Quake2Marine Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (2, -19, D:1) a +0 short sword a kobold skeleton (6, -41, D:1) a +0 dagger 3 stones (6, -38, D:1) a +0 club a hobgoblin skeleton (13, 0, D:1) a bat skeleton (14, -13, D:1) a maw talisman (15, -43, D:1) a +0 mace (21, -46, D:1) a +0 dagger (21, -43, D:1) a +0 dagger (21, -2, D:1) a +0 robe a human skeleton (22, -51, D:1) 4 poisoned darts (22, -22, D:1) a +0 club (22, -19, D:1) a rat corpse (skeletalised by now) (22, -18, D:1) a +0 club 5 stones (23, -22, D:1) a +0 club (28, -10, D:1) a +0 club 2 stones a +0 whip a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (39, -42, D:1) a +0 robe (41, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 2 stones (4, -27, D:2) a bat corpse (5, -28, D:2) a flux talisman (7, -28, D:2) a ball python corpse (8, -26, D:2) a +0 club 2 stones (12, -9, D:2) a +0 club a goblin corpse (19, -14, D:2) a ribbon worm corpse