PureQuestion Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (9, 24, D:1) a +0 club (10, 2, D:1) a +0 ring mail (10, 6, D:1) a +0 hand axe (11, 7, D:1) a +0 club 3 stones (20, 28, D:1) a +0 dagger a goblin skeleton (21, 9, D:1) a dwarf skeleton (21, 13, D:1) a +0 flail (22, 14, D:1) a dwarf skeleton (23, 16, D:1) a dwarf skeleton (23, 18, D:1) a dwarf skeleton (23, 33, D:1) a quill talisman (25, -2, D:1) a +0 ring mail (25, 18, D:1) a dwarf skeleton (29, 2, D:1) a bat skeleton (32, 25, D:1) a parchment of Summon Seismosaurus Egg (37, -1, D:1) a +0 whip (39, 8, D:1) a +0 dagger a +0 dagger (39, 9, D:1) a hobgoblin skeleton (41, 20, D:1) the scarab talisman of Darkness {rN+ Dex+2} [scarab talisman] rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (41, 22, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (5, 11, D:2) a +0 short sword (5, 18, D:2) a ribbon worm corpse (5, 20, D:2) a ribbon worm corpse (6, 12, D:2) a +0 dagger of venom (unseen) (7, 12, D:2) a +0 club a goblin corpse (7, 14, D:2) a +0 club (still there?) a +2 dagger of venom (still there?) a +0 dagger (still there?) a +0 club (still there?) a +0 robe (still there?) a goblin corpse (still there?) a goblin corpse (still there?) a goblin corpse (still there?) (11, 4, D:2) a +0 falchion (16, 19, D:2) 2 potions of enlightenment (17, 18, D:2) a +0 plate armour (20, -8, D:2) a bat corpse (skeletalised by now) (20, -2, D:2) a +0 mace (21, 18, D:2) a +0 robe