PureQuestion Level 1 of the Dungeon (0, 23, D:1) a +0 club a goblin skeleton (1, 32, D:1) a quokka corpse (skeletalised by now) (15, 13, D:1) a +0 ring mail (24, 37, D:1) a +0 robe (26, 6, D:1) a +0 club (31, 32, D:1) a hobgoblin skeleton (31, 33, D:1) a +0 dagger a goblin skeleton (31, 34, D:1) a ball python skeleton (43, 13, D:1) a +0 scale mail (47, 35, D:1) a +0 long sword (48, 8, D:1) a +0 scale mail (49, 27, D:1) a +0 club (50, -6, D:1) a +0 club a goblin skeleton (52, 5, D:1) a +0 dagger a stone Level 2 of the Dungeon (5, 8, D:2) a +0 hand axe (11, 20, D:2) a frilled lizard corpse (skeletalised by now) (14, -3, D:2) a +0 club the +1 leather armour of the Comet {^Drain Str+2 Stlth+} ^Drain: It drains your maximum health when unequipped. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It can be maximally enchanted to +3. (18, 10, D:2) a +0 club (33, -6, D:2) a rat corpse (skeletalised by now) (43, 0, D:2) 6 javelins (43, 1, D:2) a +0 leather armour (46, -8, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the felid corpse of Natasha (skeletalised by now) (6, -41, D:3) 6 poisoned darts (19, -41, D:3) a +0 chain mail (19, -22, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (22, -41, D:3) a +0 scale mail (31, -44, D:3) a frilled lizard corpse (skeletalised by now) (32, -5, D:3) a frilled lizard skeleton (34, -32, D:3) a +0 hammer (34, -30, D:3) a +0 hammer (35, -32, D:3) a +0 hammer (35, -31, D:3) a +1 hammer of concussion (35, -30, D:3) a +0 hammer (36, -32, D:3) a +0 hammer (36, -31, D:3) a +0 hammer (36, -30, D:3) a +0 hammer (36, -11, D:3) a +0 dagger (37, -31, D:3) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (38, -31, D:3) a +0 hammer (38, -15, D:3) a hobgoblin skeleton (39, -30, D:3) a +0 hammer (39, -15, D:3) a bat skeleton a hobgoblin skeleton (40, -30, D:3) a +0 hammer (41, -29, D:3) a +0 hammer (42, -30, D:3) a +2 hammer of draining (43, -29, D:3) a +0 hammer (43, -14, D:3) a +0 leather armour (45, -23, D:3) 2 flux baubles (47, -36, D:3) a +0 dagger a goblin skeleton (47, -26, D:3) a ball python skeleton (61, -17, D:3) a +0 dagger 3 stones Level 4 of the Dungeon (1, 1, D:4) a +0 dagger 3 poisoned darts a kobold skeleton (3, 29, D:4) a +0 dagger (4, 23, D:4) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (7, 2, D:4) a +0 leather armour (14, 37, D:4) a +0 ring mail (15, 20, D:4) a +0 leather armour (20, 32, D:4) a +0 dagger (27, 2, D:4) a +0 leather armour (29, -7, D:4) a +0 dagger (32, 29, D:4) a +0 plate armour (35, 43, D:4) a +0 mace (37, 46, D:4) a +0 flail a +0 leather armour a +0 short sword a +0 mace a +0 leather armour (38, 24, D:4) the +10 dagger "Zaecoupale" {antimagic, rPois rC- rCorr Int+3} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (41, 17, D:4) a hobgoblin skeleton (47, 41, D:4) a +0 club (50, 25, D:4) a +0 hand axe a +0 leather armour (56, 26, D:4) a +0 club an orc skeleton (56, 28, D:4) a +0 dagger a +0 robe (57, 26, D:4) a +0 whip an orc skeleton (67, 19, D:4) a +0 mace (67, 20, D:4) a +0 short sword a +0 leather armour a +0 mace a +0 hand axe a +0 dagger a +0 robe Level 5 of the Dungeon (9, 30, D:5) a hound corpse (skeletalised by now) (13, 23, D:5) an adder corpse (skeletalised by now) (17, 18, D:5) a +0 robe (36, 23, D:5) a +0 morningstar (41, 23, D:5) a +0 whip a +0 falchion a +0 ring mail a gnoll skeleton (41, 25, D:5) a +0 whip a gnoll skeleton (42, 25, D:5) a +0 whip (50, 16, D:5) a +0 orcbow (61, 32, D:5) a +3 flail of draining a +0 chain mail the human corpse of Edmund (skeletalised by now) (62, 52, D:5) a hound skeleton Level 6 of the Dungeon [Shop] Focvenn's Jewellery Emporium (Shop contents are unknown) (3, -2, D:6) 7 poisoned darts a +0 whip (4, -3, D:6) 2 stones a +0 short sword (5, 29, D:6) a +0 whip (9, -3, D:6) 5 stones a +1 dagger of draining a kobold skeleton (9, -2, D:6) a +0 short sword (11, -3, D:6) a +0 whip a kobold skeleton (15, 19, D:6) a +0 hand axe (16, 25, D:6) a +0 dagger (16, 34, D:6) a +0 leather armour a +0 flail a +0 chain mail a +0 trident an orc skeleton a hound skeleton (17, 27, D:6) a ring of willpower (17, 33, D:6) 4 stones a +0 club a +0 club an orc skeleton a kobold skeleton (19, 26, D:6) a +0 club a kobold skeleton (19, 32, D:6) a +0 flail an orc skeleton (21, 32, D:6) a +0 short sword a curare-tipped dart a kobold skeleton a hound skeleton (21, 33, D:6) a +0 dagger a +0 robe (21, 34, D:6) a +0 dagger (34, 25, D:6) the +2 mace "Newtbane" {elec, rC+ rCorr Int+2} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It can be maximally enchanted to +9. (45, 0, D:6) a +0 robe a +0 dagger a +0 dagger a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (46, 0, D:6) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (47, 0, D:6) a +0 chain mail a +0 trident an orc skeleton Level 7 of the Dungeon (13, 37, D:7) a +0 leather armour (16, 14, D:7) a +0 longbow (16, 21, D:7) a +0 ring mail (21, -4, D:7) a +0 quarterstaff (22, -10, D:7) a water moccasin corpse (skeletalised by now) (30, 9, D:7) a +0 dagger a +0 orcbow a +0 leather armour (30, 10, D:7) a +3 trident of draining a +0 robe an orb of energy the barachi corpse of Jeremiah (skeletalised by now) (30, 11, D:7) a +0 club a +0 whip an orc corpse (skeletalised by now) (31, 13, D:7) a +0 dagger an orc corpse (skeletalised by now) (32, 13, D:7) a staff of necromancy (33, 36, D:7) a +0 buckler (38, 35, D:7) a +0 scale mail (40, 11, D:7) a +0 club a +0 helmet an orc corpse (skeletalised by now) (42, 10, D:7) a +0 flail a +0 leather armour a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, 11, D:7) a +0 mace a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (43, 10, D:7) a +0 hand axe a boomerang an orc corpse (skeletalised by now) (44, 10, D:7) a +0 trident an orc corpse (skeletalised by now) (48, 27, D:7) the inkwell talisman of Coetry {Will+ rCorr Int-4 Slay+5} [inkwell talisman] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Level 8 of the Dungeon (6, 27, D:8) the +9 dagger "Dragon's Tongue" {drain, *Corrode Dex+4 SInv} *Corrode: It may corrode you when you take damage. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. (6, 30, D:8) a +0 war axe a +1 dagger of venom (9, 10, D:8) a +0 robe a +0 dagger (16, 43, D:8) a +0 spear a +3 leather armour of willpower the goblin skeleton of Sprozz (19, 11, D:8) a staff of conjuration (21, 33, D:8) a +0 ring mail a +0 club (22, 34, D:8) a +0 robe a +0 dagger (24, 19, D:8) a +0 leather armour (31, 42, D:8) a +0 buckler (33, 18, D:8) a +0 club a +0 whip a +0 leather armour an orc skeleton a gnoll skeleton a yak skeleton a yak skeleton