Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 1743852631311174107 19 Quake2Marine the Magician (level 2, -2/21 HPs) Began as a Djinni Fire Elementalist on July 16, 2025. Slain by a hobgoblin ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (956 turns). Quake2Marine the Magician (Djinni Fire Elementalist) Turns: 956, Time: 00:00:47 Health: -2/21 AC: 2 Str: 7 XL: 2 Next: 95% Gold: 64 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} d - 2 scrolls of teleportation {unknown} e - 2 scrolls of identify {unknown} f - a scroll of enchant armour {unknown} g - a scroll of fog {unknown} Potions c - a potion of magic {unknown} Skills: + Level 0.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History e - 2 scrolls labelled VIALI NAON (gained 1) There is an open door here. Found an escape hatch in the ceiling. You reach down and open the door. A hobgoblin and a kobold come into view. There is an open door here. The kobold shouts! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold. The kobold is moderately wounded. The foxfire hits the kobold but does no damage. The kobold is moderately wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold hits you but does no damage. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin hits you from afar with a +0 spear! The kobold closely misses you. The foxfire hits the hobgoblin. The hobgoblin is moderately wounded. The foxfire hits the kobold. You kill the kobold! The hobgoblin hits you from afar with a +0 spear. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The foxfire hits the hobgoblin. The hobgoblin is severely wounded. The foxfire hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you from afar with a +0 spear! You die... ##.....## ##.......## ###.........# .'.........+ #.........# #...g...# #..)..# #.@§# ##'## #.# #.####### ##.......# #######...####.# ...............## .###.##...##<.... #.###.###...# You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) 3 giant cockroaches 2 hobgoblins 2 ball pythons 3 bats 2 endoplasms A frilled lizard (D:1) 4 kobolds 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quake2Marine the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | Quake2Marine set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 103 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 956 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_loops_ring D:2: layout_loops_corners, basic_altar, uniq_terence Skill XL: | | ---------------+-+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Fighting | | 0.3 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Foxfire || 33 Armour: Robe || 6 Dodge: Dodged || 10