PureQuestion Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, 2, D:1) a +0 club Level 2 of the Dungeon (2, 10, D:2) a +0 whip (14, -13, D:2) a frilled lizard corpse (skeletalised by now) (17, 29, D:2) a +0 dagger a kobold corpse (skeletalised by now) (18, -20, D:2) a +0 war axe (18, 29, D:2) a +0 dagger a kobold corpse (skeletalised by now) (19, 29, D:2) a +0 dagger (21, 20, D:2) a quill talisman (22, -20, D:2) a +0 hand axe (23, -2, D:2) an adder corpse (skeletalised by now) (25, -15, D:2) a +0 dagger (33, 16, D:2) a ball python skeleton (33, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (56, 2, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (10, 36, D:3) a +0 robe (13, -1, D:3) a +0 dagger 4 stones (13, 30, D:3) a +0 club a +0 leather armour an orc skeleton (28, 19, D:3) a +0 robe a +0 dagger an orc skeleton (29, 22, D:3) a +0 club (30, 24, D:3) a +0 club an orc skeleton (32, -4, D:3) a +0 ring mail (32, 19, D:3) a +0 leather armour a +0 hand axe (32, 24, D:3) a +0 chain mail a +0 short sword an orc skeleton (36, 7, D:3) a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (45, 18, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (32, 1, D:4) a +0 chain mail (40, -14, D:4) a +0 short sword an orc corpse (skeletalised by now) (40, 8, D:4) a +2 spear of freezing (40, 9, D:4) a +0 flail a +0 flail a +0 club a +0 robe a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (40, 10, D:4) a +0 halberd (48, -35, D:4) a +0 club an orc corpse (skeletalised by now) (49, -42, D:4) a +0 club (63, -32, D:4) a +0 short sword a kobold corpse (skeletalised by now) Level 5 of the Dungeon (6, -16, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (9, -29, D:5) a +0 sling (12, -25, D:5) a +0 club (18, 14, D:5) an iguana corpse (skeletalised by now) (40, 16, D:5) a +0 dagger a +0 robe (40, 17, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, 18, D:5) a +0 flail an orc corpse (skeletalised by now) (40, 19, D:5) a +0 whip (42, 19, D:5) a +0 mace a +0 leather armour a +0 short sword the +3 leather armour of the Delicate Grue {rC+ Dex+2} rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (43, 19, D:5) a +0 club a +0 dagger a +0 robe (46, 19, D:5) an adder corpse (skeletalised by now) (47, 19, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Zaevvabo's Antique Weapon Emporium a +0 falchion (75 gold) a +0 shortbow (75 gold) a +1 halberd of freezing (355 gold) a +1 longbow of flaming (670 gold) a +0 long sword (87 gold) a +0 mace (75 gold) a +0 heavy long sword (207 gold) a +0 athame (250 gold) (4, 17, D:6) the +1 robe "Vufal" {rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. (6, -18, D:6) a +0 giant club an ogre corpse (skeletalised by now) (25, -21, D:6) a +0 club (46, -10, D:6) a +0 chain mail (50, -10, D:6) 3 poisoned darts Level 7 of the Dungeon (13, -6, D:7) a +0 falchion (27, -13, D:7) a +0 giant club an ogre corpse (skeletalised by now) (27, 12, D:7) a +0 orcbow Level 8 of the Dungeon (0, 0, D:8) a +0 dagger 3 boomerangs a +0 ring mail an orc corpse (skeletalised by now) (6, 0, D:8) a +0 leather armour (14, -8, D:8) a +0 chain mail (28, -25, D:8) a yak corpse (skeletalised by now) Level 9 of the Dungeon [Shop] Toleos Vuuz's Jewellery Boutique a ring of magical power (unknown) (240 gold) a ring of magical power (unknown) (240 gold) the amulet "Mutohuawn" {Spirit Int+3} (519 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+3: It affects your intelligence (+3). an amulet of faith (480 gold) a ring of protection from fire (unknown) (300 gold) a +6 ring of dexterity (unknown) (432 gold) the amulet of the Tuna {Faith -Tele Harm rC+ Dex+3} (639 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). [Shop] Awnaov's