Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7951340173747906193 68 Quake2Marine the Magician (level 4, 0/31 HPs) Began as a Djinni Fire Elementalist on July 11, 2025. Slain by a howler monkey (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:15 (2098 turns). Quake2Marine the Magician (DjFE) Turns: 2098, Time: 00:02:16 Health: 0/31 AC: 3 Str: 5 XL: 4 Next: 41% Gold: 177 EV: 11 Int: 26 God: SH: 0 Dex: 12 rFire + + . m - +4 short sword rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ d - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, clever 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 177 gold pieces. Inventory: Hand Weapons m - a +4 short sword (weapon) Armour a - a +0 robe (worn) d - a +1 hat (worn) Scrolls c - a scroll of immolation {unknown} f - a scroll of silence {unknown} h - 3 scrolls of vulnerability {unknown} k - a scroll of identify {unknown} l - a scroll of amnesia {unknown} Potions b - 2 potions of mutation e - 3 potions of heal wounds {unknown} i - a potion of might {unknown} j - a potion of attraction {unknown} n - a potion of curing {unknown} Talismans g - a dragon-coil talisman Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 54% 2d7 2% 2 c - Volatile Blastmotes Fire/Tloc 54% 2d14 4% 3 d - Inner Flame Hex/Fire 27% N/A 4% 3 e - Flame Wave Conj/Fire 27% 2d9 16% 4 f - Soul Splinter Necr 100% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Your mind is very acute. (Int +8, Str/Dex -2) Message History Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll shouts! x2 A howler monkey comes into view. A gnoll comes into view. It is wielding a +0 flail. The foxfire hits the gnoll but does no damage. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The foxfire hits the gnoll. The gnoll is lightly wounded. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is moderately wounded. The foxfire hits the gnoll but does no damage. The gnoll is moderately wounded. You struggle against the net. The gnoll hits you but does no damage. You struggle against the net. The howler monkey hoots and howls with incredible vigour! The gnoll completely misses you. You hear a bark! x2; You hear a shout! You struggle against the net. The howler monkey hits you. The gnoll hits you from afar with a +0 spear. x2 You shred the net and break free! The howler monkey hits you but does no damage. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. The howler monkey closely misses you. The gnoll closely misses you. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You fly upwards. There is a stone staircase leading down here. It was a potion of mutation. You feel extremely strange. You feel clever. x2 The howler monkey barely misses you. The gnoll barely misses you. The howler monkey hits you. You die... ##..##....###.....##.# #####.....#..##..#..##.# ......###.<.........##.# .>........###.#.....##.## ..............#.....##..# ####................###.# ##.##............###.####### ###.##.#.......j..........^.# ###.......##....@.............# ....#####.(..#...h............# ..##########............######## .........................#.....# ########.......................# #####....#####....[............# ......#### #.................# ####### ##..........#.....# ##...##...##.....# You could see a howler monkey and a gnoll. Vanquished Creatures An adder (D:3) 4 dart slugs An orc (D:3) 3 endoplasms 3 giant cockroaches 2 hobgoblins (D:2) 8 jackals 3 quokkas 4 ball pythons (D:1) 5 bats 7 frilled lizards 5 goblins 4 kobolds 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quake2Marine the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | Quake2Marine set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 128 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 502 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 502 | D:1 | Learned a level 1 spell: Soul Splinter 1311 | D:2 | Found a stormy altar of Qazlal. 1477 | D:2 | Found a faded altar of an unknown god. 1521 | D:3 | Reached XP level 4. HP: 6/31 MP: 0/0 1939 | D:3 | Identified the +0 leather armour of the Comet {rCorr | Stlth+} 2098 | D:3 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 2098 | D:3 | Gained mutation: Your mind is very acute. (Int +8, Str/Dex | -2) [potion of mutation] 2098 | D:3 | Slain by a howler monkey Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_basic, chequers_serial_rivers_micro_e D:2: layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, basic_altar D:3: layout_rooms, serial_park_tiny_pond D:4: layout_layer_cave, mainiacjoe_overflow_paths, enter_ossuary_4, chequers_serial_rivers_marsh, minmay_unequal, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 100 | 23 || 123 Scorch | | 2 || 2 Use: Potion | | 1 || 1 Armour: Robe | 15 | 10 || 25 Dodge: Dodged | 16 | 14 || 30