PsiRedEye22 Level 1 of the Dungeon [Shop] Xempoib's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of enchant armour (105 gold) a scroll of teleportation (42 gold) a scroll of amnesia (56 gold) a scroll of revelation (105 gold) a scroll of immolation (56 gold) a scroll of identify (28 gold) 3 scrolls of fear (168 gold) a scroll of identify (28 gold) a parchment of Enfeeble (459 gold) [Shop] Fotwei's Magic Scroll Boutique 3 scrolls of teleportation (90 gold) a scroll of fear (40 gold) a scroll of teleportation (30 gold) a scroll of vulnerability (40 gold) a scroll of poison (40 gold) a scroll of enchant weapon (75 gold) [Shop] Lohan's Weapon Shoppe a +0 short sword (39 gold) a +0 dagger (26 gold) a +2 rapier of venom (241 gold) a +0 club (6 gold) 6 darts of disjunction (70 gold) a +0 spear (39 gold) a +0 hand axe (39 gold) 5 poisoned darts (39 gold) a +0 short sword (39 gold) a +0 hand axe (39 gold) [Shop] Hugiust's Magic Scroll Shoppe a scroll of poison (44 gold) a scroll of silence (104 gold) a scroll of identify (22 gold) a scroll of vulnerability (44 gold) a scroll of silence (104 gold) a scroll of immolation (44 gold) a scroll of teleportation (33 gold) (0, 0, D:1) a +0 dagger (0, 39, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -5, D:1) a hobgoblin corpse (skeletalised by now) (6, 16, D:1) a +0 club a goblin skeleton (8, -4, D:1) a +7 club a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (8, 22, D:1) a bat skeleton (10, 23, D:1) 4 large rocks (11, 2, D:1) a bat skeleton (13, -16, D:1) a bat corpse (skeletalised by now) (15, 19, D:1) 2 flux baubles (15, 24, D:1) a bat skeleton (17, -1, D:1) a +0 dagger 4 stones (18, -2, D:1) a ball python skeleton (18, 36, D:1) a rat skeleton (21, 2, D:1) a parchment of Infestation (23, -5, D:1) a quokka skeleton (23, 11, D:1) a +0 club (24, 8, D:1) a bat corpse (skeletalised by now) (25, 6, D:1) a frilled lizard corpse (skeletalised by now) (36, 5, D:1) a +0 dagger (42, 23, D:1) a ball python skeleton (45, 1, D:1) a gold piece (47, 15, D:1) a bat skeleton Level 2 of the Dungeon [Shop] Yroiz's Distillery a potion of curing (39 gold) a potion of cancellation (104 gold) a potion of invisibility (104 gold) a potion of invisibility (104 gold) a potion of brilliance (52 gold) a potion of heal wounds (104 gold) a potion of invisibility (104 gold) a potion of curing (39 gold) (4, -41, D:2) an orb of guile (6, -18, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, -17, D:2) a +0 club a goblin corpse (skeletalised by now) (6, -9, D:2) a +0 club a +0 dagger a hobgoblin skeleton a goblin skeleton a hobgoblin skeleton (8, -19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, -19, D:2) a +0 spear (14, -39, D:2) a scroll of noise (27, -38, D:2) a frilled lizard skeleton (31, 2, D:2) a +0 ring mail (32, -37, D:2) a bat skeleton (40, -15, D:2) a +0 chain mail (42, -29, D:2) a +0 ring mail (43, -30, D:2) a +0 robe (49, -16, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 1, D:3) a ball python skeleton (4, 18, D:3) an adder corpse (skeletalised by now) (10, -1, D:3) a +0 leather armour a +0 trident an orc skeleton (10, 1, D:3) a +0 leather armour a +0 hand axe an orc skeleton (10, 20, D:3) a +0 club (11, 0, D:3) a +0 robe a +0 dagger an orc skeleton (14, 6, D:3) +0 acid dragon scales (37, 8, D:3) a +0 whip 5 stones (39, -14, D:3) a +2 antimagic dagger a +3 dagger (40, 1, D:3) a +0 club (41, 23, D:3) the +2 ring mail of Integrity {Harm *Silence MP+8 Dex+2} Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. MP+8: It affects your magic capacity (+8). