Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 6791613568147634577 0 Primith the Ducker (level 1, 18/18 HPs) Began as a Djinni Wanderer on July 26, 2025. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Primith the Ducker (Djinni Wanderer) Turns: 1, Time: 00:00:04 Health: 18/18 AC: 5 Str: 10 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 10 rFire + + . a - +0 club rCold x . . (no offhand) rNeg . . . d - +2 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +2 leather armour (worn) Scrolls b - a scroll of vulnerability c - a scroll of fear Skills: + Level 2.0 Fighting + Level 5.4 Dodging + Level 1.1 Spellcasting + Level 1.1 Conjurations + Level 1.1 Hexes + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Forgecraft + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Alchemy + Level 1.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 16% 1d4 21% 1 b - Summon Ice Beast Ice/Summ 4% N/A 52% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Primith the Djinni Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of vulnerability, a scroll of fear, a +2 leather armour; and the following spells memorised: Freeze, Summon Ice Beast. Cast which spell? (? or * to list) Okay, then. You have escaped! ###### #....# #.@..# #....# #....+ ###..# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Primith the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Primith set off with the following items: a +0 club, a | scroll of vulnerability, a scroll of fear, a +2 leather | armourthe following spells memorised: Freeze, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_rooms, minmay_misc_feat_rows