Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 10328292388973241642 0 Primith the Magician (level 1, 15/15 HPs) Began as a Djinni Wanderer on July 29, 2025. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). Primith the Magician (Djinni Wanderer) Turns: 1, Time: 00:00:04 Health: 15/15 AC: 2 Str: 10 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 16 God: SH: 0 Dex: 10 rFire + + . a - +0 club rCold x . . (no offhand) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles d - 11 poisoned darts (quivered) Armour c - a +0 robe (worn) Potions b - a potion of haste Skills: + Level 1.5 Throwing + Level 1.0 Armour + Level 1.1 Dodging + Level 2.5 Spellcasting + Level 2.5 Conjurations + Level 2.5 Hexes + Level 2.5 Summonings + Level 2.5 Necromancy + Level 2.5 Translocations + Level 2.5 Forgecraft + Level 2.5 Fire Magic + Level 2.5 Ice Magic + Level 2.5 Air Magic + Level 2.5 Earth Magic + Level 2.5 Alchemy + Level 1.0 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 40% N/A 7% 1 b - Mercury Arrow Conj/Alch 20% 2d6 11% 2 c - Anguish Hex/Necr 5% N/A 56% 4 d - Momentum Strike Conj/Tloc 20% 3d8 11% 2 e - Jinxbite Hex 20% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Primith the Djinni Wanderer. The heart of this dungeon contains the splendid artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of haste, a +0 robe, 11 poisoned darts; and the following spells memorised: Slow, Mercury Arrow, Anguish, Momentum Strike, Jinxbite. Cast which spell? (? or * to list) Okay, then. You have escaped! #### ...# #######.ß.# #.........# ##........# +.........#... +.....@...#... +.........#... ##........# #.........# #######.ß.# ...# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Primith the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Primith set off with the following items: a +0 club, a | potion of haste, a +0 robe, 11 poisoned dartsthe following | spells memorised: Slow, Mercury Arrow, Anguish, Momentum | Strike, Jinxbite. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_rooms, nrook_mini_backslash, minmay_misc_feat_roman