PsiRedEye22 Level 1 of the Dungeon (1, -2, D:1) a +0 dagger (2, -2, D:1) a ball python corpse (skeletalised by now) (12, 19, D:1) a frilled lizard corpse (skeletalised by now) (15, 10, D:1) a hobgoblin skeleton (15, 11, D:1) a +0 dagger (28, -8, D:1) a +0 dagger (38, 14, D:1) a bat corpse (skeletalised by now) (40, 24, D:1) a +0 dagger (43, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, 17, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, -12, D:2) a +0 club a goblin corpse (skeletalised by now) (19, 6, D:2) the +10 Black Knight's barding {Ponderous, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. (26, -31, D:2) a bat skeleton (27, -29, D:2) a +0 robe (28, -12, D:2) a +0 leather armour (32, 3, D:2) a +0 whip (33, 23, D:2) a hobgoblin corpse (skeletalised by now) (38, 0, D:2) a +0 short sword a +0 sling a +0 leather armour a goblin corpse (skeletalised by now) (38, 6, D:2) a rat corpse (skeletalised by now) (38, 10, D:2) a +0 dagger (39, -19, D:2) a rat skeleton (39, 6, D:2) a ball python corpse (skeletalised by now) (46, 9, D:2) a +0 club (57, 0, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Qoetuh's Distillery a potion of moonshine (13 gold) a potion of curing (39 gold) a potion of invisibility (unknown) (104 gold) a potion of might (unknown) (52 gold) 2 potions of berserk rage (unknown) (130 gold) a potion of berserk rage (unknown) (65 gold) a potion of ambrosia (104 gold) a potion of heal wounds (104 gold) (0, 0, D:3) a +0 leather armour (5, -10, D:3) a +0 leather armour (10, -24, D:3) a staff of conjuration (14, -9, D:3) a hobgoblin corpse (skeletalised by now) (17, -10, D:3) a +0 leather armour (20, -14, D:3) 2 potions of moonshine (26, 2, D:3) a rat skeleton (32, 8, D:3) a bat corpse (skeletalised by now) (34, -38, D:3) the inkwell talisman of Ororch {rF+} [inkwell talisman] rF+: It protects you from fire. (34, -5, D:3) the +6 short sword of the Establishment {devious, rElec Int+2} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It can be maximally enchanted to +9. (36, -29, D:3) an adder corpse (skeletalised by now) (48, 0, D:3) a +0 dagger (54, -15, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an inkwell talisman (4, 9, D:4) a +0 trident (8, 9, D:4) a hobgoblin corpse (9, 9, D:4) an iguana corpse (skeletalised by now) (10, 11, D:4) a +0 trident (23, -10, D:4) a +0 heavy sling (unseen) (24, -3, D:4) a +0 club a hobgoblin corpse a goblin corpse Level 6 of the Dungeon (0, 0, D:6) a +0 whip (5, 5, D:6) a +0 flail (6, 3, D:6) a +0 whip (6, 5, D:6) a +0 flail Level 7 of the Dungeon (1, 0, D:7) a +0 plate armour