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (42, -14, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, 0, D:4) a +0 pair of boots (6, -25, D:4) a stone (7, -27, D:4) a stone (7, -4, D:4) an adder corpse (skeletalised by now) (9, -36, D:4) a +0 hand axe (9, -29, D:4) a stone (9, -26, D:4) a large rock (10, -46, D:4) a +0 club (14, -44, D:4) a +0 rapier (15, -23, D:4) a +0 dagger (17, -41, D:4) 4 stones a +0 short sword a kobold skeleton (27, -36, D:4) a ball python skeleton (28, -40, D:4) a +0 whip (29, -17, D:4) a +0 dagger a goblin skeleton (33, -30, D:4) a quokka skeleton (34, -49, D:4) a +0 dagger a goblin skeleton (35, -2, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Jery's Magic Scroll Shoppe a scroll of amnesia (52 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scroll of fog (52 gold) (12, -2, D:5) a +0 dagger (15, -21, D:5) the +2 chain mail "Jis Hiub" {-Tele rElec Stlth+} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. (15, -9, D:5) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (22, 0, D:5) a +0 mace (25, -33, D:5) a -3 sling of flaming (32, -5, D:5) an adder corpse (skeletalised by now) (39, -12, D:5) a +0 leather armour a +0 falchion (40, -16, D:5) a +0 leather armour a +0 club an orc skeleton (41, -15, D:5) a +0 robe a +0 dagger an orc skeleton (42, -17, D:5) a +0 leather armour a +0 hand axe an orc skeleton (43, -16, D:5) a +0 club an orc skeleton (44, 12, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (0, 1, D:6) a +0 dagger an orc corpse (skeletalised by now) (3, 3, D:6) a +0 dagger a +0 robe (19, -15, D:6) a +0 hand axe (20, -21, D:6) a hound corpse (skeletalised by now) (20, -4, D:6) a +0 quarterstaff (26, -6, D:6) a +0 robe (27, -17, D:6) a +0 club a +0 scale mail (28, -17, D:6) a +0 club a +0 chain mail (29, -17, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, 0, D:6) a +0 leather armour a +1 heavy glaive a +0 giant spiked club a +0 dagger an ogre corpse (skeletalised by now) an orc skeleton (29, 1, D:6) a +0 dagger a +0 robe a +0 mace a +0 scale mail an orc corpse (skeletalised by now) (30, -7, D:6) a +0 bardiche (30, 1, D:6) a +0 hand axe (32, -26, D:6) a +0 hand axe a +0 leather armour (32, -23, D:6) a +0 robe (34, 15, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (35, 15, D:6) a +0 flail (37, 15, D:6) a +0 club a +0 leather armour (37, 16, D:6) a +0 spear (38, 10, D:6) a +0 flail (39, 14, D:6) a +0 club a gnoll corpse (skeletalised by now) (45, -19, D:6) a +0 dagger a +0 chain mail an orc skeleton (45, -15, D:6) a +0 whip of electrocution a +0 robe (47, -4, D:6) a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (48, -2, D:6) a +0 dagger a +0 robe (55, -7, D:6) a water moccasin skeleton Level 7 of the Dungeon [Shop] Besomud's Antique Weapon Emporium a +0 short sword (75 gold) a +0 club (12 gold) a +0 mace (75 gold) a +0 rapier (137 gold) a +0 dagger (50 gold) a +0 mace (75 gold) the +1 great mace "Ulifif" {concuss, *Noise rElec Stlth+} (707 gold) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 great sword (250 gold) the +10 falchion of Defence by Offence {protect, Str+6 Int+4} (2040 gold) Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (0, 0, D:7) a wellspring talisman (2, -22, D:7) a +4 spear a +0 robe (3, -19, D:7) a +2 battleaxe a +0 robe (4, -18, D:7) a +0 quarterstaff (5, -25, D:7) a +0 long sword a +0 robe (5, 1, D:7) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (6, 0, D:7) a +0 club 5 stones a kobold corpse (skeletalised by now) (7, -17, D:7) a +0 pair of boots (7, -1, D:7) a +0 mace a kobold corpse (skeletalised by now) (7, 0, D:7) a +0 dagger (14, -25, D:7) a +0 dagger (16, -13, D:7) a +0 short sword a kobold skeleton (17, -16, D:7) a +1 short sword of electrocution (18, -13, D:7) 3 stones a +0 short sword (18, -1, D:7) a +0 orcbow (21, -34, D:7) a +0 hand axe an orc corpse (skeletalised by now) (22, -34, D:7) a +0 mace 2 boomerangs (23, -34, D:7) a +0 trident an orc corpse (skeletalised by now) (23, 7, D:7) a +0 whip an orc corpse (skeletalised by now) (24, -34, D:7) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, -34, D:7) a +0 quarterstaff (25, -12, D:7) a +0 helmet (25, 8, D:7) a +0 cloak a +0 short sword (26, 7, D:7) a +0 ring mail (28, -11, D:7) the +6 flail of Linearity {concuss, rF- rC+++ rCorr Int-2} rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). It cannot be enchanted further. (30, -35, D:7) 4 boomerangs (30, -17, D:7) a parchment of Cigotuvi's Putrefaction (37, -26, D:7) the human skeleton of Prince Ribbit (47, -8, D:7) a +0 mace a +0 short sword a +0 leather armour the goblin corpse of Sprozz (skeletalised by now) (49, -14, D:7) a +0 rapier Level 8 of the Dungeon (2, 0, D:8) a +1 whip of holy wrath (still there?) a +0 robe (still there?) (3, 5, D:8) a +0 helmet (25, 5, D:8) a +0 quarterstaff (30, 5, D:8) a +0 halberd a gnoll skeleton (31, 4, D:8) a +0 spear a gnoll skeleton (31, 36, D:8) a +0 short sword (32, 5, D:8) a +0 flail (32, 6, D:8) a +0 spear a gnoll skeleton (32, 7, D:8) a +0 spear a +0 scale mail (33, 5, D:8) a +0 ring mail (38, -15, D:8) a parchment of Confusing Touch (38, 25, D:8) a +0 trident a +0 leather armour (39, 4, D:8) a +0 club a +0 ring mail (39, 25, D:8) a +0 dagger a +0 robe an orc skeleton (40, 18, D:8) a +0 rapier (40, 25, D:8) a +0 falchion a +0 dagger (40, 37, D:8) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (41, 7, D:8) a parchment of Launch Clockwork Bee (42, 7, D:8) a +0 club an orc corpse (skeletalised by now) (44, 8, D:8) a +0 dagger a +0 robe (44, 10, D:8) a +1 short sword of venom 2 boomerangs (45, 5, D:8) a +0 hand axe an orc corpse (skeletalised by now) (45, 6, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (45, 7, D:8) a +0 club a +0 chain mail (45, 8, D:8) a +0 war axe (47, 9, D:8) a +0 short sword a parchment of Ozocubu's Armour an orc corpse (skeletalised by now) (47, 10, D:8) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 short sword of Parts Unknown {reap, rElec rN++ Int+7 Stlth-} (5580 gold) rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int+7: It affects your intelligence (+7). Stlth-: It makes you less stealthy. It cannot be enchanted further. the necromancy staff "Dekuopy" {*Corrode rN+ Str+9 Necro Air} (5090 gold) [staff of necromancy] *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Str+9: It affects your strength (+9). Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. the ring of the Secret Knives {rC+ rCorr Dex+3} (4390 gold) [ring of protection from cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the +10 sling of Supply {heavy, Str+8} (7650 gold) Str+8: It affects your strength (+8). It cannot be enchanted further. the spider talisman "Enkoep" {rElec rPois rF++ Int-4} (5930 gold) [spider talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. rF++: It greatly protects you from fire. Int-4: It affects your intelligence (-4). the +6 hand axe of Gutif {reap, Fly rElec rF-} (4210 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. It cannot be enchanted further. the +1 ring mail of Experimentation {Str+4} (2440 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the conjuration staff of the Nine Continents {Conj Fire} (3760 gold) [staff of conjuration] Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. the ring "Jeezed" {AC+4 Str+4 SInv} (5560 gold) [ring of protection] AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). SInv: It lets you see invisible. the +11 mace "Beetle's Death Toll" {concuss, ^Drain Will++ Str+5} (8390 gold) ^Drain: It drains your maximum health when unequipped. Will++: It greatly increases your willpower. Str+5: It affects your strength (+5). It cannot be enchanted further. the +1 leather armour of Patterns {rF- Str+5 Stlth+} (2030 gold) rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the air staff of the Morning {rElec Will+ Str+2 Int-2 SInv Air} (4180 gold) [staff of air] rElec: It insulates you from electricity. Will+: It increases your willpower. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. Air: It increases the power of your Air spells. the storm talisman of the Bard {*Silence rF- Str+3 Int+7} (11890 gold) [storm talisman] *Silence: It may silence you when you take damage. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Int+7: It affects your intelligence (+7). the ring "Fomepp" {rCorr Str+6 Slay+3 Stlth+} (6400 gold) [ring of strength] rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. the lupine talisman of the Glimmering Gods {rF- rC+ rN+ Dex+4} (5700 gold) [lupine talisman] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). the +1 cloak "Qebyveh" {^Contam Will++} (2490 gold) ^Contam: It causes magical contamination when unequipped. Will++: It greatly increases your willpower. It cannot be enchanted further. the fire staff of the Hugging Eel {rF+ rN+ rCorr Fire} (4180 gold) [staff of fire] rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. the +7 hand axe of Hepliaklqana's Pride {spect, Str+3} (5580 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the air staff of the Pits of Slime {rElec rC+ Int+3 Air} (4530 gold) [staff of air] rElec: It insulates you from electricity. