PugNoir Level 1 of the Dungeon (0, 0, D:1) a +0 sling (5, -13, D:1) a +0 mace (6, -7, D:1) a +1 dagger of holy wrath (6, -1, D:1) a staff of death (8, -8, D:1) a +1 whip of draining (8, 6, D:1) a +0 leather armour (9, 22, D:1) a ball python corpse (skeletalised by now) (13, 1, D:1) 8 stones (16, 3, D:1) a +0 club a stone a quokka corpse (skeletalised by now) (20, 26, D:1) a +0 short sword (28, -3, D:1) a jackal skeleton a jackal skeleton (29, -2, D:1) a jackal skeleton (42, 7, D:1) 2 stones (42, 9, D:1) 6 stones (44, 14, D:1) a frilled lizard corpse (skeletalised by now) (45, 19, D:1) a +0 war axe Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (10, -15, D:2) a +0 broad axe (16, -23, D:2) a +0 club a frilled lizard corpse (skeletalised by now) (31, 7, D:2) a +2 scythe of protection a +0 robe the human skeleton of Sigmund (40, 8, D:2) a +1 whip of venom (42, 15, D:2) a +0 club a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 spear (10, -16, D:3) a rat skeleton (14, 12, D:3) a +0 trident (21, -4, D:3) a +0 short sword a +0 scale mail the human corpse of Terence (skeletalised by now) (21, -3, D:3) a hobgoblin corpse (skeletalised by now) (21, -2, D:3) a rat corpse (skeletalised by now) (39, 5, D:3) an adder skeleton (41, -15, D:3) a +0 sling (43, -24, D:3) a +0 trident