Quake2Marine Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 7, D:1) a +0 leather armour (8, 15, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, 23, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, -9, D:1) a +0 dagger (22, 30, D:1) a frilled lizard corpse (skeletalised by now) (26, 32, D:1) a frilled lizard corpse (skeletalised by now) (31, 43, D:1) a +0 plate armour (32, 19, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (34, 5, D:1) a bat corpse (skeletalised by now) (35, 39, D:1) a rat corpse (skeletalised by now) (39, 19, D:1) 6 stones (43, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (57, 8, D:1) a +0 leather armour a +0 ring mail (64, 5, D:1) a bat corpse (skeletalised by now) (66, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (69, 1, D:1) a +0 spear Level 2 of the Dungeon (22, -21, D:2) a +0 flail (30, -25, D:2) 4 stones