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Air: It increases the power of your Air spells. the +10 short sword "Newt's Doom" {freeze, Bane Fly Str+5 Int-2} (7080 gold) Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (0, 0, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (0, 1, D:9) a yak corpse (skeletalised by now) (7, 2, D:9) a +0 ring mail (18, -3, D:9) a +0 trident (19, 15, D:9) a +0 robe a +0 dagger an orc skeleton (19, 16, D:9) a +3 flail (19, 17, D:9) a +0 hand axe an orc skeleton (22, 19, D:9) a +0 robe (27, 2, D:9) a +0 dagger (28, 1, D:9) a +0 club a stone (28, 2, D:9) a +0 club a kobold corpse (skeletalised by now) (28, 3, D:9) a +0 dagger of draining 5 stones a kobold corpse (skeletalised by now) (32, 18, D:9) a +0 scale mail (32, 21, D:9) a howler monkey skeleton (35, -2, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (35, 21, D:9) a +0 chain mail (36, 9, D:9) a boomerang a +0 mace a +0 chain mail a +1 mace of protection an orc skeleton (40, -9, D:9) +0 acid dragon scales an acid dragon skeleton (40, 9, D:9) +0 steam dragon scales a steam dragon skeleton (41, -7, D:9) a +0 trident (42, -8, D:9) a +0 robe a +3 dagger (42, 22, D:9) a +0 cloak of air (42, 29, D:9) a +2 spectral giant club a +0 robe (43, -7, D:9) a +0 trident (49, -2, D:9) a +0 club (58, 5, D:9) a scroll of noise Level 10 of the Dungeon (0, 0, D:10) 2 boomerangs a goblin skeleton (0, 2, D:10) a boomerang (2, 2, D:10) 2 boomerangs a goblin skeleton (13, -1, D:10) 2 boomerangs (21, 41, D:10) a +0 whip (23, -1, D:10) a +0 flail (23, 1, D:10) a +0 spear a gnoll skeleton (24, -1, D:10) a +0 buckler a +0 scale mail a +0 trident a gnoll skeleton (24, 0, D:10) a +0 club (25, 0, D:10) a +0 club a gnoll skeleton (28, 26, D:10) a +0 giant club a +0 giant spiked club (28, 27, D:10) a +0 helmet (33, 40, D:10) a parchment of Cigotuvi's Putrefaction (34, 1, D:10) a howler monkey skeleton (34, 3, D:10) a +0 mace (35, 3, D:10) a yak skeleton (35, 4, D:10) a yak skeleton (35, 5, D:10) a yak skeleton (38, 31, D:10) a +0 spear Level 11 of the Dungeon (9, -46, D:11) a yak skeleton (9, -45, D:11) a yak skeleton (14, -42, D:11) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (22, -18, D:11) a +0 scale mail (25, -36, D:11) 4 boomerangs (30, -10, D:11) a +0 giant club a +0 giant club a two-headed ogre skeleton (31, -15, D:11) a +0 glaive (33, -25, D:11) a +2 devious dagger (34, -26, D:11) a +0 dagger a kobold corpse (skeletalised by now) (34, -25, D:11) a +0 dagger (36, -10, D:11) a +0 mace (39, -29, D:11) a +0 giant spiked club a +0 dire flail a two-headed ogre skeleton (47, -28, D:11) a black bear skeleton (47, -20, D:11) a yak skeleton the Ecumenical Temple Level 1 of the Orcish Mines (1, 0, Orc:1) a +0 trident an orc skeleton (1, 3, Orc:1) a +0 hand axe a +0 leather armour (2, 3, Orc:1) a +2 short sword of venom a +0 chain mail an orc skeleton (3, 0, Orc:1) a +0 war axe a +0 plate armour an orc skeleton (3, 2, Orc:1) a +0 giant club (7, -7, Orc:1) a warg corpse (skeletalised by now) (9, -6, Orc:1) a +0 flail 3 boomerangs a +0 plate armour (11, -26, Orc:1) a +0 giant spiked club an ogre corpse (skeletalised by now) (12, -24, Orc:1) a +3 dagger a +0 troll leather armour an orc corpse (skeletalised by now) a troll corpse (skeletalised by now) (12, -8, Orc:1) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (13, -20, Orc:1) a +0 falchion an orc corpse (skeletalised by now) (13, -16, Orc:1) a +0 trident (15, -21, Orc:1) a +0 mace a +0 plate armour an orc corpse (skeletalised by now) (20, -16, Orc:1) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (24, -19, Orc:1) a +0 flail a +0 robe (25, -18, Orc:1) a large rock (29, -33, Orc:1) a +0 short sword (30, -33, Orc:1) a +0 flail (31, -33, Orc:1) a +0 dire flail a +0 chain mail (31, -22, Orc:1) a +0 mace a +0 robe (31, -6, Orc:1) a +0 war axe a +0 leather armour (33, -5, Orc:1) a +0 antimagic quarterstaff (34, -5, Orc:1) a +0 antimagic hand cannon (35, -5, Orc:1) the conjuration staff of the Purse {rC- Int+6 Conj Air} [staff of conjuration] rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. (38, -21, Orc:1) a +0 halberd a +0 chain mail (38, -8, Orc:1) a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) (41, -27, Orc:1) a +0 chain mail of willpower a +0 war axe of pain (42, -27, Orc:1) a +0 scale mail a +0 scimitar an orc skeleton (42, -10, Orc:1) a +0 short sword a +0 robe an orc corpse (skeletalised by now) (43, -18, Orc:1) a large rock (43, -10, Orc:1) a large rock (44, -19, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, -15, Orc:1) a +0 hand axe a +0 robe (47, -39, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (47, -37, Orc:1) a +0 short sword (47, -14, Orc:1) a large rock (48, -39, Orc:1) a +0 short sword a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (48, -37, Orc:1) a +0 glaive a +0 plate armour (50, -38, Orc:1) a +0 arbalest Level 2 of the Orcish Mines [Shop] Dely's Antique Armour Shoppe a +0 leather armour (56 gold) a +0 plate armour (504 gold) a +0 robe (25 gold) a +0 scale mail (112 gold) a +0 leather armour (56 gold) [Shop] Duagyh's Antique Weapon Emporium a +0 club (13 gold) a +3 long sword of holy wrath (629 gold) a +0 scimitar (162 gold) a +0 shortbow (81 gold) a +0 broad axe (243 gold) a +1 morningstar of concussion (351 gold) a +0 partisan (189 gold) a +1 hand axe of freezing (334 gold) [Shop] Diotup's General Store the +3 chain mail of Integrity {Archery, Harm} (600 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. a scroll of identify (46 gold) a scroll of identify (46 gold) a +6 ring of dexterity (720 gold) a +0 scale mail (80 gold) a potion of cancellation (186 gold) a scroll of immolation (93 gold) a +0 short sword (60 gold) a phantom mirror (800 gold) [Shop] Uxang's Jewellery Shoppe the ring "Kifotum" {Fly rC+ Will- Int+3 Dex+4} (630 gold) [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). a ring of resist corrosion (300 gold) a ring of see invisible (unknown) (225 gold) a +5 ring of evasion (unknown) (540 gold) a ring of positive energy (unknown) (300 gold) an amulet of faith (unknown) (600 gold) (19, -3, Orc:2) a +0 dagger a +0 leather armour an orc skeleton (23, 3, Orc:2) a +0 flail an orc skeleton (30, -6, Orc:2) a +0 giant club (30, 25, Orc:2) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (30, 26, Orc:2) a +0 short sword (33, -10, Orc:2) a +0 short sword an orc skeleton (33, -9, Orc:2) a +0 hand axe an orc skeleton (34, -11, Orc:2) a +0 ring mail a +0 flail (35, -10, Orc:2) a +0 dagger (35, -9, Orc:2) a +0 mace an orc skeleton (36, -13, Orc:2) a +0 robe a +0 dagger an orc skeleton (36, -12, Orc:2) a +0 club an orc skeleton (36, -11, Orc:2) a +0 robe a +0 dagger (36, -8, Orc:2) a +0 chain mail a +0 trident (37, -15, Orc:2) 3 boomerangs a +1 flail of venom an orc skeleton (37, -12, Orc:2) a +0 robe a +0 dagger (37, -7, Orc:2) a +0 hand axe (38, -14, Orc:2) a +0 robe a +1 dagger of venom an orc skeleton (38, -13, Orc:2) a +0 robe a +0 dagger an orc skeleton (38, -11, Orc:2) a +0 dire flail a +0 dire flail a +0 plate armour a +0 short sword an orc skeleton (38, -9, Orc:2) a +0 leather armour a +0 dagger an orc skeleton (38, -8, Orc:2) a +0 dagger an orc skeleton (38, -7, Orc:2) a +0 giant club an ogre skeleton (38, 16, Orc:2) a +0 halberd a +0 plate armour (38, 18, Orc:2) a +0 flail an orc skeleton (39, -10, Orc:2) a +0 plate armour a +0 war axe a +0 trident an orc skeleton an orc skeleton (39, -5, Orc:2) a +0 plate armour a +0 short sword an orc skeleton (40, -11, Orc:2) a +0 plate armour a +0 flail a +0 orcbow (40, -9, Orc:2) a +2 chain mail of death a +0 long sword of holy wrath a +0 arbalest an orc skeleton (40, 4, Orc:2) a +0 hand axe an orc skeleton (40, 12, Orc:2) a +0 mace a +0 ring mail an orc skeleton (41, -12, Orc:2) a +0 chain mail a +0 long sword a +0 orcbow (41, 2, Orc:2) a +0 scale mail a +0 dagger (42, -13, Orc:2) a +0 robe a +0 dagger an orc skeleton (42, 2, Orc:2) a +0 