Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 16871500991865139493 130 Quake2Marine the Magician (level 5, -1/37 HPs) Began as a Djinni Fire Elementalist on July 16, 2025. Slain by Ijyb ... wielding a +0 dagger (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:53 (1719 turns). Quake2Marine the Magician (DjFE) Turns: 1719, Time: 00:02:53 Health: -1/37 AC: 2 Str: 7 XL: 5 Next: 36% Gold: 189 EV: 1 Int: 18 God: SH: 0 Dex: 14 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will +.... f - ring of willpower Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-2 HP) @: grasped by roots, flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 189 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 buckler Jewellery f - a ring of willpower (worn) Scrolls i - 2 scrolls of identify {unknown} j - a scroll of revelation {unknown} k - a scroll of vulnerability {unknown} Potions b - a potion of heal wounds {unknown} c - a potion of enlightenment {unknown} d - 2 potions of haste {unknown} h - a potion of mutation {unknown} Skills: + Level 1.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations + Level 4.5 Hexes + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5 Translocations + Level 4.5 Forgecraft + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 2% 1 b - Scorch Fire 40% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 40% 2d13 6% 3 d - Inner Flame Hex/Fire 20% N/A 6% 3 e - Flame Wave Conj/Fire 20% 2d7 22% 4 f - Shock Conj/Air 80% 1d8 2% 1 g - Searing Ray Conj 40% 2d5 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb, Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) You focus your ray upon the orc wizard. The searing ray misses Ijyb. The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) Ijyb hits you but does no damage. The grasping roots constrict you. Ijyb's grasping roots sink back into the ground. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of roots (heavily wounded, 72% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The orc wizard is unaffected. Ijyb is unaffected. The orc wizard is unaffected. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Sigmund the Dreaded comes into view. He is wielding a +0 scythe. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled USYETIGAUL, it crumbles to dust. It is a scroll of enchant weapon. You aren't carrying any weapons that can be enchanted. You stop channelling your searing ray. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. You die... Ijyb screams, "Time for next experiment!" #. ###.#######.#### ..##.......##.....## ...................# .:..........)....... #.# ###................ . #.. #................. .###.. ##................. ......##oo..>............. #...#)g@................ #####....###.†............# ...@.....####.....##.....## .............####....##### ...###.#.###...#####..## # #.#.# ###.## ##..#### #....####..## ##.#... ..##...###..## #.#... ## #.g# ##..####..... You could see Sigmund, Ijyb and 2 orc wizards. Vanquished Creatures Terence (D:2) Robin (D:2) 5 adders 3 dart slugs A ribbon worm (D:3) An orc (D:3) 9 endoplasms 3 giant cockroaches 4 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 2 bats 2 frilled lizards 9 goblins 2 kobolds 4 rats (D:1) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quake2Marine the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | Quake2Marine set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 116 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 412 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 412 | D:1 | Learned a level 1 spell: Shock 981 | D:2 | Noticed Robin 988 | D:2 | Killed Robin 1029 | D:2 | Noticed Terence 1040 | D:2 | Killed Terence 1041 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1331 | D:2 | Reached XP level 5. HP: 34/36 MP: 0/0 1331 | D:2 | Learned a level 2 spell: Searing Ray 1499 | D:3 | Noticed Ijyb 1661 | D:3 | Reached skill level 1 in Fighting 1718 | D:3 | Noticed Sigmund 1719 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_fortress_basement, layout_basic D:2: layout_rooms, st_stairs_2, uniq_robin, uniq_terence D:3: layout_rooms, uniq_natasha, uniq_ijyb, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Fighting | 1 | 1.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 52 | 27 || 79 Scorch | 1 | 7 || 8 Volatile Blastmot | 1 | 2 || 3 Searing Ray | | 2 || 2 Use: Scroll | | 3 || 3 Armour: Robe | 3 | 16 || 19 Dodge: Dodged | 4 | 2 || 6