Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 13301286860645560609 74 PureQuestion the Conjurer (level 3, -5/26 HPs) Began as a Demigod Conjurer on May 13, 2026. Slain by Terence ... wielding a +0 falchion (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:37 (1622 turns). PureQuestion the Conjurer (Demigod Conjurer) Turns: 1622, Time: 00:02:37 Health: -5/26 AC: 3 Str: 8 XL: 3 Next: 86% Magic: 5/9 EV: 6 Int: 24 God: Gold: 86 SH: 0 Dex: 12 Spells: 6/7 levels left rFire + . . (50%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +1 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: brilliant, resistant, vertiginous A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Armour a - a +1 robe (worn) Potions g - a potion of magic d - a potion of moonshine r - a potion of resistance Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting + Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 72% 2d7 7% 2 Fulminant Prism Conj/Alch 10% 3d9 56% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 56% 4 Death's Door Necr 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Terence screams, "I hate armataurs! They have no honour!" It was a potion of brilliance. You feel clever all of a sudden. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits Terence. Terence is moderately wounded. Terence looks scornfully at you. Terence hits you with a +0 falchion! Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 falchion. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 falchion. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. Okay, then. As you read the scroll labelled IDIHAU UPHOJ, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled EDWOSH FOKHLO EZOU, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 falchion! You die... Terence says, "And stay out!" #.......>+....# #......†.##...#### ########...##....# #.#######.## #######'### #..## #.........# ##..# #.........# ##.## #.........# ##..# #...@@....# ####...# #####......[..# #......+ ..............# #......# .......##########..#.#)# ....... #...#.#... ....... #####.###.###.# ....... #.....# ... #.. ....... #...### ### # ....... #...# # You could see Terence. Vanquished Creatures An orc wizard (D:2) 2 adders (D:2) A dart slug (D:2) 3 orcs (D:2) A ribbon worm (D:2) 2 endoplasms (D:1) 3 hobgoblins 3 quokkas 3 ball pythons 2 bats (D:2) 3 goblins 4 kobolds (D:2) 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PureQuestion the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 477 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 1094 | D:2 | Reached skill level 4 in Conjurations 1094 | D:2 | Reached XP level 3. HP: 11/26 MP: 0/9 1609 | D:2 | Encountered Terence 1619 | D:2 | HP: 1/26 [Terence/+0 falchion (4)] 1622 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, hellmonk_ecumenical_altar_slurped_away D:2: layout_basic, minmay_misc_feat_plants, kennysheep_small_spiral, minmay_quantized, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | 2 | 2.7 Conjurations | 4 | 4.3 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Magic Dart || 74 Drink: Brilliance || 1 Moonshine || 1 Resistance || 1 Read: Identify || 1 Enchant armour || 1 Armour: Robe || 12 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1623 | 1544 | 79 | 0 | 1372 | 2 | 811.5 | Dungeon | 1623 | 1544 | 79 | 0 | 1372 | 2 | 811.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 837 daAuts D:2: 786 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+