leather armour a +0 battleaxe a +0 chain mail a +0 flail a +0 orcbow a +0 robe a +0 dagger a +0 club an orc skeleton an orc skeleton (42, 3, Orc:2) a +0 plate armour 3 boomerangs a +0 hand axe (42, 4, Orc:2) a +0 ring mail a +0 flail a +0 leather armour a +0 flail an orc skeleton an orc skeleton (42, 5, Orc:2) a +0 leather armour a +0 short sword (42, 6, Orc:2) a +0 robe a +0 dagger (42, 8, Orc:2) a +0 dagger a +0 robe (42, 9, Orc:2) a +0 mace (43, -15, Orc:2) a +6 hand axe of venom an orc skeleton (43, -4, Orc:2) a +0 dagger (43, -2, Orc:2) a +0 robe a +2 dagger of venom (43, 0, Orc:2) a +0 short sword (43, 2, Orc:2) a warg skeleton (43, 3, Orc:2) a +0 battleaxe a +0 chain mail a +0 dagger a +0 flail a +0 chain mail a +0 flail a +0 chain mail 3 boomerangs a +0 short sword an orc skeleton an orc skeleton an orc skeleton (43, 4, Orc:2) a +0 flail an orc skeleton (43, 5, Orc:2) a +0 falchion a +0 leather armour a +0 battleaxe 2 boomerangs a +0 plate armour a +0 hand axe a +0 robe a +0 trident an orc skeleton (43, 7, Orc:2) a +0 plate armour a +0 great mace (43, 8, Orc:2) a +0 war axe an orc skeleton (44, -15, Orc:2) a +0 war axe (44, -14, Orc:2) a +0 flail an orc skeleton (44, -13, Orc:2) a +0 hand axe an orc skeleton (44, -3, Orc:2) a +0 hand axe (44, 1, Orc:2) a +0 plate armour a +0 war axe (44, 4, Orc:2) a +2 morningstar of concussion an orc skeleton (44, 10, Orc:2) a +0 flail (45, -4, Orc:2) a +0 robe a +0 dagger an orc skeleton (45, 0, Orc:2) a +0 leather armour a +0 trident (45, 1, Orc:2) a +0 flail (45, 8, Orc:2) a +0 battleaxe a boomerang a +0 chain mail an orc skeleton (45, 25, Orc:2) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. (46, -13, Orc:2) a +0 great sword a +0 chain mail a +0 robe a +0 dagger an orc skeleton (46, -12, Orc:2) a +0 dagger a +2 robe of cold resistance a +0 robe a +0 dagger an orc skeleton (46, -11, Orc:2) a +0 chain mail a +0 glaive a +0 giant spiked club (46, -4, Orc:2) a +0 ring mail a +0 mace of protection an orc skeleton (47, -13, Orc:2) a +0 hand axe a +0 ring mail (47, -9, Orc:2) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail an orc skeleton (47, -4, Orc:2) a +0 robe a +0 dagger an orc skeleton (47, -1, Orc:2) a +0 whip (48, -8, Orc:2) a +0 leather armour a +0 club an orc skeleton (48, -3, Orc:2) a +0 hand axe (48, -1, Orc:2) a +0 short sword an orc skeleton (49, -8, Orc:2) a +0 robe a +0 dagger an orc skeleton (49, -7, Orc:2) a +0 ring mail a +0 flail of holy wrath a +0 chain mail a +0 dire flail an orc skeleton an orc skeleton (49, -6, Orc:2) a +0 chain mail a +0 long sword (49, 1, Orc:2) a +0 short sword (50, -5, Orc:2) a +0 plate armour a +0 flail an orc skeleton (50, 1, Orc:2) a +1 scale mail of cold resistance a +0 hand axe (51, 0, Orc:2) a +0 leather armour a +0 whip of pain an orc skeleton (51, 1, Orc:2) a +0 chain mail a +0 battleaxe (53, 25, Orc:2) a +1 dagger of draining Level 1 of the Lair of Beasts (0, 0, Lair:1) a komodo dragon skeleton (5, -39, Lair:1) a black mamba corpse (skeletalised by now) (7, -16, Lair:1) a yak corpse (skeletalised by now) (8, -17, Lair:1) a yak corpse (skeletalised by now) (9, -14, Lair:1) a yak skeleton (9, -13, Lair:1) a yak skeleton (23, -29, Lair:1) a cane toad corpse (skeletalised by now) (28, 1, Lair:1) a +0 war axe (29, -17, Lair:1) a water moccasin skeleton (30, -25, Lair:1) an elephant skeleton (31, -27, Lair:1) an elephant skeleton (32, -26, Lair:1) an elephant skeleton (34, 6, Lair:1) a +0 sling of freezing (35, 8, Lair:1) a +0 morningstar (36, -14, Lair:1) a +2 mace of holy wrath (36, 7, Lair:1) a +0 flail (43, -33, Lair:1) a +3 leather armour (48, -30, Lair:1) a wyvern skeleton (50, -17, Lair:1) a +0 spear (56, -29, Lair:1) a +0 short sword (57, -30, Lair:1) a komodo dragon skeleton (58, -40, Lair:1) a bullfrog corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a rime drake corpse (skeletalised by now) (11, -29, Lair:2) a +0 chain mail (16, -3, Lair:2) a +0 dagger (21, -36, Lair:2) a +0 scale mail (22, -37, Lair:2) a parchment of Dimensional Bullseye (23, -42, Lair:2) 4 large rocks (24, -45, Lair:2) a +2 hat (26, -35, Lair:2) a +1 antimagic