PsiRedEye22 Level 1 of the Dungeon (7, 47, D:1) a +0 dagger (12, 46, D:1) a +0 dagger (14, 36, D:1) a bat corpse (skeletalised by now) (25, 36, D:1) a bat skeleton a frilled lizard skeleton (29, 38, D:1) a bat corpse (skeletalised by now) (30, 39, D:1) a +0 club a kobold corpse (skeletalised by now) (31, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 36, D:1) a +0 club (37, 19, D:1) a +0 whip (48, 34, D:1) a +0 dagger (49, 42, D:1) a +0 hand axe a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (52, 18, D:1) a +0 club (53, 24, D:1) a +0 club (59, 12, D:1) a bat corpse (skeletalised by now) (59, 15, D:1) a +0 dagger (63, 29, D:1) a +0 dagger Level 2 of the Dungeon (4, 45, D:2) a rat skeleton (9, 6, D:2) a +0 leather armour a +0 dagger (10, -2, D:2) 4 stones a +0 short sword (14, 28, D:2) an adder skeleton (27, 0, D:2) a +0 club a goblin skeleton (28, -1, D:2) a frilled lizard skeleton (34, 23, D:2) a +0 dagger (41, 20, D:2) a +0 hand axe (45, 19, D:2) a +0 short sword (54, 13, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (1, -6, D:3) a +0 spear (5, 16, D:3) a frilled lizard corpse (skeletalised by now) (6, 30, D:3) a +0 dagger (16, 2, D:3) an adder corpse (skeletalised by now) (17, -14, D:3) a +0 club a +0 scale mail a +0 whip the goblin skeleton of Ijyb a gnoll skeleton (17, 4, D:3) a quill talisman (17, 22, D:3) a frilled lizard corpse (skeletalised by now) (18, -14, D:3) a +0 spear (21, 4, D:3) the quill talisman of the Valley {+Blink Str+3} [quill talisman] +Blink: It lets you blink. Str+3: It affects your strength (+3). (27, 28, D:3) a jackal corpse (skeletalised by now) (28, 26, D:3) a jackal skeleton (30, -11, D:3) a bat skeleton (31, 24, D:3) a +0 dagger (32, -10, D:3) a +0 spear a gnoll skeleton (33, 22, D:3) a +0 hand axe an orc skeleton (34, 22, D:3) a frilled lizard skeleton (35, 21, D:3) a +0 club a +0 falchion an orc skeleton an orc skeleton (36, 20, D:3) a +0 flail a +0 leather armour an orc skeleton (40, 22, D:3) a +0 robe (46, 15, D:3) an orb of guile (50, 32, D:3) a +0 club a +0 leather armour a +0 falchion a +0 whip an orc corpse (skeletalised by now) (50, 34, D:3) a +0 hand axe an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (5, -9, D:4) a staff of necromancy (5, 8, D:4) a +0 club a goblin corpse (skeletalised by now) (7, -12, D:4) a hobgoblin corpse (skeletalised by now) (7, -11, D:4) a +0 flail a +0 scale mail (9, -4, D:4) a +0 short sword a kobold skeleton (12, -5, D:4) a +0 dagger (14, 4, D:4) a +0 dagger (16, 5, D:4) a quokka skeleton (23, -7, D:4) a +0 chain mail (23, -5, D:4) a +0 dagger (26, -4, D:4) a +0 dagger (29, -18, D:4) a +0 rapier (38, 12, D:4) a +0 whip (41, 14, D:4) a +0 ring mail (43, 10, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Vodwiu Toole's Antique Weapon Emporium a +0 scimitar (150 gold) a +0 long sword (87 gold) a +0 dagger (50 gold) a +0 war axe (87 gold) a +0 battleaxe (250 gold) a +3 hand axe of flaming (560 gold) a +0 orcbow (100 gold) [Shop] Mymypsob's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of enchant armour (97 gold) a parchment of Fire Storm (780 gold) a scroll of revelation (97 gold) a scroll of identify (26 gold) [Shop] Onozy's Jewellery Boutique a +4 ring of slaying (unknown) (504 gold) the riddle talisman of Largesse {Dex+6} (1535 gold) [riddle talisman] Dex+6: It affects your dexterity (+6). a ring of willpower (unknown) (350 gold) the ring of Xuge {MP+9 Str+5} (525 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+5: It affects your strength (+5). the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (805 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). a +6 ring of dexterity (unknown) (504 gold) an amulet of reflection (unknown) (420 gold) (0, 0, D:5) a +0 arbalest (12, -18, D:5) a +0 rapier (13, 6, D:5) a black bear skeleton (16, -29, D:5) a +0 spear a +0 club a +0 robe a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (17, -27, D:5) a +0 spear (18, 4, D:5) a +0 ring mail (20, -16, D:5) an adder skeleton (20, 24, D:5) a hound corpse (skeletalised by now) (35, 14, D:5) a +0 giant spiked club an ogre skeleton (44, -4, D:5) a +0 flail a +0 mace a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, -3, D:5) a +0 club a quokka skeleton an adder skeleton (45, -2, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, -28, D:5) a hound corpse (skeletalised by now) (50, -1, D:5) a +0 whip Level 6 of the Dungeon (0, 20, D:6) a +0 whip a +0 leather armour a +0 club an orc corpse (skeletalised by now) (0, 21, D:6) a +0 short sword the Ecumenical Temple the Necropolis (0, 0, Necropolis) the +2 spear of the Mish-Mash {chaos, rC+ Dex+2} rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (0, 1, Necropolis) 16 gold pieces (1, 0, Necropolis) 14 gold pieces (1, 1, Necropolis) a potion of mutation (1, 6, Necropolis) 11 gold pieces (6, 1, Necropolis) 11 gold pieces (7, 12, Necropolis) 19 gold pieces (12, -1, Necropolis) a throwing net (12, 7, Necropolis) 18 gold pieces (12, 12, Necropolis) a potion of lignification (12, 13, Necropolis) 18 gold pieces (13, 12, Necropolis) 17 gold pieces (13, 13, Necropolis) the +1 whip "Fuohoss" {chaos, rC+} rC+: It protects you from cold. It cannot be enchanted further. (unseen) (34, 36, Necropolis) 11 gold pieces (35, 36, Necropolis) the +2 great sword of Jiuwk {flame, rC- rN+ Dex+4} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (35, 37, Necropolis) a ring of protection from fire (36, 35, Necropolis) 14 gold pieces (36, 36, Necropolis) 17 gold pieces (37, 35, Necropolis) a scroll of fear (37, 36, Necropolis) 20 gold pieces (38, 36, Necropolis) a wellspring talisman (39, 6, Necropolis) a scroll of enchant armour (41, 0, Necropolis) 18 gold pieces (41, 13, Necropolis) 9 gold pieces (42, 1, Necropolis) 13 gold pieces (42, 4, Necropolis) a +0 sling (42, 5, Necropolis) a +0 barding (42, 6, Necropolis) 11 gold pieces (42, 7, Necropolis) 13 gold pieces (42, 8, Necropolis) a +1 pair of boots (unseen) (42, 9, Necropolis) 7 gold pieces (42, 12, Necropolis) 16 gold pieces