Quake2Marine Level 1 of the Dungeon [Shop] Poupemya's Antique Weapon Shoppe the +4 short sword "Naimoh" {heavy, rN+ rCorr Int-3 Dex+7} (1518 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). Dex+7: It affects your dexterity (+7). a +0 club (30 gold) a +1 heavy arbalest (453 gold) a +0 dagger (60 gold) a +0 short sword (90 gold) a +0 hand axe (90 gold) the +1 mace of Fedhas's Generosity {protect, rF+ Will+ Int-5 SInv} (657 gold) rF+: It protects you from fire. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. a +0 whip (75 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (12, -27, D:1) a +0 ring mail (12, -21, D:1) a +0 club a kobold skeleton (12, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (14, -28, D:1) 4 stones (18, -31, D:1) a goblin skeleton (19, 4, D:1) a hobgoblin corpse (skeletalised by now) (22, 0, D:1) 6 stones (23, -31, D:1) a bat skeleton (24, -10, D:1) a bat corpse (skeletalised by now) (26, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, -10, D:1) a beast talisman (28, 1, D:1) a +0 ring mail (32, -3, D:1) a hobgoblin corpse (skeletalised by now) (38, -17, D:1) a +0 leather armour (40, 0, D:1) a frilled lizard skeleton (41, -2, D:1) a +0 dagger (42, -17, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, -17, D:2) a bat corpse (5, -22, D:2) a +0 flail a boomerang an orc corpse (5, -19, D:2) a +0 club (5, -18, D:2) a +0 dagger (5, 0, D:2) a potion of mutation (6, -15, D:2) a scroll of identify (11, -34, D:2) a +0 short sword