Quake2Marine Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 17, D:1) a +0 leather armour (1, -6, D:1) a rat corpse (skeletalised by now) (1, 15, D:1) a rat corpse (skeletalised by now) (1, 17, D:1) a rat skeleton (2, 34, D:1) a +0 ring mail (17, 16, D:1) a +0 mace (20, 31, D:1) a hobgoblin corpse (skeletalised by now) (25, 24, D:1) a +0 short sword (43, 2, D:1) a +0 short sword (43, 15, D:1) 2 javelins (48, 40, D:1) 5 stones (55, 37, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (8, 5, D:2) a jackal skeleton (10, 6, D:2) a jackal skeleton (30, 8, D:2) a frilled lizard skeleton (30, 25, D:2) 6 stones (36, 42, D:2) a +0 dagger of draining (46, -10, D:2) a +0 club (53, 8, D:2) a rat corpse (skeletalised by now) (54, 22, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (12, 30, D:3) a human skeleton (13, 0, D:3) a +0 short sword 3 stones (14, 29, D:3) a human skeleton (14, 30, D:3) a human skeleton (14, 31, D:3) a human skeleton (15, -20, D:3) a +0 chain mail (15, 30, D:3) a human skeleton (19, -10, D:3) a rat skeleton (21, 2, D:3) a +0 dagger of venom a goblin corpse (skeletalised by now) (28, 4, D:3) a +0 leather armour (29, -4, D:3) a +0 ring mail (31, 21, D:3) a +0 robe (33, 20, D:3) a +0 rapier (35, 12, D:3) a staff of alchemy (43, 7, D:3) a +0 club a goblin skeleton (51, 28, D:3) an adder skeleton