Dungeon Crawl Stone Soup version 0.35-a0-371-gac28c1b91c (webtiles) character file. Game seed: 5893484440408005355 1170 PureQuestion the Conjurer (level 7, 0/50 HPs) Began as a Demigod Conjurer on May 14, 2026. Shot with an arrow by a centaur (9 damage) ... on level 5 of the Dungeon. The game lasted 00:10:35 (6770 turns). PureQuestion the Conjurer (Demigod Conjurer) Turns: 6770, Time: 00:10:35 Health: 0/50 AC: 3 Str: 8 XL: 7 Next: 97% Magic: 12/18 EV: 11 Int: 28 God: Gold: 275 SH: 0 Dex: 12 Spells: 7/16 levels left rFire + . . (50%) d - +10 mace "Reomiussum" {freeze, Will++} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +0 pair of boots Will ++... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.28/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer and Ossuary. You collected 275 gold pieces. Inventory: Hand Weapons b - a +4 dagger d - the +10 mace "Reomiussum" (weapon) {freeze, Will++} (You found it on level 3 of the Dungeon) Will++: It greatly increases your willpower. It cannot be enchanted further. Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) Magical Staves f - a staff of alchemy Jewellery c - a ring of protection from fire (worn) Wands c - a wand of iceblast (1) Scrolls t - 4 scrolls of teleportation h - 2 scrolls of poison {unknown} N - 2 scrolls of noise V - 2 scrolls of vulnerability f - 2 scrolls of fear o - 3 scrolls of revelation {unknown} q - 2 scrolls of fog {unknown} v - a scroll of acquirement {unknown} c - a scroll of summoning {unknown} e - 2 scrolls of enchant armour {unknown} m - a scroll of blinking {unknown} u - a scroll of amnesia {unknown} Potions g - 3 potions of magic c - 2 potions of curing f - a potion of cancellation {unknown} l - 2 potions of ambrosia {unknown} j - a potion of berserk rage {unknown} k - a potion of moonshine {unknown} n - 3 potions of lignification {unknown} s - a potion of haste {unknown} d - a potion of mutation {unknown} p - a potion of attraction {unknown} t - a potion of might {unknown} Skills: + Level 3.3 Maces & Flails - Level 1.9 Dodging - Level 2.0 Stealth - Level 5.2 Spellcasting - Level 6.5 Conjurations - Level 2.2 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Alch 15% 3d10 11% 4 c - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 86% 2d7 1% 2 Hailstorm Conj/Ice 25% 3d7 5% 3 Freeze Ice 28% 1d5 7% 1 Frozen Ramparts Ice 14% 1d3 21% 3 Maxwell's Portable Pile Tloc 7% (3-9)d3 21% 3 Ozocubu's Armour Ice 7% N/A 21% 3 Sigil of Binding Hex 7% N/A 21% 3 Tukima's Dance Hex 7% N/A 21% 3 Leda's Liquefaction Alch/Erth 6% N/A 38% 4 Airstrike Air 3% 2d(1-17) 54% 4 Death Channel Necr 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Ossuary (visited) Temple: D:4-7 Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow and carrying a wand of polymorph (moderately wounded, 100% to hit) The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow and carrying a wand of polymorph (heavily wounded, 100% to hit) The magic dart hits the centaur. The centaur is severely wounded. The centaur zaps a wand. You resist with almost no effort. The centaur shoots an arrow. The arrow hits you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow and carrying a wand of polymorph (severely wounded, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is severely wounded. The centaur shoots an arrow. The arrow barely misses you. Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow and carrying a wand of polymorph (severely wounded, 100% to hit) The magic dart hits the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow and carrying a wand of polymorph (almost dead, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow and carrying a wand of polymorph (almost dead, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... # ###.