Quake2Marine Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (1, 13, D:1) a ball python skeleton (2, -9, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (3, 15, D:1) a rat skeleton (5, 6, D:1) a rat skeleton (11, -3, D:1) a hobgoblin skeleton (12, -9, D:1) a ball python skeleton (15, -10, D:1) a bat skeleton (17, -12, D:1) a +0 whip a +0 sling a +0 dagger a frilled lizard skeleton a goblin skeleton (22, -17, D:1) a +0 falchion (23, 10, D:1) a +0 ring mail (27, 8, D:1) a jackal corpse (skeletalised by now) (27, 9, D:1) a jackal corpse (skeletalised by now) (28, 11, D:1) a +0 club a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (30, -9, D:1) a +0 whip (34, -9, D:1) a rat corpse (skeletalised by now) (35, 28, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 5 stones (2, 6, D:2) a +0 sling (4, -19, D:2) a rat corpse (skeletalised by now) (9, 17, D:2) a +0 ring mail (27, 7, D:2) a hobgoblin skeleton (27, 9, D:2) an adder skeleton (28, 3, D:2) a +0 robe (48, -6, D:2) a +0 club (51, 3, D:2) 7 stones (53, -22, D:2) a +0 hand axe a +0 dagger a +0 robe an orc corpse an orc corpse