Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 11105046744386786362 33 Quake2Marine the Magician (level 3, -2/26 HPs) Began as a Djinni Fire Elementalist on July 15, 2025. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (993 turns). Quake2Marine the Magician (Djinni Fire Elementalist) Turns: 993, Time: 00:01:13 Health: -2/26 AC: 2 Str: 7 XL: 3 Next: 47% Gold: 68 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . e - +0 dagger (vamp) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons c - a +0 whip e - a +0 vampiric dagger (weapon) Missiles b - a throwing net Armour a - a +0 robe (worn) Jewellery f - a ring of wizardry Scrolls r - a scroll of identify Skills: + Level 0.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 10% 3 d - Inner Flame Hex/Fire 16% N/A 10% 3 e - Flame Wave Conj/Fire 16% 2d7 32% 4 f - Shock Conj/Air 64% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is severely wounded. The foxfire hits the gnoll. You kill the gnoll! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A gnoll comes into view. It is wielding a +0 spear. The foxfire hits the gnoll. The gnoll is lightly wounded. The foxfire hits the gnoll but does no damage. The gnoll is lightly wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll hits you with a +0 club. The foxfire hits the gnoll. The gnoll is moderately wounded. The foxfire hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll closely misses you. x2 The foxfire hits the gnoll but does no damage. The gnoll is moderately wounded. The foxfire hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * As you read the scroll labelled PAUKHEINLO, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. r - a scroll of identify The gnoll barely misses you. x2; The gnoll hits you with a +0 club. You die... #. #. #. #. #############. #..........##. ###########........#.##. .....jj.§.+....>...#.... #j@..#............. ######## #.########......†.. .......###### #.#........######## ............###.#.###............ ..................# #............ ............###.### #...##.#P###. ............# #.............P..#. ............#########...#......#. ..............).. .....#.....P#. You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) 3 endoplasms A giant cockroach (D:2) 2 hobgoblins A quokka (D:1) 3 ball pythons (D:1) 3 bats (D:1) 4 jackals 4 kobolds 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quake2Marine the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | Quake2Marine set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 136 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 770 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 770 | D:2 | Learned a level 1 spell: Shock 993 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_rooms, nrook_mini_backslash, nicolae_eternal_life, st_stairs_4 D:2: cheibrodos_old_hovel, layout_basic Skill XL: | | ---------------+-+----- Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Fighting | | 0.4 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Foxfire || 47 Use: Scroll || 1 Armour: Robe || 8 Dodge: Dodged || 10