PureQuestion Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -45, D:1) a +0 leather armour (8, 1, D:1) a +0 scale mail (12, -8, D:1) a rat corpse (skeletalised by now) (24, -41, D:1) a rat skeleton (25, -35, D:1) a bat skeleton (32, -26, D:1) a +0 spear (33, -33, D:1) a +0 short sword (33, -1, D:1) a quokka skeleton (34, -41, D:1) a +0 dagger a goblin skeleton (35, -9, D:1) a jackal skeleton (38, -15, D:1) a +0 robe a human skeleton (42, -36, D:1) a bat corpse (skeletalised by now) (43, -43, D:1) a frilled lizard corpse (skeletalised by now) (43, -14, D:1) a bat corpse (skeletalised by now) (45, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -47, D:1) a +0 flail (46, -32, D:1) a +0 dagger (51, -2, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -4, D:2) a +0 hand axe (6, 1, D:2) a rat skeleton (6, 25, D:2) an adder corpse (skeletalised by now) (12, -14, D:2) a +0 whip (12, -13, D:2) a +0 robe (13, -13, D:2) a +0 short sword a kobold corpse (skeletalised by now) (14, -8, D:2) a frilled lizard skeleton (17, -2, D:2) an adder corpse (skeletalised by now) (22, 19, D:2) a rat skeleton (25, 21, D:2) a +0 ring mail (30, 4, D:2) a hobgoblin corpse (skeletalised by now) (33, 11, D:2) a +0 dagger (38, -6, D:2) a +0 leather armour a +0 club an orc corpse (skeletalised by now) (47, 27, D:2) 3 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (3, -2, D:3) a ball python skeleton (4, 5, D:3) a +0 scale mail (7, 16, D:3) a +0 falchion (14, -2, D:3) a +0 whip (19, 5, D:3) a scroll of teleportation (21, 0, D:3) a hound skeleton (24, -3, D:3) a +0 quarterstaff (26, 0, D:3) a rat skeleton (29, 36, D:3) a +0 short sword a kobold corpse (skeletalised by now) (36, 4, D:3) a ball python skeleton Level 4 of the Dungeon (8, 2, D:4) a parchment of Searing Ray (26, 13, D:4) a +0 dagger (27, 19, D:4) a +0 hand axe (29, 16, D:4) a +0 short sword (31, 12, D:4) a +0 club (32, 15, D:4) a +0 hand axe a goblin corpse (skeletalised by now) (33, 14, D:4) a +0 bardiche a +0 robe (36, 7, D:4) a +0 dagger (37, -3, D:4) an adder corpse (skeletalised by now) (44, 10, D:4) a +0 club a +2 hand axe a +0 robe a goblin corpse (skeletalised by now) (46, 10, D:4) a ball python skeleton (47, 10, D:4) a +0 club a goblin corpse (skeletalised by now) (47, 13, D:4) a ball python corpse (skeletalised by now) (47, 28, D:4) a +0 ring mail a +0 dagger an orc skeleton (48, 4, D:4) a +0 rapier (50, 26, D:4) a +0 leather armour a +0 trident (50, 35, D:4) a +0 club (53, 26, D:4) a +0 leather armour a +0 hand axe Level 5 of the Dungeon (0, 15, D:5) a +0 chain mail (1, 7, D:5) a +0 trident a +0 ring mail (1, 8, D:5) a +0 trident an orc skeleton (2, 13, D:5) a +0 trident (7, 36, D:5) a +0 ring mail a +0 club an orc skeleton (13, 23, D:5) a +0 whip (26, 29, D:5) a hound skeleton (27, 35, D:5) a +0 club an orc skeleton (34, 11, D:5) a +0 leather armour a +0 flail an orc skeleton (54, 30, D:5) the +1 leather armour of the Planets {+Inv rF- rC++} +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. Level 6 of the Dungeon (0, 0, D:6) a +3 halberd (unseen) (0, 4, D:6) 11 gold pieces (3, 0, D:6) a parchment of Gloom (8, 7, D:6) 2 potions of curing