PsiRedEye22 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 19, D:1) a +0 dagger (9, 4, D:1) a ball python skeleton (10, -19, D:1) a +0 dagger a goblin skeleton (12, -7, D:1) a rat skeleton (14, 2, D:1) a quokka skeleton (14, 22, D:1) a +0 robe (17, 5, D:1) a +0 dagger (17, 37, D:1) a bat skeleton (24, -22, D:1) a +0 scale mail (26, 21, D:1) a rat skeleton (32, -18, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 27, D:1) a bat skeleton (37, 15, D:1) the quill talisman of Defiance {Harm rF- rC+++ SInv} [quill talisman] Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. (39, 31, D:1) a +0 short sword a kobold corpse (skeletalised by now) (47, 2, D:1) a bat skeleton Level 2 of the Dungeon (4, 0, D:2) a +0 dagger (6, 2, D:2) a hobgoblin skeleton (22, 11, D:2) a +0 leather armour (27, 19, D:2) an inkwell talisman (28, 18, D:2) a +0 short sword (35, 15, D:2) a +0 scale mail (36, 6, D:2) the felid corpse of Natasha (skeletalised by now) (37, 38, D:2) a ball python corpse (skeletalised by now) (39, -7, D:2) a quokka corpse (skeletalised by now) (40, 1, D:2) a +0 robe (48, 9, D:2) a medusa talisman (52, 7, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (2, 4, D:3) a +0 whip a kobold skeleton (4, 15, D:3) a +0 ring mail (11, -3, D:3) a frilled lizard skeleton (11, 33, D:3) a +0 dagger a +0 dagger (11, 34, D:3) a +0 dagger (12, -7, D:3) a hobgoblin skeleton (12, 31, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (12, 32, D:3) a +0 dagger a goblin corpse (skeletalised by now) (13, -5, D:3) a bat skeleton (13, -3, D:3) a +0 scale mail (13, 31, D:3) a +0 dagger a goblin corpse (skeletalised by now) (13, 32, D:3) a hobgoblin corpse (skeletalised by now) (15, -4, D:3) a bat skeleton a bat skeleton (16, -5, D:3) a gnoll skeleton (20, 17, D:3) a +0 flail a +2 scale mail of fire resistance the human skeleton of Terence (21, 31, D:3) a hobgoblin skeleton (21, 48, D:3) a +0 leather armour (22, 31, D:3) a +0 dagger a hobgoblin skeleton (23, 31, D:3) a +0 club a +0 dagger a +0 club a +0 trident a +0 animal skin a goblin skeleton the hobgoblin skeleton of Robin (24, 31, D:3) a +0 club a +0 club (27, 31, D:3) a +0 club a +0 heavy sling a goblin skeleton (27, 33, D:3) a hobgoblin skeleton (29, 1, D:3) a +0 trident (30, 2, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (1, 4, D:4) a +0 hand axe (2, 2, D:4) a +0 dagger (11, -25, D:4) a +0 whip a kobold corpse (skeletalised by now) (18, -9, D:4) a +0 dagger 2 stones (19, -19, D:4) an adder skeleton (20, 11, D:4) an adder skeleton (25, 13, D:4) a +0 ring mail (29, 9, D:4) a +0 scale mail (33, 7, D:4) an adder corpse (skeletalised by now) (39, -42, D:4) the +1 robe of Misanthropy {rElec rN+ Dex-3 Slay+3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (43, -42, D:4) a +0 halberd a gnoll skeleton (43, -40, D:4) a +0 whip (44, -41, D:4) a +0 leather armour a +0 whip (44, -35, D:4) a +0 ring mail (51, -7, D:4) a +0 whip 2 stones (52, -29, D:4) a hobgoblin corpse (skeletalised by now) (55, -37, D:4) a +0 spear Level 5 of the Dungeon (5, 7, D:5) a +0 club (13, 28, D:5) a +0 short sword (14, 9, D:5) a +0 sling (17, -8, D:5) a +0 chain mail (20, 28, D:5) a +0 robe a +0 scythe (23, 14, D:5) a +0 robe (29, 5, D:5) an adder skeleton (30, 5, D:5) a hound skeleton (38, 2, D:5) an iguana corpse (skeletalised by now) (44, -3, D:5) a +0 ring mail (45, -15, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Pofocrer's Distillery a potion of attraction (unknown) (36 gold) a potion of enlightenment (60 gold) a potion of ambrosia (96 gold) a potion of attraction (unknown) (36 gold) a potion of berserk rage (60 gold) a potion of moonshine (unknown) (12 gold) a potion of enlightenment (60 gold) (6, 9, D:6) an adder skeleton (6, 41, D:6) an orb of mayhem (8, 0, D:6) a hound skeleton (8, 42, D:6) a +1 long sword of draining a +0 robe the human skeleton of Maggie (13, 35, D:6) a +0 leather armour (15, 35, D:6) a bullfrog corpse (skeletalised by now) (19, 31, D:6) a water moccasin corpse (skeletalised by now) (20, 19, D:6) a staff of conjuration (31, -1, D:6) 3 flux baubles (37, -9, D:6) the rimehorn talisman "Jushrev" {Rampage rN+ Stlth+} [rimehorn talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (38, 8, D:6) a +0 mace a +0 chain mail (38, 30, D:6) a +0 quarterstaff (39, 7, D:6) a +0 club (40, 6, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a clockroach corpse (14, 21, D:7) a +0 ring mail (15, 17, D:7) a +0 morningstar the Ecumenical Temple