##### ........# ........########### ..c....@..........# ....###...........# # #...........#### #.....>........# ###################.#.### ........###########.#.... .....................>... .............######.#.... #######.####...# #.#...# You could see a centaur. Vanquished Creatures 2 phantoms 2 bullfrogs (Sewer) 2 scorpions (D:5) A burial acolyte (Ossuary) A howler monkey (D:4) A bombardier beetle (D:2) A sleepcap (D:4) An iguana (D:5) 6 water moccasin zombies (Ossuary) 2 crocodile zombies (Ossuary) A bullfrog simulacrum (Ossuary) 2 mummies (Ossuary) 5 gnolls 16 adders 3 river rats (Sewer) 2 shadow imps (D:4) 3 dart slugs (D:3) 3 ribbon worms 4 adder zombies (Ossuary) 9 gnoll zombies (Ossuary) 5 orcs 8 endoplasms 11 hobgoblins 9 quokkas 12 ball pythons 6 bats 7 frilled lizards 6 goblins 3 jackal zombies (Ossuary) 7 kobolds 2 orc zombies (Ossuary) 22 rats 165 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PureQuestion the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 334 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 886 | D:1 | Reached skill level 4 in Conjurations 1542 | D:2 | Reached XP level 3. HP: 25/26 MP: 0/9 1825 | D:2 | Identified the +8 hammer "Poullas" {vamp, rElec rN+ Str-3 | Int+3} 1984 | D:2 | Encountered Crazy Yiuf 2049 | D:2 | Reached XP level 4. HP: 22/33 MP: 1/11 2756 | D:3 | Found a glowing drain. 2954 | Sewer | Entered a sewer 3142 | Sewer | Reached XP level 5. HP: 38/38 MP: 8/13 3289 | Sewer | Reached skill level 5 in Conjurations 3613 | Sewer | Reached XP level 6. HP: 21/45 MP: 12/15 4173 | D:3 | Identified the +10 mace "Reomiussum" {freeze, Will++} 4345 | D:4 | Found a sand-covered staircase. 4350 | Ossuary | Entered an ossuary 4433 | Ossuary | Reached skill level 6 in Conjurations 4579 | Ossuary | Reached XP level 7. HP: 37/50 MP: 12/17 4640 | Ossuary | Reached skill level 1 in Alchemy 5252 | D:4 | Reached skill level 5 in Spellcasting 6299 | D:4 | Learned a level 4 spell: Fulminant Prism 6304 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 6395 | D:5 | Entered Level 5 of the Dungeon 6411 | D:5 | Reached skill level 1 in Maces & Flails 6770 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_boulevard, layout_basic, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_2, aquarium_window_1, aquarium_view_2d, aquarium_balcony_5b, aquarium_pool_corner, minmay_misc_feat_diagonals D:2: layout_basic, basic_altar, dreamdust_wishing_well, uniq_crazy_yiuf_cottage D:3: layout_basic, gup_sewer_entry_glass, minmay_misc_feat_ornament, minmay_close_crescents D:4: layout_basic, overflow_temple_1_default, enter_ossuary_5 D:5: layout_basic, serial_shops, nicolae_shop_targeted, minmay_statues_item Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 | 2.0 Spellcasting | 2 3 4 5 | 5.2 Conjurations | 4 5 6 | 6.5 Alchemy | 2 | 2.2 Maces & Flails | 3 | 3.3 Dodging | | 1.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | 63 | 51 || 115 Melee: Dagger | 1 | 10 | || 11 Mace | | 53 | 51 || 104 Cast: Magic Dart | 102 | 146 | 121 || 369 Evoke: Wand of iceblast | | 5 | 4 || 9 Drink: Curing | | 1 | || 1 Heal wounds | | 2 | 2 || 4 Read: Identify | | 3 | || 3 Teleportation | | 1 | || 1 Armour: Robe | 3 | 85 | 55 || 143 Dodge: Dodged | 1 | 67 | 37 || 105 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6870 | 6611 | 259 | 506 | 5116 | 7 | 981.4 | Dungeon | 5187 | 4928 | 259 | 173 | 4223 | 5 | 1037.4 | Sewer | 898 | 898 | 0 | 22 | 720 | 1 | 898.0 | Ossuary | 785 | 785 | 0 | 311 | 173 | 1 | 785.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1515 daAuts D:4: 1362 daAuts D:3: 972 daAuts D:2: 958 daAuts Sewer: 898 daAuts Ossuary: 785 daAuts D:5: 378 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+