Dungeon Crawl Stone Soup version 0.34-a0-457-ge9fc4eb682 (webtiles) character file. Game seed: 14675699013906512631 0 Primith the Charlatan (level 1, 17/17 HPs) Began as a Djinni Wanderer on July 26, 2025. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). Primith the Charlatan (Djinni Wanderer) Turns: 1, Time: 00:00:03 Health: 17/17 AC: 2 Str: 12 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 12 God: SH: 0 Dex: 12 rFire + + . (33%) a - +0 club rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles c - 8 boomerangs (quivered) Armour b - a +0 robe (worn) Wands p - a wand of polymorph (19) Scrolls t - a scroll of teleportation Skills: + Level 1.0 Fighting + Level 1.5 Throwing + Level 1.0 Armour + Level 1.0 Stealth + Level 1.1 Spellcasting + Level 1.1 Conjurations + Level 1.1 Hexes + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Forgecraft + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Alchemy + Level 3.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Inner Flame Hex/Fire 3% N/A 50% 3 b - Foxfire Conj/Fire 12% 2x1d4 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Primith the Djinni Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, 8 boomerangs, a wand of polymorph (19), a scroll of teleportation; and the following spells memorised: Inner Flame, Foxfire. Cast which spell? (? or * to list) Okay, then. You have escaped! . .. . ###. #.#######... #.....#...####. PPPPPPPPPPPPPPP PPPPP..@..PPPPP PPP..PPPPP..PPP PP.PPP...PPP.PP PP.PP.PPP.PP.PP P.PP.PP.PP.PP.P P.P.PP.P.PP.P.P P.P.P.PPP.P.P.P P.P.PP.P.PP.P.P There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Primith the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Primith set off with the following items: a +0 club, a +0 | robe, 8 boomerangs, a wand of polymorph (19), a scroll of | teleportationthe following spells memorised: Inner Flame, | Foxfire. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts