Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17743915851703224209 47 Pythonsnek the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Sept 13, 2026. Slain by a goblin ... wielding a +0 dagger ... led by Robin (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:28 (2224 turns). Pythonsnek the Magician (Djinni Conjurer) Turns: 2224, Time: 00:03:28 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 97% Gold: 103 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) c - +1 spear (venom) rCold x . . (150%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - ring of positive energy Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons c - a +1 spear of venom (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of positive energy (worn) Scrolls c - a scroll of noise {unknown} e - 3 scrolls of identify {unknown} h - a scroll of brand weapon {unknown} Potions d - a potion of curing {unknown} f - a potion of ambrosia {unknown} j - a potion of haste {unknown} k - a potion of cancellation {unknown} l - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Forgecraft + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Summon Small Mammal Summ 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) The goblin closely misses you. The hobgoblin closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 mace, wearing a +0 animal skin and wearing a +0 helmet (84% to hit) You focus your ray upon Robin. The searing ray misses the goblin. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits Robin. Robin is lightly wounded. (Press . to maintain the ray.) The hobgoblin hits you but does no damage. The goblin hits you but does no damage. You stop channelling your searing ray. Found a fuming purple potion. The goblin hits you with a +0 club. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The goblin hits you with a +0 club. The goblin attacks as it pursues you! The goblin barely misses you. The goblin attacks as it pursues you! The goblin misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 mace, wearing a +0 animal skin and wearing a +0 helmet (lightly wounded, 84% to hit) You focus your ray upon Robin. The searing ray hits Robin. Robin is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Robin roars a battlecry! The goblin goes into a battle-frenzy! The goblin closely misses you. You hear a shout! The searing ray misses Robin. * * * LOW HITPOINT WARNING * * * Robin throws the goblin at you! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... . # #. #.##### ...#.g@gg# #..g.###g# # ..:.)†#gg.###.# .#....g.g.....# ...!#.#.......# .# # ###)#...# #..<....# #.#.#...># #......#.# You could see Robin, a hobgoblin and 3 goblins. Vanquished Creatures An adder (D:2) 3 dart slugs (D:2) A ribbon worm (D:2) 4 endoplasms 5 hobgoblins A quokka (D:2) 4 ball pythons (D:2) 3 bats 7 goblins 2 kobolds (D:2) 4 rats (D:2) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pythonsnek the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Pythonsnek set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 798 | D:2 | Reached XP level 2. HP: 9/21 MP: 0/0 918 | D:2 | Reached XP level 3. HP: 15/25 MP: 0/0 918 | D:2 | Learned a level 1 spell: Summon Small Mammal 2211 | D:3 | Encountered Robin 2224 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_cross D:2: minmay_chambers_of_ones, layout_basic D:3: layout_basic, hex_large, uniq_robin, uniq_grinder, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Spear || 2 Cast: Magic Dart || 64 Searing Ray || 4 Summon Small Mamm || 1 Armour: Robe || 14 Dodge: Dodged || 13