Quake2Marine Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -27, D:1) a rat corpse (skeletalised by now) (5, -11, D:1) an inkwell talisman (8, -10, D:1) a +0 short sword (16, 2, D:1) 4 stones (34, -21, D:1) a rat corpse (skeletalised by now) (36, 3, D:1) a rat skeleton (37, -23, D:1) a ball python skeleton (48, -16, D:1) a +0 dagger (49, -31, D:1) a +0 dagger (49, -7, D:1) a bat skeleton (59, -12, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (6, -13, D:2) an adder corpse (skeletalised by now) (7, -2, D:2) 5 poisoned darts (15, 11, D:2) an adder corpse (skeletalised by now) (16, -11, D:2) a +0 chain mail (18, -25, D:2) a +0 ring mail (20, -3, D:2) 4 stones (25, -17, D:2) 6 boomerangs (31, 8, D:2) a +0 club a +0 club a goblin skeleton (33, 8, D:2) a +0 sling a +0 dagger a +0 dagger a +5 club a +0 animal skin a +2 helmet a goblin skeleton (33, 18, D:2) a +0 club a kobold skeleton (34, 8, D:2) a +0 club a +0 club a +0 club a goblin skeleton a goblin skeleton (35, 8, D:2) a hobgoblin skeleton (36, 9, D:2) a +0 short sword a +0 chain mail the human skeleton of Terence (42, 12, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a book of Flames (0, 5, D:3) a +0 whip a +0 leather armour (5, 6, D:3) a frilled lizard corpse (11, 0, D:3) a +0 hand axe (19, -14, D:3) a ribbon worm corpse (22, 19, D:3) a +0 trident