PsiRedEye22 Level 1 of the Dungeon (0, 17, D:1) a +3 antimagic spear (10, 23, D:1) a +0 ring mail (16, 52, D:1) a hobgoblin skeleton (25, 30, D:1) a +0 cloak (31, 32, D:1) a bat skeleton (33, 37, D:1) a +0 sling (35, 16, D:1) a bat corpse (skeletalised by now) (38, 14, D:1) a +0 leather armour (50, 30, D:1) a quill talisman (54, 28, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (10, -1, D:2) a +0 short sword of speed 2 stones (16, 1, D:2) a frilled lizard corpse (skeletalised by now) (17, 10, D:2) a ribbon worm corpse (22, 12, D:2) a +0 spear (30, 17, D:2) a +0 ring mail (30, 18, D:2) the +9 dagger "Tuiss" {devious, rC+ Dex+3} (still there?) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 3 boomerangs (still there?) (31, 18, D:2) a poisoned dart (32, 18, D:2) a poisoned dart (33, 17, D:2) a curare-tipped dart (34, 17, D:2) a +0 spear a curare-tipped dart (37, 18, D:2) a curare-tipped dart