Quake2Marine Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (6, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, -34, D:1) a bat corpse (skeletalised by now) (18, -31, D:1) a hobgoblin skeleton (28, -32, D:1) a +0 whip 2 stones (29, -28, D:1) a ball python skeleton (38, -18, D:1) a +0 leather armour (38, -2, D:1) a ball python skeleton (40, -31, D:1) 2 poisoned darts (40, -2, D:1) a ball python skeleton (40, 1, D:1) 7 stones (43, -23, D:1) a bat skeleton (48, -41, D:1) a +0 club (53, -4, D:1) 2 poisoned darts (68, -31, D:1) a quokka corpse (skeletalised by now) (68, -5, D:1) a +0 dagger a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (2, 16, D:2) 2 poisoned darts (10, -12, D:2) a +0 dagger (12, 2, D:2) a +0 robe (16, 23, D:2) a +0 dagger a kobold skeleton (45, 3, D:2) a rat skeleton (48, 16, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, 1, D:3) an adder corpse (skeletalised by now) (6, -4, D:3) a +0 dagger 5 stones a +0 dagger of protection a kobold corpse (skeletalised by now) (8, 23, D:3) a rat corpse (skeletalised by now) (14, -1, D:3) a +0 hand axe (16, 6, D:3) a +0 scale mail (16, 7, D:3) an adder corpse (skeletalised by now) (19, 5, D:3) a +0 war axe a hobgoblin corpse (skeletalised by now) (21, 8, D:3) a +0 sling a +0 club (28, -5, D:3) a quokka corpse (skeletalised by now) (33, -1, D:3) a rat corpse (skeletalised by now) a sewer (0, 0, Sewer) a potion of cancellation (0, 2, Sewer) a potion of magic (9, 8, Sewer) a giant cockroach corpse (9, 10, Sewer) a rat corpse (10, 2, Sewer) a potion of mutation (22, 15, Sewer) a frilled lizard corpse (27, 15, Sewer) a giant cockroach corpse (28, 7, Sewer) a ball python corpse