Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 9682255993550794711 56 PugNoir the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on May 19, 2025. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 2 of the Dungeon. The game lasted 00:08:49 (1211 turns). PugNoir the Conjurer (Deep Elf Conjurer) Turns: 1211, Time: 00:08:49 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 71% Magic: 0/9 EV: 11 Int: 24 God: Gold: 60 SH: 0 Dex: 13 Spells: 5/8 levels left rFire + . . i - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons i - a +0 short sword (weapon) k - a +0 shortbow Armour a - a +0 robe (worn) Jewellery d - a ring of protection from fire (worn) Scrolls e - a scroll of enchant weapon {unknown} g - a scroll of teleportation {unknown} j - a scroll of silence {unknown} l - a scroll of amnesia {unknown} m - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} f - 3 potions of curing {unknown} h - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting * Level 6.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Awaken Armour Erth/Frge 6% N/A 71% 4 Forge Phalanx Beetle Frge 1% N/A 100% 6 Fortress Blast Frge 4% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The adder hisses angrily. The searing ray misses the gnoll. The searing ray misses the gnoll. The searing ray hits the adder! You kill the adder! The gnoll hits you with a +0 club. Your Conjurations skill increases to level 6! Without enough magic to sustain it, your Searing Ray dissipates. The gnoll completely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll completely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! You hit the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club! You die... ## .. # .# .# ## .# .. .. .#.#.## ##.####j...... #[..j@<...# #.#####....... ...#... ...# . ..... .#..## .#..# ..... You could see 2 gnolls. Vanquished Creatures 2 gnolls An adder (D:2) 2 dart slugs (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:2) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PugNoir the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 296 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 299 | D:1 | Reached skill level 5 in Conjurations 307 | D:1 | Learned a level 2 spell: Searing Ray 455 | D:1 | Reached XP level 3. HP: 16/19 MP: 4/9 814 | D:1 | Found Kejan's Assorted Antiques. 1206 | D:2 | Reached skill level 6 in Conjurations 1211 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, serial_shops, nicolae_shop_hallway_plus, serial_bayou_ford_a D:2: layout_loops_cross, serial_bayou_lake_a Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 1 Whip || 1 Short sword || 9 Cast: Magic Dart || 48 Searing Ray || 3 Stab: Sleeping || 2 Armour: Robe || 15 Dodge: Dodged || 11