Jewellery Shop a +6 ring of dexterity (unknown) (612 gold) an amulet of chemistry (unknown) (510 gold) a ring of wizardry (unknown) (510 gold) a ring of wizardry (unknown) (510 gold) a medusa talisman (212 gold) a ring of flight (unknown) (297 gold) an amulet of the acrobat (unknown) (510 gold) a ring of wizardry (unknown) (510 gold) a ring of flight (unknown) (297 gold) a ring of protection from fire (unknown) (425 gold) [Shop] Vanuyxki's General Store a scroll of poison (48 gold) a parchment of Gell's Gavotte (300 gold) a potion of mutation (96 gold) a parchment of Petrify (156 gold) a scroll of identify (24 gold) an orb of stardust (312 gold) an amulet of magic regeneration (360 gold) [Shop] Duihitui's Antique Armour Shoppe a +2 plate armour of fire resistance (770 gold) a +3 plate armour of poison resistance (814 gold) a +3 chain mail of poison resistance (550 gold) a +0 pair of boots of rampaging (253 gold) a +0 scale mail (88 gold) a +0 tower shield (176 gold) a +0 ring mail (88 gold) a +3 plate armour of poison resistance (814 gold) a +3 leather armour of cold resistance (528 gold) the +1 chain mail "Jyirinisu" {Rampage rPois Stlth+} (550 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Vyurr's Jewellery Boutique a +6 ring of intelligence (612 gold) an amulet of guardian spirit (unknown) (510 gold) an amulet of the acrobat (unknown) (510 gold) a +5 ring of evasion (unknown) (612 gold) an amulet of wildshape (unknown) (510 gold) a ring of willpower (unknown) (425 gold) a +4 ring of protection (unknown) (612 gold) a ring of poison resistance (unknown) (340 gold) an amulet of reflection (510 gold) a ring of poison resistance (unknown) (340 gold) (27, -19, D:9) a black bear skeleton (28, -19, D:9) a black bear skeleton (28, -18, D:9) a black bear skeleton (29, -18, D:9) a black bear skeleton (38, 23, D:9) a +0 flail (40, 22, D:9) a +0 flail (40, 23, D:9) a +0 whip (41, 22, D:9) a +0 halberd of venom (42, 22, D:9) a +0 leather armour a +0 club a gnoll skeleton (47, 25, D:9) a water moccasin skeleton (48, 21, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a howler monkey corpse (skeletalised by now) (1, 0, D:10) a howler monkey corpse (skeletalised by now) (7, -29, D:10) 5 large rocks (46, -48, D:10) a +0 giant spiked club a +0 dire flail a two-headed ogre corpse (skeletalised by now) (56, -4, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (57, -3, D:10) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (61, -23, D:10) a +0 club a +0 dagger a +0 leather armour a +0 club a +0 club a +3 short sword a +0 ring mail a +0 club a +0 ring mail a +0 club a +0 hand axe a +0 hand axe a +0 whip a +0 trident a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (61, -22, D:10) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (62, -26, D:10) a +0 shortbow (62, -25, D:10) a +0 hand axe a +0 plate armour a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (62, -24, D:10) a +0 hand axe a +0 dagger a +0 ring mail a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (62, -23, D:10) a +0 whip a +0 leather armour a +4 falchion of holy wrath a +0 dagger a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (63, -21, D:10) a +0 dagger a +0 club an orc corpse (skeletalised by now) (64, -22, D:10) a +0 short sword an orc corpse (skeletalised by now) (67, -57, D:10) a +0 ring mail Level 1 of the Lair of Beasts (47, 23, Lair:1) a +2 mace of venom Level 2 of the Lair of Beasts (9, 1, Lair:2) a water moccasin skeleton (10, 1, Lair:2) a +0 robe a +0 dagger the orc skeleton of Nergalle (13, 20, Lair:2) a yak skeleton (14, 1, Lair:2) a +0 flail of holy wrath (14, 18, Lair:2) a