a yak skeleton (36, 10, D:8) a +0 club (47, 13, D:8) a +0 leather armour Level 9 of the Dungeon (18, 36, D:9) a +0 spear a gnoll skeleton (18, 37, D:9) a +0 halberd (19, 36, D:9) a +0 club a gnoll skeleton (20, 35, D:9) a +0 whip a +0 robe (23, 28, D:9) a +0 whip an orc skeleton (23, 37, D:9) a +0 spear a gnoll skeleton (24, -2, D:9) a yak corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (24, -1, D:9) a yak corpse (skeletalised by now) (24, 27, D:9) a +0 hand axe a +0 leather armour a +0 whip a +0 giant spiked club a +0 giant spiked club an orc skeleton an orc skeleton a two-headed ogre skeleton (25, -2, D:9) a yak corpse (skeletalised by now) (29, 14, D:9) a +0 club (30, 18, D:9) a +0 dagger a +0 robe an orc skeleton (30, 32, D:9) a +0 war axe (32, 19, D:9) a +0 whip (35, 17, D:9) a +0 orcbow a centaur skeleton (35, 20, D:9) a +0 war axe (37, 23, D:9) 4 poisoned darts (39, 11, D:9) a +0 robe (39, 19, D:9) a +0 dagger (41, 37, D:9) a bullfrog skeleton (45, 39, D:9) a +0 leather armour a +0 quarterstaff a +0 sling the human skeleton of Joseph (48, 19, D:9) a +0 leather armour (48, 44, D:9) a +0 whip (53, 9, D:9) a +0 robe a +5 dagger of freezing (53, 10, D:9) a +0 robe a +0 short sword (54, 10, D:9) a +0 robe a +2 trident (57, 8, D:9) a +0 plate armour Level 10 of the Dungeon (13, 45, D:10) a +0 scimitar (16, 43, D:10) a +0 chain mail (20, 22, D:10) a +0 halberd a +1 chain mail of poison resistance a +0 whip a +0 trident a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, 41, D:10) a +0 trident (20, 42, D:10) a +0 halberd (21, 19, D:10) a +0 dagger a +0 club a +0 club a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, 20, D:10) a +0 mace a +0 leather armour a +0 hand axe a +0 ring mail a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, 21, D:10) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (21, 40, D:10) a +0 hand axe (27, 17, D:10) a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (28, 5, D:10) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (30, 17, D:10) a +0 dagger (30, 18, D:10) a +0 whip an orc corpse (skeletalised by now) (42, -13, D:10) a wellspring talisman (50, 7, D:10) a +0 long sword of freezing (57, -7, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (7, -19, Lair:1) a rimehorn talisman (10, -10, Lair:1) 3 javelins (16, -17, Lair:1) a wolf skeleton (17, -18, Lair:1) a wolf skeleton (18, -16, Lair:1) a wolf skeleton (34, -3, Lair:1) a cane toad corpse (skeletalised by now) (38, -14, Lair:1) a water moccasin skeleton a yak skeleton (39, -14, Lair:1) a komodo dragon skeleton (39, -13, Lair:1) a yak skeleton (45, -1, Lair:1) the +1 leather armour of the Forest {+Blink rC++ Int+3} +Blink: It lets you blink. rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). It can be maximally enchanted to +3. (47, 0, Lair:1) a +0 flail (54, -14, Lair:1) a water moccasin skeleton (54, -5, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin skeleton (3, 10, Lair:2) a wolf skeleton a wolf skeleton a polar bear skeleton (11, 36, Lair:2) a +0 ring mail (14, 37, Lair:2) a yak skeleton a yak skeleton (14, 38, Lair:2) a yak skeleton a yak skeleton (15, 37, Lair:2) a yak skeleton (15, 39, Lair:2) a basilisk corpse (skeletalised by now) (16, -4, Lair:2) a bullfrog skeleton (16, 40, Lair:2) a