Pythonsnek Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a rat skeleton a kobold skeleton (4, 8, D:1) a +0 club (7, -9, D:1) a +0 spear (10, -2, D:1) a +0 dagger (14, -3, D:1) a ball python corpse (skeletalised by now) (14, 15, D:1) 3 boomerangs (19, -17, D:1) a rat skeleton (23, 4, D:1) a +0 dagger (27, 16, D:1) a +0 dagger (36, 14, D:1) a jackal skeleton (39, -26, D:1) a +0 short sword a hobgoblin corpse (skeletalised by now) (43, -22, D:1) a +0 spear (44, -25, D:1) a +0 scale mail (44, -9, D:1) a hobgoblin corpse (skeletalised by now) (45, 2, D:1) a +0 scale mail (46, -4, D:1) an inkwell talisman (54, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (7, -9, D:2) 5 poisoned darts (7, 1, D:2) a bat skeleton (16, -14, D:2) the +6 dagger of Spores {flame, +Blink rN+} +Blink: It lets you blink. rN+: It protects you from negative energy. It can be maximally enchanted to +9. (17, -11, D:2) a +0 leather armour (19, -19, D:2) a rat skeleton (19, -8, D:2) a +0 whip (21, -28, D:2) a ball python skeleton (21, -21, D:2) a hobgoblin skeleton (27, -16, D:2) a +0 leather armour (32, -11, D:2) a bat corpse (skeletalised by now) (40, -15, D:2) a +0 club (41, -16, D:2) a +0 buckler (42, -8, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -2, D:3) a bat corpse (skeletalised by now) (4, 15, D:3) a +0 war axe (5, 28, D:3) a +0 ring mail (7, -1, D:3) a +0 dagger (35, 35, D:3) an adder corpse (skeletalised by now) (45, -1, D:3) a +0 dagger (56, -13, D:3) a +0 leather armour (58, 9, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (4, 2, D:4) 6 boomerangs (8, 12, D:4) a ball python skeleton (11, -13, D:4) a +0 robe (11, 15, D:4) a +0 club a +0 sling a goblin skeleton (21, 3, D:4) a +0 short sword (23, 8, D:4) a +0 short sword (23, 9, D:4) a +0 whip an orc corpse (26, 10, D:4) a +0 flail (26, 11, D:4) 9 gold pieces (43, 23, D:4) the +2 robe "Vewasaj" {Bane Harm Rampage rC++ Dex+3} Bane: It inflicts you with a random bane when you equip it. Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (54, -2, D:4) a +0 war axe an orc corpse (skeletalised by now) (54, 26, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now)