls e - a scroll of fog {unknown} Potions c - a potion of magic d - a potion of lignification Skills: + Level 2.8 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 24% 2d4 7% 2 Launch Clockwork Bee Frge 12% N/A 14% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 71% 4 Forge Lightning Spire Air/Frge 7% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A frilled lizard and a quokka come into view. The endoplasm hits you. The grapnel guides your strike. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. The endoplasm hits you. You completely miss the endoplasm. The endoplasm is severely wounded. The frilled lizard hisses angrily. The endoplasm completely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm completely misses you. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The frilled lizard barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. The endoplasm freezes you. You are frozen. You die... #.#.#.#...........#........ .#.#.#.#.##.......#......... #.# # #..##.......#........# # #.##.......#.##..... #......)#.# ##... ##....#..#.####... ................. ................. ....#r♣......... ....#Jl...###... ..........# .. ....#..#..# . ...........# ........#..# ............ ......... ... You could see an endoplasm, a quokka and a frilled lizard. Vanquished Creatures A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Prexot314 the Merfolk Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 89 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, hangedman_decor_push, kennysheep_decorative_pillar Action || total ---------------------------++------- Melee: Mace || 10 Cast: Kinetic Grapnel || 6 Use: Potion || 1 Armour: Robe || 3 Dodge: Dodged || 7