water moccasin corpse (skeletalised by now) (16, 41, Lair:2) a yak corpse (skeletalised by now) (17, 41, Lair:2) a +0 chain mail (25, 16, Lair:2) a cane toad skeleton (28, -5, Lair:2) a komodo dragon skeleton (31, -9, Lair:2) a cane toad skeleton (32, 25, Lair:2) an electric eel skeleton (36, 26, Lair:2) a komodo dragon skeleton (44, 1, Lair:2) a blink frog skeleton (45, 2, Lair:2) the human skeleton of Prince Ribbit Level 3 of the Lair of Beasts (11, -23, Lair:3) the spore talisman "Hasoanit" {Harm rC+ Dex-3} [spore talisman] Harm: It increases damage dealt and taken. rC+: It protects you from cold. Dex-3: It affects your dexterity (-3). (13, -40, Lair:3) a lindwurm skeleton (14, -3, Lair:3) a +0 spear (14, -2, Lair:3) a steam dragon skeleton (15, -17, Lair:3) a +0 great sword (16, -13, Lair:3) a komodo dragon skeleton (16, -12, Lair:3) a blink frog skeleton (20, -46, Lair:3) a death yak corpse (skeletalised by now) (21, -46, Lair:3) a wolf corpse (skeletalised by now) (21, -9, Lair:3) a black mamba skeleton a blink frog skeleton (22, -10, Lair:3) a blink frog skeleton (24, 7, Lair:3) 6 atropa-tipped darts (29, -46, Lair:3) a +0 quarterstaff (36, -39, Lair:3) a scroll of noise (42, -20, Lair:3) a water moccasin corpse (skeletalised by now) (43, -22, Lair:3) a scarab talisman a yak corpse (skeletalised by now) (43, -6, Lair:3) a black mamba skeleton (44, -6, Lair:3) a water moccasin skeleton (45, -11, Lair:3) a water moccasin skeleton (47, -28, Lair:3) a water moccasin skeleton (48, 5, Lair:3) a wolf skeleton a komodo dragon skeleton (49, 6, Lair:3) a wolf skeleton (50, 5, Lair:3) a water moccasin skeleton (51, 5, Lair:3) a wolf skeleton Level 4 of the Lair of Beasts (0, 0, Lair:4) a komodo dragon skeleton a yak skeleton (0, 1, Lair:4) a water moccasin skeleton (2, 27, Lair:4) a +0 cloak of corrosion resistance (7, 25, Lair:4) a scroll of noise (8, 26, Lair:4) a +0 long sword (11, 15, Lair:4) a hydra skeleton (33, 4, Lair:4) a blink frog skeleton (35, 28, Lair:4) a yak skeleton (36, -18, Lair:4) a dream sheep skeleton (36, -17, Lair:4) a dream sheep skeleton (36, 28, Lair:4) a yak skeleton a yak skeleton (43, 5, Lair:4) a +0 morningstar (49, -21, Lair:4) 2 boomerangs (49, 31, Lair:4) a water moccasin skeleton (51, -13, Lair:4) a death yak skeleton an elephant skeleton an elephant skeleton (52, -13, Lair:4) a death yak skeleton an elephant skeleton (57, 17, Lair:4) a komodo dragon skeleton (58, -25, Lair:4) a +0 leather armour (58, -16, Lair:4) a wolf skeleton a wolf skeleton Level 5 of the Lair of Beasts (1, -1, Lair:5) a blink frog corpse (1, 15, Lair:5) a lindwurm corpse (2, -4, Lair:5) a blink frog corpse (skeletalised by now) (3, 12, Lair:5) an elephant corpse (4, 13, Lair:5) a hydra corpse (5, 14, Lair:5) an elephant corpse (9, 11, Lair:5) a +0 plate armour (15, 7, Lair:5) a +0 robe of cold resistance (unseen) (20, 0, Lair:5) a ring of flight (27, 24, Lair:5) 2 potions of might (27, 27, Lair:5) a yak corpse (skeletalised by now) (28, 25, Lair:5) a yak corpse (skeletalised by now) (33, 21, Lair:5) a torpor snail corpse (34, 22, Lair:5) a tyrant leech corpse (40, 20, Lair:5) a parchment of Slow (43, 15, Lair:5) a black mamba skeleton (50, 20, Lair:5) a hornet corpse (52, 20, Lair:5) a parchment of Ignite Poison