Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. QStew the Magician (Djinni Conjurer) Turns: 882, Time: 00:05:00 Health: 25/25 AC: 2 Str: 6 XL: 3 Next: 32% Gold: 81 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . e - +0 spear rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 81 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery c - a +6 ring of intelligence Scrolls b - a scroll labelled JIP POOLEIDI d - a scroll labelled KUQOAGI TIPE Skills: + Level 3.0 Dodging + Level 2.3 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 e - Slow Hex 72% N/A 2% 1 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History d - a scroll labelled KUQOAGI TIPE Found a whip. A ball python comes into view. The magic dart hits the ball python. You kill the ball python! Found a spear. You see here a +0 spear. e - a +0 spear (weapon) A rat comes into view. The magic dart hits the rat. You kill the rat! Found a club. You see here a +0 club. Done exploring. Done exploring. Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. There are no items here. Okay, then. You can't go down here! Unknown command. You can't go down here! Unknown command. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Okay, then. There are no items here. Sorry, I don't know how to get there. You fly upwards. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Found 6 poisoned darts. You now have 71 gold pieces (gained 6). You now have 81 gold pieces (gained 10). You see here a staff of air. ##.####.######## ................ .#..........### ..#..........# #..........# ##.........# #..........# #..........# #.....@..(.# ............# ########.#### #.# #.# #.# #.# #.# There are no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 3 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) A bat (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | QStew the Djinni Conjurer began the quest for the Orb. 0 | D:1 | QStew set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 68 | D:1 | Reached XP level 2. HP: 6/21 MP: 0/0 271 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 271 | D:1 | Learned a level 1 spell: Slow Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 43 Armour: Robe || 2