Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 17710063262857829541 25 Quake2Marine the Shooter (level 3, -1/40 HPs) Began as a Coglin Hunter on May 31, 2026. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:40 (680 turns). Quake2Marine the Shooter (Coglin Hunter) Turns: 680, Time: 00:00:41 Health: -1/40 AC: 21 Str: 11 XL: 3 Next: 4% Magic: 3/3 EV: 2 Int: 8 God: Gold: 62 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Juhanna} rCold . . . (100%) c - +0 sling {Nittaya} rNeg . . . (100%) b - melded +0 leather armour rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.08/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, off-hand wielding, slow wielding, (warmup strikes), no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Juhanna} c - a +0 sling (offhand) {Nittaya} Armour b - a +0 leather armour (melded) Scrolls s - a scroll of butterflies c - a scroll of brand weapon {unknown} Potions L - a potion of lignification f - 2 potions of ambrosia {unknown} Skills: - Level 2.0 Fighting + Level 4.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 54% 2 Summon Ice Beast Ice/Summ 0% N/A 78% 3 Vampiric Draining Necr 0% 2d6 78% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. (Your first few attacks do less damage.) You cannot equip rings or amulets. Message History Sigmund hits you from afar with a +2 heavy scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm attacks as it pursues you! The endoplasm closely misses you. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. d -> L - a potion of lignification The endoplasm freezes you. You are frozen. You die... #.#### #.# # ################## #.# # .................. #.# # ......>...###########.# # ######.##@# #......# # #@ #.# #.######### #. #J# #.#..#..... #. #♣######.#..#.#### #. #......#.#..#.# #. ######.#.#..#.# #. #.#.#..#.# #.#.#..#.# #.#.#..#.# #.#<...#.# #.######.# #........# You could see Sigmund and an endoplasm. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 6 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quake2Marine the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 141 | D:1 | Reached skill level 4 in Ranged Weapons 141 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 475 | D:1 | Reached XP level 3. HP: 24/27 MP: 3/3 668 | D:2 | Encountered Sigmund 680 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic D:2: layout_basic, dreamdust_ecumenical_altar_sealed_demon, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.4 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 94 Drink: Lignification || 1 Armour: Leather armour || 4 Dodge: Dodged || 3