Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 1698587155971941387 935 PureQuestion the Magician (level 8, -12/50 HPs) Began as a Djinni Conjurer on May 17, 2026. Killed by an exploding fulminant prism (20 damage) ... created by the player character ... on level 5 of the Dungeon. The game lasted 00:07:28 (3942 turns). PureQuestion the Magician (Djinni Conjurer) Turns: 3942, Time: 00:07:28 Health: -12/50 AC: 5 Str: 6 XL: 8 Next: 33% Gold: 426 EV: 11 Int: 22 God: SH: 0 Dex: 12 rFire + + . (33%) e - staff of conjuration rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) f - +0 helmet rElec . (100%) b - +1 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-13 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 426 gold pieces. Inventory: Hand Weapons c - a +0 dagger of speed Armour a - a +0 robe (worn) b - a +1 cloak (worn) f - a +0 helmet (worn) Magical Staves e - a staff of conjuration (weapon) Jewellery d - an amulet of faith Wands b - a wand of quicksilver (2) c - a wand of roots (5) a - a wand of flame (3) Scrolls a - 4 scrolls of enchant armour d - a scroll of brand weapon {unknown} i - 2 scrolls of identify t - 3 scrolls of teleportation j - a scroll of immolation {unknown} S - a scroll of silence k - 2 scrolls of revelation {unknown} b - a scroll of blinking c - a scroll of amnesia {unknown} Potions f - a potion of cancellation {unknown} c - 3 potions of curing Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 7.6 Spellcasting + Level 7.6 Conjurations - Level 7.6 Hexes - Level 7.6 Summonings - Level 7.6 Necromancy - Level 7.6 Translocations - Level 7.6 Forgecraft - Level 7.6 Fire Magic - Level 7.6 Ice Magic - Level 7.6 Air Magic - Level 7.6 Earth Magic - Level 7.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 29% 3d14 3% 4 d - Iskenderun's Mystic Conj/Tloc 58% 2d12 (+2d63% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Lesser Beckoning Tloc 82% N/A 1% 2 g - Fugue of the Fallen Necr 41% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (visited) Temple: D:4-7 Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the scorpion! You kill the scorpion! You feel a surge of power! The magic dart hits the hound. The hound is lightly wounded. You encounter an iguana. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the hound!! You kill the hound! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your fulminant prism crackles loudly. You hear an explosion! The blast of energy engulfs the ogre!! The ogre is almost dead. The blast of energy engulfs the iguana. The iguana is lightly wounded. You hear an angry hiss. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ogre!! You kill the ogre! The blast of energy engulfs you!! You die... # .# #####.### ..###.......# .......... ####.####..##.# .......@.).