Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2509765663129135808 51 Quake2Marine the Covered (level 3, -2/33 HPs) Began as a Minotaur Fighter on July 15, 2025. Slain by Terence ... wielding a +4 flail of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (1346 turns). Quake2Marine the Covered (Minotaur Fighter) Turns: 1346, Time: 00:01:40 Health: -2/33 AC: 11 Str: 22 XL: 3 Next: 58% Magic: 2/2 EV: 5 Int: 5 God: Gold: 36 SH: 4 Dex: 11 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . p - +0 plate armour "Xiytips" {Str+2} rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth f - ring of see invisible HPRegen 0.25/turn o - ring of resist corrosion MPRegen 0.08/turn %: no passive effects @: mighty A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail c - a +0 buckler (worn) m - a +0 plate armour p - the +0 plate armour "Xiytips" (worn) {Str+2} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). Jewellery f - a ring of see invisible (worn) k - a +6 ring of intelligence o - a ring of resist corrosion (worn) Scrolls h - a scroll of poison {unknown} j - 3 scrolls of identify {unknown} n - 2 scrolls of teleportation {unknown} r - a scroll of blinking {unknown} Potions d - a potion of might e - a potion of lignification {unknown} g - a potion of enlightenment {unknown} i - a potion of curing {unknown} l - 2 potions of heal wounds {unknown} q - a potion of resistance {unknown} Skills: + Level 4.1 Fighting + Level 3.2 Axes + Level 4.2 Armour + Level 4.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 100% 1 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Terence is lightly wounded. Terence hits you but does no damage. You barely miss Terence. Your headbutt misses Terence. Terence is lightly wounded. Terence hits you with a +4 flail of protection! Terence hits you but does no damage. You hit Terence. You headbutt Terence, but do no damage. Terence is moderately wounded. Terence hits you with a +4 flail of protection. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +4 flail of protection. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +4 flail of protection. x2 * * * LOW HITPOINT WARNING * * * You feel very mighty all of a sudden. Terence screams, "I'm retired! Go away!" Terence hits you but does no damage. You closely miss Terence. Terence is moderately wounded. Terence barely misses you. You furiously retaliate! You headbutt Terence! You barely miss Terence. Terence is severely wounded. Terence hits you with a +4 flail of protection! You die... Terence says, "Win and live. Lose and die. It's the rule of life." .... #.......#.......#.# ..... #.......#.......#.# ......#..^....#.......#.# ......'l..@...'.......+># ......#######.#.......#.# ..... #.#.......#.# .... #l#########+###### ... #@# ###........# .. #@# #.+........# . #.#####.#........# #+# ###########.##....#........# #.# #...........##.............# #.###.############.............# ##.....# #).))................# .'.....# #)####...............# ##.....# #. #..#.####.%...>..# ##.....# #. #.##.# #.......%# You could see Terence and a frilled lizard. Vanquished Creatures Robin (D:2) An adder (D:2) A ribbon worm (D:2) 3 endoplasms (D:1) 5 hobgoblins 4 ball pythons 3 bats 12 goblins 3 kobolds 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quake2Marine the Minotaur Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 279 | D:1 | Reached XP level 2. HP: 16/27 MP: 1/1 940 | D:2 | Noticed Robin 959 | D:2 | Reached XP level 3. HP: 25/33 MP: 2/2 971 | D:2 | Killed Robin 1192 | D:2 | Identified the +0 plate armour "Xiytips" {Str+2} 1322 | D:2 | Noticed Terence 1346 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_clump_medium, infiniplex_forest_lined_3, infiniplex_forest_clump_medium, infiniplex_forest_clump_double, infiniplex_forest_clump_tiny, infiniplex_forest_clump_tiny, hangedman_glass_teeth D:2: layout_basic, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.1 Armour | 4 | 4.2 Shields | 4 | 4.2 Axes | 3 | 3.2 Action || total ---------------------------++------- Melee: War axe || 71 Headbutt || 8 Use: Potion || 1 Armour: Scale mail || 12 Plate armour || 53 Dodge: Dodged || 21 Block: Buckler || 16