Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13815464609450046250 0 Primith the Charlatan (level 1, 17/17 HPs) Began as a Djinni Wanderer on July 26, 2025. Got out of the dungeon alive. The game lasted 00:00:11 (1 turns). Primith the Charlatan (Djinni Wanderer) Turns: 1, Time: 00:00:12 Health: 17/17 AC: 2 Str: 11 XL: 1 Next: 0% Gold: 0 EV: 9 Int: 13 God: SH: 4 Dex: 12 rFire + + . a - +0 dagger rCold x . . b - +0 buckler rNeg . . . d - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 buckler (worn) d - a +0 robe (worn) Wands e - a wand of charming (13) Potions c - a potion of curing Skills: + Level 1.0 Fighting + Level 1.0 Shields + Level 2.2 Spellcasting + Level 2.2 Conjurations + Level 2.2 Hexes + Level 2.2 Summonings + Level 2.2 Necromancy + Level 2.2 Translocations + Level 2.2 Forgecraft + Level 2.2 Fire Magic + Level 2.2 Ice Magic + Level 2.2 Air Magic + Level 2.2 Earth Magic + Level 2.2 Alchemy + Level 4.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Mephitic Cloud Conj/Alch/Air 7% N/A 41% 3 b - Poisonous Vapours Alch/Air 28% 1d1 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Primith the Djinni Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 buckler, a potion of curing, a +0 robe, a wand of charming (13); and the following spells memorised: Mephitic Cloud, Poisonous Vapours. Cast which spell? (? or * to list) Okay, then. You have escaped! ##### #...# #.@.# #...# #..... #...>.# #.....# #...### #...# #...# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Primith the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Primith set off with the following items: a +0 dagger, a +0 | buckler, a potion of curing, a +0 robe, a wand of charming | (13)the following spells memorised: Mephitic Cloud, | Poisonous Vapours. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_corners, nrook_loot_triangle