shortbow (34, -31, Lair:2) a black mamba corpse (skeletalised by now) (35, 7, Lair:2) a +0 demon whip of venom (43, -29, Lair:2) a water moccasin skeleton (46, -22, Lair:2) a parchment of Ignite Poison (50, -21, Lair:2) a +2 ring mail of willpower (61, 4, Lair:2) a cane toad skeleton (63, -42, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (1, 5, Lair:3) a water moccasin corpse (skeletalised by now) (2, 31, Lair:3) a blink frog skeleton (3, 31, Lair:3) a blink frog skeleton a blink frog skeleton (3, 49, Lair:3) a yak skeleton (4, 33, Lair:3) a blink frog skeleton (5, 48, Lair:3) a yak skeleton (22, 17, Lair:3) a +0 chain mail (23, 17, Lair:3) a +0 orcbow (23, 18, Lair:3) a +0 club (24, 18, Lair:3) a dream sheep corpse (skeletalised by now) (29, 26, Lair:3) a +0 double sword of venom 5 javelins a +2 scale mail of willpower the orc corpse of Urug (skeletalised by now) (37, 5, Lair:3) a rime drake skeleton (41, 52, Lair:3) a +0 glaive (46, 28, Lair:3) a +0 shortbow (47, 26, Lair:3) a +0 shortbow a centaur skeleton (47, 28, Lair:3) a +0 orcbow (50, 22, Lair:3) a +0 ring mail (55, 19, Lair:3) a ring of protection from cold Level 4 of the Lair of Beasts (0, 0, Lair:4) an amulet of guardian spirit (0, 6, Lair:4) 3 boomerangs (8, 11, Lair:4) a +0 rapier (15, 28, Lair:4) a polar bear corpse (skeletalised by now) (22, -7, Lair:4) a +0 shortbow (28, 12, Lair:4) a +1 hat of willpower (28, 13, Lair:4) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. It cannot be enchanted further. (28, 20, Lair:4) a lindwurm corpse (skeletalised by now) (29, 14, Lair:4) a human skeleton (29, 20, Lair:4) a lindwurm corpse (skeletalised by now) (31, 41, Lair:4) a water moccasin corpse (skeletalised by now) (41, 1, Lair:4) a +0 whip (53, 14, Lair:4) a cane toad corpse (skeletalised by now) (64, 27, Lair:4) a +0 short sword (66, -9, Lair:4) a hell rat corpse (skeletalised by now) (68, 17, Lair:4) a yak skeleton (69, -11, Lair:4) a hell rat corpse (skeletalised by now) (69, 15, Lair:4) a yak skeleton (69, 17, Lair:4) a yak skeleton Level 5 of the Lair of Beasts (0, 0, Lair:5) a wolf skeleton (1, 1, Lair:5) a wolf skeleton (1, 2, Lair:5) a wolf skeleton a wolf skeleton (9, 23, Lair:5) a +0 scale mail (18, 23, Lair:5) a polar bear skeleton (18, 38, Lair:5) an elephant corpse (skeletalised by now) (20, 39, Lair:5) an elephant skeleton (22, 40, Lair:5) a polar bear skeleton (28, 23, Lair:5) a scarf of invisibility (29, 30, Lair:5) an elephant corpse (skeletalised by now) (30, 6, Lair:5) a blink frog skeleton (31, -5, Lair:5) a parchment of Animate Dead (31, 6, Lair:5) a komodo dragon corpse (skeletalised by now) (31, 28, Lair:5) a cane toad skeleton (32, 6, Lair:5) a blink frog corpse (skeletalised by now) (32, 7, Lair:5) a water moccasin corpse (skeletalised by now) (38, 25, Lair:5) a rime drake skeleton (38, 36, Lair:5) a snapping turtle skeleton (39, 37, Lair:5) a komodo dragon skeleton (40, 24, Lair:5) a +0 quarterstaff (42, 25, Lair:5) a +1 orcbow of draining (43, 24, Lair:5) the +1 cloak "Bagafam" {rN+ Str+4} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. (50, 9, Lair:5) a death yak skeleton (50, 10, Lair:5) a komodo dragon skeleton a death yak skeleton (50, 11, Lair:5) +0 steam dragon scales a steam dragon skeleton (51, 10, Lair:5) a death yak skeleton a death yak skeleton (53, 20, Lair:5) a manticore skeleton (55, 19, Lair:5) a +0 scale mail (55, 28, Lair:5) a death yak skeleton (56, 29, Lair:5) a death yak corpse (skeletalised by now) (57, 28, Lair:5) a death yak corpse (skeletalised by now) Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident a merfolk skeleton (6, -15, Shoals:1) a manticore corpse (skeletalised by now) (9, 3, Shoals:1) a +0 plate armour (12, -30, Shoals:1) a wind drake corpse (skeletalised by now) (15, 1, Shoals:1) a +0 trident a +0 robe a merfolk corpse (skeletalised by now) (15, 2, Shoals:1) a +0 halberd a merfolk skeleton (16, 3, Shoals:1) a +0 spear a merfolk skeleton (17, 2, Shoals:1) a +4 glaive a merfolk skeleton (17, 3, Shoals:1) a +0 halberd a boomerang a merfolk skeleton (17, 10, Shoals:1) a parchment of Curse of Agony (18, -22, Shoals:1) a +0 trident 2 boomerangs a merfolk skeleton (19, -32, Shoals:1) a +0 spear a +0 sling (19, -27, Shoals:1) a +0 spear a +0 sling (20, -19, Shoals:1) a +0 club (21, -29, Shoals:1) a +2 spectral quarterstaff a +0 sling a faun skeleton (22, -28, Shoals:1) a +0 club a +0 sling (22, -4, Shoals:1) a manticore skeleton (24, -12, Shoals:1) a sea snake skeleton (28, -7, Shoals:1) a parchment of Dispel Undead (33, 2, Shoals:1) a +0 helmet of intelligence (42, -31, Shoals:1) a +0 club a +0 sling a faun skeleton (42, -28, Shoals:1) a +0 spear a +0 sling a faun skeleton (43, -31, Shoals:1) a +0 quarterstaff a +0 sling (43, -30, Shoals:1) a +0 club a +0 sling (44, -6, Shoals:1) a ring of protection from cold (45, -8, Shoals:1) a manticore skeleton (46, -2, Shoals:1) a manticore skeleton (47, -7, Shoals:1) a harpy skeleton a harpy skeleton (50, -20, Shoals:1) a +0 trident (51, -28, Shoals:1) a sea snake skeleton (56, 0, Shoals:1) a +0 orcbow a centaur corpse (skeletalised by now) Level 2 of the Shoals [Shop] Noiph's Book Shoppe a parchment of Momentum Strike (127 gold) a parchment of Fulminant Prism (286 gold) a parchment of Sticky Flame (286 gold) a parchment of Anguish (286 gold) a parchment of Swiftness (193 gold) a parchment of Olgreb's Toxic Radiance (286 gold) (0, 0, Shoals:2) a water nymph corpse (skeletalised by now) (5, 32, Shoals:2) the +1 scale mail of the Fig {Harm rN+ Will+ Dex+2} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (12, 9, Shoals:2) a +0 trident a boomerang (15, 5, Shoals:2) a +0 chain mail (19, 24, Shoals:2) a parchment of Slow (32, 10, Shoals:2) a +0 spear (34, 28, Shoals:2) a +0 scale mail (41, 40, Shoals:2) a +0 trident a merfolk corpse (skeletalised by now) (46, 22, Shoals:2) a +0 club (47, 13, Shoals:2) a +1 morningstar of concussion a +0 plate armour a +0 tower shield a +2 trident of venom a +0 leather armour the human skeleton of Louise a merfolk skeleton (47, 14, Shoals:2) a death yak skeleton (49, 11, Shoals:2) a +0 robe (50, 10, Shoals:2) a +3 trident of freezing a +1 robe of willpower (55, -7, Shoals:2) a sea snake corpse (skeletalised by now) (55, 36, Shoals:2) a +0 plate armour Level 3 of the Shoals (0, 0, Shoals:3) a wand of flame (9) (5, -3, Shoals:3) a manticore corpse (6, -4, Shoals:3) a +0 trident (6, -1, Shoals:3) 13 gold pieces (10, -2, Shoals:3) a +5 ring of evasion Level 1 of the Spider Nest (0, 1, Spider:1) a +0 leather armour (12, 10, Spider:1) a +0 tower shield (13, 1, Spider:1) a very ugly thing skeleton (13, 2, Spider:1) an ugly thing skeleton an ugly thing skeleton (13, 3, Spider:1) an ugly thing skeleton (14, 1, Spider:1) an ugly thing skeleton (15, 1, Spider:1) an ugly thing skeleton (24, -9, Spider:1) a +0 robe (27, 20, Spider:1) a +0 plate armour of cold resistance (31, 14, Spider:1) a +0 club (31, 22, Spider:1) a jorogumo corpse (skeletalised by now) (33, 17, Spider:1) a jorogumo skeleton (34, 17, Spider:1) a +0 orcbow (35, 16, Spider:1) a jorogumo skeleton a jorogumo skeleton (45, 22, Spider:1) a jorogumo corpse (skeletalised by now) Level 2 of the Spider Nest (0, 0, Spider:2) a +0 short sword (7, 1, Spider:2) a +1 pair of boots of flying (10, 0, Spider:2) a +0 scale mail (13, -5, Spider:2) a +0 plate armour (19, 0, Spider:2) 2 flux baubles (22, -23, Spider:2) a parchment of Slow (24, -12, Spider:2) a +0 sling (39, 3, Spider:2) a +0 robe Level 3 of the Spider Nest (0, 0, Spider:3) 5 silver javelins (2, -5, Spider:3) a +0 buckler (26, 38, Spider:3) a parchment of Cigotuvi's Putrefaction (43, 34, Spider:3) a +0 mace (45, 14, Spider:3) a jorogumo skeleton (56, 43, Spider:3) a +0 hand axe Level 4 of the Spider Nest (13, -1, Spider:4) a +0 hand axe (24, -2, Spider:4) a +0 flail (25, 9, Spider:4) a +1 hat of intelligence (27, 7, Spider:4) an orb of glass (29, -19, Spider:4) the +4 chain mail of the Endless Expanse {rF+ Int+2 Dex-3} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (29, -12, Spider:4) a +0 leather armour a +0 war axe (31, -10, Spider:4) a +0 leather armour a +0 war axe (31, 8, Spider:4) a scarf of resistance (33, -13, Spider:4) a +0 robe a +0 hand axe (40, -35, Spider:4) a +0 chain mail