PureQuestion Level 1 of the Dungeon (3, -2, D:1) a +0 club a kobold corpse (skeletalised by now) (7, 5, D:1) a +0 dagger (8, -19, D:1) a +0 robe (14, -13, D:1) 8 stones (14, 12, D:1) the +4 pair of boots of Temperance {Rampage Dex+4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (17, 9, D:1) a +3 dagger of speed 5 stones (19, -15, D:1) a +0 robe (21, 12, D:1) a frilled lizard corpse (skeletalised by now) (22, -25, D:1) a stone a +0 short sword of speed a kobold skeleton (26, -15, D:1) a rat skeleton (26, -14, D:1) a +0 short sword a kobold skeleton (29, -10, D:1) a ball python skeleton (29, -6, D:1) a +0 leather armour (33, 8, D:1) a ball python corpse (skeletalised by now) (40, 4, D:1) a rat corpse (skeletalised by now) (43, -5, D:1) a bat skeleton Level 2 of the Dungeon [Shop] Georphomu's Antique Armour Shoppe a +2 ring mail of poison resistance (414 gold) a +0 robe (20 gold) a +4 scale mail of fire resistance (713 gold) an orb of mesmerism (598 gold) a +2 chain mail of death (494 gold) a +1 helmet (264 gold) a +0 ring mail (92 gold) a +0 scale mail (92 gold) a +0 robe (20 gold) [Shop] Woith's General Store a box of beasts (520 gold) a parchment of Freezing Cloud (239 gold) a potion of brilliance (unknown) (52 gold) a scroll of silence (unknown) (123 gold) a +0 chain mail (78 gold) [Shop] Judez's Assorted Antiques a staff of necromancy (625 gold) a potion of attraction (75 gold) a potion of heal wounds (200 gold) a scroll of identify (50 gold) a potion of haste (250 gold) a potion of might (100 gold) a potion of might (100 gold) a +0 long sword (87 gold) a potion of heal wounds (200 gold) a +0 scale mail (100 gold) (3, 0, D:2) a ball python skeleton (7, -12, D:2) a +0 chain mail (7, -5, D:2) a +0 robe (14, -14, D:2) a +0 scale mail (15, -13, D:2) a ball python corpse (skeletalised by now) (16, -13, D:2) a quokka corpse (skeletalised by now) (16, -12, D:2) a +0 spear (16, -6, D:2) a +0 mace (19, 14, D:2) 4 poisoned darts (22, 5, D:2) a +0 short sword (24, 2, D:2) a +0 club a goblin skeleton (25, 2, D:2) a +0 mace a +1 chain mail of cold resistance the human skeleton of Terence (28, 7, D:2) a bat skeleton (29, 3, D:2) a +0 ring mail (29, 9, D:2) a frilled lizard skeleton an adder skeleton (30, 10, D:2) a +0 short sword (32, 14, D:2) a +0 ring mail (34, 3, D:2) a +0 dagger (37, 11, D:2) a hobgoblin skeleton (38, 17, D:2) a bat skeleton Level 3 of the Dungeon [Shop] Coty's Assorted Antiques a scroll of blinking (256 gold) a box of beasts (1080 gold) a Gell's gravitambourine (2/2) (1080 gold) a Gell's gravitambourine (2/2) (1080 gold) the +11 falchion of Defiance {speed, *Slow rElec rPois rC++} (2540 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rC++: It greatly protects you from cold. It cannot be enchanted further. a lightning rod (4/4) (1080 gold) a +0 ring mail (108 gold) a scroll of identify (54 gold) [Shop] Seikh's Antique Weapon Boutique a +4 sling of freezing (592 gold) a +0 heavy mace (177 gold) a +0 club (12 gold) a +0 sling (36 gold) a +0 quarterstaff (120 gold) a +0 whip (60 gold) a +0 spear (72 gold) (0, 0, D:3) a +0 short sword (3, -14, D:3) a +0 war axe (5, -14, D:3) a +0 club (8, -14, D:3) a +0 ring mail (16, -28, D:3) a +0 mace a +0 scale mail (19, 8, D:3) a +0 whip (24, -9, D:3) a sanguine talisman (24, -7, D:3) a hobgoblin corpse (skeletalised by now) (33, -13, D:3) a bat corpse (skeletalised by now) (34, -30, D:3) a ball python skeleton (34, 3, D:3) a +0 quarterstaff (35, -9, D:3) a +0 dagger (38, -34, D:3) a +0 club (47, -18, D:3) a +0 short sword a kobold corpse (skeletalised by now) (48, -30, D:3) a +0 dagger a stone (50, -36, D:3) a bat corpse (skeletalised by now) (56, -35, D:3) a +4 dagger of holy wrath Level 4 of the Dungeon [Shop] Veinacu's Book Shoppe a manual of Stealth (880 gold) a parchment of Airstrike (143 gold) a parchment of Rimeblight (360 gold) a parchment of Launch Clockwork Bee (96 gold) a parchment of Ozocubu's Armour (96 gold) a parchment of Hailstorm (96 gold) a parchment of Summon Seismosaurus Egg (143 gold) a parchment of Alistair's Walking Alembic (202 gold) a parchment of Death Channel (275 gold) [Shop] Seec's Antique Weapon Emporium a +0 long sword (80 gold) a +0 spear (69 gold) a +3 great mace of protection (667 gold) a +1 devious dagger (207 gold) a +0 flail (80 gold) a +2 rapier of flaming (503 gold) a +0 executioner's axe (345 gold) a +3 spectral quarterstaff (678 gold) [Shop] Huhept's Antique Weapon Emporium a +1 flail of protection (212 gold) a +0 sling (28 gold) a +0 rapier (104 gold) a +0 club (9 gold) a +0 trident (66 gold) the +4 arbalest "Wavues" {drain, Int+3 Stlth+} (942 gold) Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +2 whip of Accidental Termination {spect, *Rage rF++ Dex+3} (853 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 mace of protection (201 gold) a +0 great sword (190 gold) the +7 athame of Xeicvyro {heavy, Will+} (1246 gold) Will+: It increases your willpower. It cannot be enchanted further. a +0 trident (66 gold) [Shop] Teemisok's Antique Weapon Boutique a +1 sling of draining (242 gold) a +0 rapier (137 gold) a +0 short sword (75 gold) a +4 demon whip of draining (1675 gold) a +0 dagger (50 gold) a +0 hand axe (75 gold) a +0 short sword (75 gold) [Shop] Nekla's Antique Armour Shop a +0 ring mail (108 gold) a +0 ring mail (108 gold) the +0 chain mail of the Desolation of Salt {rC+ rN+ Regen+ rCorr} (804 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 pair of boots (121 gold) a +1 pair of gloves (310 gold) a +0 ring mail (108 gold) a +1 chain mail of fire resistance (486 gold) a +0 chain mail (162 gold) a +0 leather armour (54 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (1080 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. a +0 ring mail (108 gold) (0, 0, D:4) a +0 dagger a kobold skeleton (8, 2, D:4) a +1 sling of flaming (9, -15, D:4) a +0 hammer (9, -14, D:4) a +0 hammer (9, -4, D:4) a +0 hammer (9, -3, D:4) a +0 hammer (9, -2, D:4) a +0 hammer (10, -14, D:4) a +0 hammer (10, -12, D:4) a +0 hammer (10, -11, D:4) a +0 hammer (10, -6, D:4) a +0 hammer (10, -5, D:4) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (10, -4, D:4) a +0 hammer (10, -3, D:4) a +0 hammer (10, 4, D:4) a +0 giant club (11, -15, D:4) a +0 hammer (11, -14, D:4) a +0 hammer (11, -12, D:4) a +0 hammer (11, -11, D:4) a +0 hammer (11, -10, D:4) a +0 hammer (11, -8, D:4) a +0 hammer (11, -7, D:4) a +0 hammer (11, -4, D:4) a +0 hammer (11, -3, D:4) a +0 hammer (12, -14, D:4) a +0 hammer (12, -12, D:4) a +0 hammer of holy wrath (12, -11, D:4) a +0 hammer (12, -9, D:4) a +0 hammer (14, -36, D:4) a quokka corpse (skeletalised by now) (18, -9, D:4) a ball python skeleton (21, -22, D:4) a +0 short sword (26, -10, D:4) a +0 pair of boots (34, -12, D:4) a +0 leather armour a +0 whip (35, -44, D:4) a +0 short sword an orc corpse (skeletalised by now) (36, -42, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (37, -41, D:4) a +0 club (47, -33, D:4) a +0 short sword a +0 whip a +0 dagger a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (47, -9, D:4) a +0 war axe (60, -19, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe an iguana corpse (skeletalised by now) (0, 1, D:5) a +0 dagger a +0 robe (1, 0, D:5) a +0 dagger a +0 robe an orc skeleton (6, -9, D:5) a quokka skeleton (7, 2, D:5) a +0 dagger (9, 11, D:5) a +0 sling (15, 0, D:5) a +0 dagger (15, 2, D:5) a +0 hand axe (20, 0, D:5) a +0 club a +0 leather armour an orc skeleton (21, 0, D:5) a +0 club a +1 dagger of speed a +0 flail (22, -1, D:5) a +0 mace a +0 scale mail an orc skeleton (26, -4, D:5) a +0 chain mail (30, -1, D:5) a +1 short sword of draining a +0 leather armour (38, 15, D:5) a +0 war axe (40, 15, D:5) a +0 robe (51, -4, D:5) a staff of fire Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (10, 16, D:6) a +0 flail (11, 12, D:6) an adder skeleton (15, 16, D:6) an orb of mesmerism (23, -10, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, -11, D:6) a +0 club an orc corpse (skeletalised by now) (25, -13, D:6) a +0 dagger a +0 scale mail a +0 flail an orc corpse (skeletalised by now) (25, -12, D:6) a +0 dagger a +0 flail (25, 18, D:6) an inkwell talisman (29, 20, D:6) a +0 glaive (33, -12, D:6) an adder skeleton (33, -11, D:6) a +1 shortbow of flaming a centaur skeleton (34, -11, D:6) a +0 robe a +0 dagger an orc skeleton (36, -9, D:6) a +0 leather armour a +0 short sword (38, -5, D:6) a +0 robe a +0 dagger an orc skeleton (40, -4, D:6) a hound skeleton (46, -5, D:6) a +0 giant club an ogre skeleton (46, 27, D:6) a +0 spear (47, 43, D:6) a +0 whip (50, -13, D:6) a hound corpse (skeletalised by now) (52, -13, D:6) a +0 club a +0 ring mail an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 falchion a +0 leather armour (8, -18, D:7) a +0 mace (13, 9, D:7) a +0 dagger a +0 robe the elf skeleton of Dowan (15, 9, D:7) a +0 short sword a +0 leather armour the elf skeleton of Duvessa (17, -24, D:7) a +0 sling (18, -23, D:7) a +0 ring mail (21, -25, D:7) a +0 flail (21, -24, D:7) a +0 mace (22, -25, D:7) a +2 dagger of speed a +0 robe an orc skeleton (22, -24, D:7) a +3 flail a +0 leather armour an orc skeleton (32, -2, D:7) a +0 whip a +0 chain mail (36, -6, D:7) a +0 dagger a +0 robe (36, -5, D:7) a +0 war axe a +0 dagger 2 boomerangs (36, -4, D:7) a +0 hand axe (39, 12, D:7) a +0 short sword (41, -17, D:7) a +1 leather armour of poison resistance (42, 4, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (45, -26, D:7) a ring of resist corrosion (50, -12, D:7) a +0 ring mail Level 8 of the Dungeon (0, 6, D:8) a howler monkey corpse (1, 7, D:8) a scroll of acquirement (2, 6, D:8) a +0 club (3, 7, D:8) a quill talisman the Ecumenical Temple