yak skeleton (14, 20, Lair:2) a yak skeleton (28, 1, Lair:2) a spriggan skeleton (29, -3, Lair:2) an elephant skeleton (29, 1, Lair:2) a water moccasin skeleton (31, 13, Lair:2) a +0 short sword a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (35, 0, Lair:2) a swamp drake skeleton (35, 2, Lair:2) a bullfrog corpse (skeletalised by now) (35, 3, Lair:2) an elephant corpse (skeletalised by now) (50, 4, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (7, 22, Lair:3) a yak corpse (skeletalised by now) (17, 8, Lair:3) a blink frog corpse (skeletalised by now) (17, 21, Lair:3) a water moccasin corpse (skeletalised by now) (18, 11, Lair:3) a cane toad corpse (skeletalised by now) (19, 10, Lair:3) a water moccasin corpse (skeletalised by now) (20, 11, Lair:3) a blink frog corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (26, 27, Lair:3) a water moccasin skeleton (31, 6, Lair:3) a black mamba corpse (skeletalised by now) (31, 19, Lair:3) a water moccasin corpse (skeletalised by now) (31, 25, Lair:3) a water moccasin corpse (skeletalised by now) (42, 10, Lair:3) an elephant corpse (skeletalised by now) (42, 16, Lair:3) an elephant skeleton a yak skeleton (42, 17, Lair:3) a yak skeleton a yak skeleton (43, 10, Lair:3) an elephant corpse (skeletalised by now) (44, 10, Lair:3) an elephant corpse (skeletalised by now) (50, 26, Lair:3) a komodo dragon skeleton (52, 25, Lair:3) a yak skeleton (52, 28, Lair:3) a yak skeleton (52, 44, Lair:3) a wolf skeleton (54, 27, Lair:3) a water moccasin skeleton a yak skeleton a hydra skeleton (61, 9, Lair:3) a water moccasin corpse (skeletalised by now) (66, 23, Lair:3) a komodo dragon corpse (skeletalised by now) Level 4 of the Lair of Beasts (19, 19, Lair:4) a +2 great mace of protection a +0 chain mail (43, 11, Lair:4) a rime drake corpse (skeletalised by now) Level 5 of the Lair of Beasts (1, 0, Lair:5) a water moccasin corpse (skeletalised by now) (1, 3, Lair:5) a skyshark corpse (12, -3, Lair:5) a komodo dragon corpse (skeletalised by now) (13, -4, Lair:5) a yak corpse (skeletalised by now) (14, -6, Lair:5) 4 poisoned darts (16, 20, Lair:5) a raven corpse (23, 7, Lair:5) a blink frog corpse (24, 7, Lair:5) a blink frog corpse a blink frog corpse (24, 8, Lair:5) a yak corpse (31, -22, Lair:5) a dream sheep corpse (33, -20, Lair:5) a dream sheep corpse (34, -22, Lair:5) a dream sheep corpse (34, -20, Lair:5) a dream sheep corpse an elephant corpse (34, -19, Lair:5) an elephant corpse an elephant corpse (34, -17, Lair:5) a water moccasin corpse (36, -20, Lair:5) a dream sheep corpse Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (10, 17, Slime:5) the +3 dire flail "Imp's Doom" {concuss, rElec rPois Stlth+} rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. (11, 16, Slime:5) the +0 robe of Disguise {Fly Will+++ Int-5} Fly: It grants you flight. Will+++: It greatly increases your willpower. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (12, 17, Slime:5) the conjuration staff "Voat" {*Corrode rN+ Int+3 Dex+3 Conj} [staff of conjuration] *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. (13, 19, Slime:5) the +9 quarterstaff of Ilosiuck {drain, rElec rN+ Int-4} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (20, 7, Slime:5) the orb "Wekojeamo" {Mesmerism, rPois Str+3 Dex+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (20, 17, Slime:5) the alchemy staff of the Doomed Warrior {rPois Dex+3 SInv Alch} [staff of alchemy] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Alch: It increases the power of your Alchemy spells. (20, 18, Slime:5) the +5 lajatang "Soiklosh" {protect, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further.