Dungeon Crawl Stone Soup version 0.33-a0-989-gcff28b789e (webtiles) character file. Game seed: 16397306652386859378 32 Quake2Marine the Magician (level 3, -3/28 HPs) Began as a Djinni Conjurer on Feb 21, 2025. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (867 turns). Quake2Marine the Magician (Djinni Conjurer) Turns: 867, Time: 00:01:35 Health: -3/28 AC: 4 Str: 6 XL: 3 Next: 42% Gold: 16 EV: 5 Int: 21 God: SH: 0 Dex: 11 rFire + + . e - +4 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ j - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will +.... d - ring of willpower Stlth ++ g - +4 ring of slaying HPRegen 0.24/turn %: infuse magic (-4 HP) @: flying, very slightly contaminated, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons c - a +2 dagger of venom e - a +4 dagger (weapon) Armour a - a +0 robe (worn) j - a +1 helmet (worn) l - a +1 ring mail of positive energy Jewellery d - a ring of willpower (worn) g - a +4 ring of slaying (worn) k - a ring of see invisible Scrolls b - a scroll of noise {unknown} h - 3 scrolls of teleportation {unknown} Potions f - a potion of moonshine {unknown} i - a potion of cancellation {unknown} Skills: + Level 1.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Kinetic Grapnel Frge 76% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The ribbon worm bites you. The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 92% to hit) The searing ray misses the ribbon worm. (Press . to maintain the ray.) The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the ribbon worm. The ribbon worm is severely wounded. * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The searing ray hits the ribbon worm. The ribbon worm is almost dead. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you! You die... .._............. ............†... ....###<...#.... ...# #.##.##### #.#####.# .# #.#.....# .# #.##### #.# #@# #.w.# ##### You could see a ribbon worm (catching breath). Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 5 hobgoblins 4 jackals (D:1) 5 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quake2Marine the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Quake2Marine set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 188 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 191 | D:1 | Reached skill level 1 in Fighting 468 | D:1 | Reached XP level 3. HP: 20/27 MP: 0/0 468 | D:1 | Learned a level 1 spell: Kinetic Grapnel 867 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_ring D:2: layout_basic, basic_ecumenical_altar, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.8 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 48 Searing Ray || 2 Armour: Robe || 8 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 864 | 827 | 37 | 0 | 716 | 2 | 432.0 | Dungeon | 864 | 827 | 37 | 0 | 716 | 2 | 432.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 805 daAuts D:2: 58 daAuts