Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Protonic the Caller (Felid Summoner) Turns: 610, Time: 00:11:18 Health: 16/16 AC: 1 Str: 4 XL: 3 Next: 60% Magic: 5/7 EV: 17 Int: 20 God: Gold: 16 SH: 0 Dex: 16 Spells: 4/7 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 16 gold pieces. Inventory: Scrolls b - a scroll labelled FUNAHI QAMEPT c - a scroll labelled YLOAFE WOIGG d - a scroll labelled UCLAPY KALORISM f - a scroll labelled VACRIR LULEN Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 5.1 Summonings You have 4 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 88% N/A 1% 1 b - Call Imp Summ 44% N/A 2% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 22% N/A 5% 3 Freeze Ice 8% 1d3 16% 1 Frozen Ramparts Ice 4% 1d1 41% 3 Hailstorm Conj/Ice 2% 3d5 41% 3 Summon Blazeheart Golem Fire/Summ 12% N/A 45% 4 Summon Lightning Spire Summ/Air 12% N/A 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Okay, then. Your cerulean imp says, "Uh-oh! Wait. OK." You start resting. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! You start resting. Magic restored. You start resting. HP restored. Things that are here: a +2 dagger of venom; a goblin corpse Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp closely misses the bat. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The bat hits you but does no damage. The bat hits your rat but does no damage. Your cerulean imp barely misses the bat. You swap places. The bat hits your quokka but does no damage. Your rat bites the bat. The bat barely misses your rat. The bat hits your rat but does no damage. The bat barely misses your rat. Your quokka closely misses the bat. Your rat bites the bat but does no damage. The bat closely misses your quokka. The bat misses your cerulean imp. The bat closely misses your cerulean imp. Your cerulean imp hits the bat but does no damage. Your quokka bites the bat. The bat dies! You swap places. You swap places. Found a robe. You swap places. You swap places. Welcome back, Protonic the Felid Summoner. Press ? for a list of commands and other information. #.###.#.....†...... #. #.#?#?#..#.###†###. ###..#.###.#..#.# #..... ........†bg†.#.# #.###. #..#.###.#r.#.###..... .#..........5.)........ #.#.....####.......).##. #......)........###.[##. #..##@####.........##. #..##5r...........###^ #.†##r.###.###..### ## ######..#...##>#. #..# ..[...........# # ..... ######..#...##.# ##..#.# ###..##..##... ..#.# #.)......... ## #.######.### You can see a friendly cerulean imp (summoned), a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures A bat (D:2) 1 creature vanquished. Vanquished Creatures (collateral kills) 3 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 ball pythons A bat (D:2) 3 giant cockroaches 2 goblins 2 hobgoblins (D:2) A kobold (D:2) A quokka (D:1) A frilled lizard (D:1) 2 rats 20 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Protonic the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 157 | D:1 | Reached XP level 2. HP: 8/13 MP: 4/6 248 | D:2 | Learned a level 2 spell: Call Imp 284 | D:2 | Reached XP level 3. HP: 16/16 MP: 3/7 412 | D:2 | Reached skill level 5 in Summonings 439 | D:2 | Slain by a goblin 439 | D:2 | Lost a life (0 lives remaining) Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 | 5.1 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.5 Action || total ---------------------------++------- Melee: Unarmed || 3 Bite || 1 Cast: Summon Small Mamm || 28 Call Imp || 9 Use: Potion || 3 Armour: Skin || 16 Dodge: Dodged || 24