Dungeon Crawl Stone Soup version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 3782475954705819941 256 PugNoir the Conjurer (level 5, -4/38 HPs) Began as a Draconian Conjurer on May 25, 2025. Was an Initiate of Sif Muna. Shot with an arrow by a centaur (8 damage) ... on level 5 of the Dungeon. The game lasted 00:20:54 (4599 turns). PugNoir the Conjurer (Draconian Conjurer) Turns: 4599, Time: 00:20:54 Health: -4/38 AC: 5 Str: 10 XL: 5 Next: 92% Magic: 9/9 EV: 11 Int: 20 God: Sif Muna [......] Gold: 119 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . v - +1 falchion (protect) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... k - +6 ring of dexterity Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons f - a +0 sling g - a +0 short sword n - a +2 dagger of pain v - a +1 falchion of protection (weapon) Magical Staves t - a staff of alchemy Jewellery h - an amulet of faith k - a +6 ring of dexterity (worn) q - a ring of fire Wands r - a wand of polymorph (9) Scrolls b - 5 scrolls of identify e - a scroll of teleportation {unknown} i - a scroll of silence {unknown} l - a scroll of poison {unknown} m - 4 scrolls of brand weapon {unknown} s - a scroll of vulnerability {unknown} w - a scroll of fear {unknown} Potions a - a potion of magic d - a potion of attraction j - 3 potions of curing o - a potion of lignification {unknown} p - a potion of cancellation {unknown} u - a potion of mutation {unknown} Talismans c - the storm talisman of a Hundred Bones {rCorr Str+4} (You found it on level 1 of the Dungeon) [storm talisman] rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.1 Spellcasting + Level 5.7 Conjurations * Level 2.0 Translocations * Level 2.0 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 28% 3d8 13% 3 Slow Hex 12% N/A 14% 1 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Confusing Touch Hex 3% N/A 38% 3 Tukima's Dance Hex 3% N/A 38% 3 Rending Blade Conj/Frge 14% 2d7 38% 4 Passage of Golubria Tloc 11% N/A 52% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 80% 4 Yara's Violent Unravell Hex/Alch 3% 3d4 95% 5 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:2 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray hits the scorpion! The scorpion is heavily wounded. The scorpion barely misses you. The searing ray hits the scorpion! The scorpion is almost dead. You finish channelling your searing ray. The scorpion barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 79% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. You kill the scorpion! Sif Muna accepts your kill. (Press . to maintain the ray.) Your Translocations skill increases to level 2! Your Alchemy skill increases to level 2! You start resting. You stop channelling your searing ray. You start resting. Magic restored. Okay, then. Found a runed war axe. An ogre comes into view. It is wielding a +0 giant club. Found a rapier. Found a stone staircase leading down. The ogre shouts! You hear a shout! x2 A centaur comes into view. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #.c.............. .# #.............. ..###.c.O......##. ................# ..........#........ ..........#..###... .........#...## >. ........##....# # ........@...#.## ..##...#......... . ##..##...#..... #.. ..#####... #....## .. ##... . .... ##.. You could see a centaur. Vanquished Creatures A phantom (D:4) A scorpion (D:5) 4 gnolls (D:4) 3 adders A dart slug (D:2) 3 ribbon worms An orc (D:3) 3 endoplasms 3 giant cockroaches 6 hobgoblins 9 jackals (D:2) 3 quokkas A ball python (D:2) 6 bats A frilled lizard (D:3) 6 goblins 4 kobolds 6 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PugNoir the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 386 | D:1 | Identified the storm talisman of a Hundred Bones {rCorr | Str+4} 518 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 920 | D:1 | Learned a level 2 spell: Searing Ray 1374 | D:2 | Reached XP level 3. HP: 24/26 MP: 3/6 1652 | D:2 | Found Guune's Antique Weapon Emporium. 2546 | D:3 | Reached skill level 5 in Conjurations 2713 | D:3 | Found a shimmering altar of Xom. 2899 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/8 3812 | D:4 | Found a staircase to the Ecumenical Temple. 3822 | Temple | Entered the Ecumenical Temple 3829 | Temple | Became a worshipper of Sif Muna the Loreminder 3996 | D:4 | Noticed a phantom 4247 | D:4 | Killed a phantom 4248 | D:4 | Reached skill level 1 in Translocations 4248 | D:4 | Reached skill level 1 in Alchemy 4248 | D:4 | Reached XP level 5. HP: 26/38 MP: 2/9 4431 | D:5 | Entered Level 5 of the Dungeon 4589 | D:5 | Noticed an ogre 4591 | D:5 | Noticed a centaur 4599 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, serial_glass, glass_columns_a, glass_columns_c, minmay_strange_pillars, feat_on_display, due_unseen_surprise D:2: layout_basic, serial_shops, nicolae_shop_trees, amcnicky_mini_pool_small D:3: layout_loops_ring, mainiacjoe_overflow_small_starburst, serial_park_tiny_1, chequers_serial_rivers_room_a, grunt_ministairs_8, amcnicky_mini_corridor_feature D:4: layout_cave_pools, minmay_temple_entry_mini_moons D:5: layout_layer_cave, nzn_hepliaklqana_mist_gate, mainiacjoe_overflow_alcove_1, uniq_blorkula_the_orcula Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.7 Spellcasting | 3 | 3.1 Translocations | 1 2 | 2.0 Alchemy | 1 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Short sword | 27 | || 27 Dagger | | 5 || 5 Fire: Sling | 9 | || 9 Cast: Magic Dart | 84 | 18 || 102 Searing Ray | 7 | 9 || 16 Use: Scroll | 2 | || 2 Stab: Sleeping | 1 | || 1 Armour: Skin | 51 | 8 || 59 Dodge: Dodged | 62 | 10 || 72