Dungeon Crawl Stone Soup version 0.34-a0-741-gc6a5e4eafc (webtiles) character file. Game seed: 14396925154447847259 4 Prexot314 the Tinkerer (level 1, 0/14 HPs) Began as a Merfolk Forgewright on Sept 6, 2025. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:37 (60 turns). Prexot314 the Tinkerer (Merfolk Forgewright) Turns: 60, Time: 00:01:38 Health: 0/14 AC: 2 Str: 10 XL: 1 Next: 70% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: * Level 0.8 Fighting + Level 2.7 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting - Level 4.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 24% 2d4 7% 2 Launch Clockwork Bee Frge 12% N/A 14% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 71% 4 Forge Lightning Spire Air/Frge 7% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The rat bites you but does no damage. You don't have enough magic to cast this spell. Hit: a) +0 hammer Press: ? - help, Dir - move target Aim: a rat (severely wounded, grapneled, 58% to hit) The grapnel guides your strike. You hit the rat. You kill the rat! The goblin closely misses you. Hit: a) +0 hammer Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger (50% to hit) You barely miss the goblin. The goblin hits you with a +0 dagger. Hit: a) +0 hammer Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger (50% to hit) You hit the goblin but do no damage. The goblin misses you. The endoplasm freezes you. You are frozen. The goblin closely misses you. The endoplasm closely misses you. The endoplasm attacks as it pursues you! The endoplasm misses you. The endoplasm attacks as it pursues you! The endoplasm barely misses you. Hit: a) +0 hammer Press: ? - help, Dir - move target Okay, then. Hit: a) +0 hammer Press: ? - help, Dir - move target Aim: an endoplasm (86% to hit) You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. The goblin hits you with a +0 dagger. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (thin mist, heavily wounded, 98% to hit) The kinetic grapnel hits the endoplasm. You kill the endoplasm! The goblin hits you with a +0 dagger. You die... ###...# # ###.## ##### ..###.†####...# #.........#...# #######.......# #####...## #....###### ####.g§...# ##§@..># #§§..<# #.....# ####### You could see a goblin. Vanquished Creatures 2 endoplasms (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Prexot314 the Merfolk Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 60 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms Action || total ---------------------------++------- Attack: Normal || 14 Melee: Mace || 14 Cast: Kinetic Grapnel || 7 Armour: Robe || 8 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 65 | 0 | 0 | 0 | 1 | 65.0 | Dungeon | 65 | 65 | 0 | 0 | 0 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 65 daAuts