Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 15307514178236220259 49 Quake2Marine the Magician (level 4, -5/31 HPs) Began as a Djinni Fire Elementalist on Feb 24, 2025. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (1247 turns). Quake2Marine the Magician (DjFE) Turns: 1247, Time: 00:01:22 Health: -5/31 AC: 2 Str: 7 XL: 4 Next: 1% Gold: 52 EV: 5 Int: 18 God: SH: 0 Dex: 14 rFire + + . f - +0 dagger (protect) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-6 HP) @: flying, very slightly contaminated, held, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons c - a +0 short sword f - a +0 dagger of protection (weapon) Armour a - a +0 robe (worn) b - a +1 ring mail of willpower Magical Staves h - a staff of cold Scrolls d - a scroll of teleportation {unknown} g - a scroll of blinking {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Forgecraft + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 34% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 34% 2d12 9% 3 d - Inner Flame Hex/Fire 17% N/A 9% 3 e - Flame Wave Conj/Fire 17% 2d7 28% 4 f - Apportation Tloc 34% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ribbon worm barely misses you. The ribbon worm bites you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin's fire resistance burns away. The ribbon worm bites you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The ribbon worm is no longer more vulnerable to fire. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ribbon worm. The ribbon worm is almost dead. The ribbon worm's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The hobgoblin is no longer more vulnerable to fire. The ribbon worm closely misses you. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. It was a potion of invisibility. You fade into invisibility! The ribbon worm bites you. You die... #.#.# #.#.# . #.#.# .. .######.#.### ... ............# #### <%.† #####..#.#.# #... †.... #.#....# #.#. ....).######......###.#. #gw@..........#...#. #.#.......#...#.###. .. #.........#....... ###########.#...#.#### #########.......###.#...#.### #.............#.#...........# #.#######.###.#.#.#.......#.# #.#.........#.#.#......####.# #.#.#####>#.#.#.######.#....# You could see a ribbon worm (unable to see you, combustible) and a hobgoblin (unable to see you). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 7 goblins 3 hobgoblins (D:1) A ball python (D:2) 4 bats A frilled lizard (D:1) 8 kobolds 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quake2Marine the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | Quake2Marine set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 96 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 465 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 465 | D:1 | Learned a level 1 spell: Apportation 705 | D:1 | Found a faded altar of an unknown god. 1236 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1246 | D:2 | HP: 1/31 [ribbon worm (8)] 1247 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: layout_basic, basic_altar Skill XL: | | ---------------+-+----- Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 76 | || 76 Scorch | 4 | 5 || 9 Use: Potion | | 1 || 1 Armour: Robe | 8 | 5 || 13 Dodge: Dodged | 7 | 2 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1246 | 1150 | 96 | 18 | 902 | 2 | 623.0 | Dungeon | 1246 | 1150 | 96 | 18 | 902 | 2 | 623.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1042 daAuts D:2: 203 daAuts